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#include <assert.h>
#include <stdlib.h>
#include <wayland-server.h>
#include <wlr/render/interface.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_region.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_output.h>
#include <wlr/util/log.h>
#include <wlr/util/region.h>
#include "util/signal.h"
#define CALLBACK_VERSION 1
#define SURFACE_VERSION 4
#define SUBSURFACE_VERSION 1
static int min(int fst, int snd) {
if (fst < snd) {
return fst;
} else {
return snd;
}
}
static int max(int fst, int snd) {
if (fst > snd) {
return fst;
} else {
return snd;
}
}
static void surface_state_reset_buffer(struct wlr_surface_state *state) {
if (state->buffer_resource) {
wl_list_remove(&state->buffer_destroy.link);
state->buffer_resource = NULL;
}
}
static void surface_handle_buffer_destroy(struct wl_listener *listener,
void *data) {
struct wlr_surface_state *state =
wl_container_of(listener, state, buffer_destroy);
surface_state_reset_buffer(state);
}
static void surface_state_set_buffer(struct wlr_surface_state *state,
struct wl_resource *buffer_resource) {
surface_state_reset_buffer(state);
state->buffer_resource = buffer_resource;
if (buffer_resource != NULL) {
wl_resource_add_destroy_listener(buffer_resource,
&state->buffer_destroy);
state->buffer_destroy.notify = surface_handle_buffer_destroy;
}
}
static void surface_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static void surface_attach(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *buffer, int32_t dx, int32_t dy) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending.committed |= WLR_SURFACE_STATE_BUFFER;
surface->pending.dx = dx;
surface->pending.dy = dy;
surface_state_set_buffer(&surface->pending, buffer);
}
static void surface_damage(struct wl_client *client,
struct wl_resource *resource,
int32_t x, int32_t y, int32_t width, int32_t height) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
if (width < 0 || height < 0) {
return;
}
surface->pending.committed |= WLR_SURFACE_STATE_SURFACE_DAMAGE;
pixman_region32_union_rect(&surface->pending.surface_damage,
&surface->pending.surface_damage,
x, y, width, height);
}
static void callback_handle_resource_destroy(struct wl_resource *resource) {
wl_list_remove(wl_resource_get_link(resource));
}
static void surface_frame(struct wl_client *client,
struct wl_resource *resource, uint32_t callback) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
struct wl_resource *callback_resource = wl_resource_create(client,
&wl_callback_interface, CALLBACK_VERSION, callback);
if (callback_resource == NULL) {
wl_resource_post_no_memory(resource);
return;
}
wl_resource_set_implementation(callback_resource, NULL, NULL,
callback_handle_resource_destroy);
wl_list_insert(surface->pending.frame_callback_list.prev,
wl_resource_get_link(callback_resource));
surface->pending.committed |= WLR_SURFACE_STATE_FRAME_CALLBACK_LIST;
}
static void surface_set_opaque_region(struct wl_client *client,
struct wl_resource *resource,
struct wl_resource *region_resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
if ((surface->pending.committed & WLR_SURFACE_STATE_OPAQUE_REGION)) {
pixman_region32_clear(&surface->pending.opaque);
}
surface->pending.committed |= WLR_SURFACE_STATE_OPAQUE_REGION;
if (region_resource) {
pixman_region32_t *region = wlr_region_from_resource(region_resource);
pixman_region32_copy(&surface->pending.opaque, region);
} else {
pixman_region32_clear(&surface->pending.opaque);
}
}
static void surface_set_input_region(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *region_resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending.committed |= WLR_SURFACE_STATE_INPUT_REGION;
if (region_resource) {
pixman_region32_t *region = wlr_region_from_resource(region_resource);
pixman_region32_copy(&surface->pending.input, region);
} else {
pixman_region32_fini(&surface->pending.input);
pixman_region32_init_rect(&surface->pending.input,
7 years ago
INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
}
}
static void surface_state_finalize(struct wlr_surface *surface,
struct wlr_surface_state *state) {
if ((state->committed & WLR_SURFACE_STATE_BUFFER)) {
if (state->buffer_resource != NULL) {
wlr_buffer_get_resource_size(state->buffer_resource,
surface->renderer, &state->buffer_width, &state->buffer_height);
} else {
state->buffer_width = state->buffer_height = 0;
}
}
int width = state->buffer_width / state->scale;
int height = state->buffer_height / state->scale;
if ((state->transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = width;
width = height;
height = tmp;
}
state->width = width;
state->height = height;
pixman_region32_intersect_rect(&state->surface_damage,
&state->surface_damage, 0, 0, state->width, state->height);
pixman_region32_intersect_rect(&state->buffer_damage,
&state->buffer_damage, 0, 0, state->buffer_width,
state->buffer_height);
}
static void surface_update_damage(pixman_region32_t *buffer_damage,
struct wlr_surface_state *current, struct wlr_surface_state *pending) {
pixman_region32_clear(buffer_damage);
if (pending->width != current->width ||
pending->height != current->height) {
// Damage the whole buffer on resize
pixman_region32_union_rect(buffer_damage, buffer_damage, 0, 0,
pending->buffer_width, pending->buffer_height);
} else {
// Copy over surface damage + buffer damage
pixman_region32_t surface_damage;
pixman_region32_init(&surface_damage);
pixman_region32_copy(&surface_damage, &pending->surface_damage);
wlr_region_transform(&surface_damage, &surface_damage,
wlr_output_transform_invert(pending->transform),
pending->width, pending->height);
wlr_region_scale(&surface_damage, &surface_damage, pending->scale);
pixman_region32_union(buffer_damage,
&pending->buffer_damage, &surface_damage);
pixman_region32_fini(&surface_damage);
}
}
static void surface_state_copy(struct wlr_surface_state *state,
struct wlr_surface_state *next) {
state->width = next->width;
state->height = next->height;
state->buffer_width = next->buffer_width;
state->buffer_height = next->buffer_height;
if (next->committed & WLR_SURFACE_STATE_SCALE) {
state->scale = next->scale;
}
if (next->committed & WLR_SURFACE_STATE_TRANSFORM) {
state->transform = next->transform;
}
if (next->committed & WLR_SURFACE_STATE_BUFFER) {
state->dx = next->dx;
state->dy = next->dy;
} else {
state->dx = state->dy = 0;
}
if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
pixman_region32_copy(&state->surface_damage, &next->surface_damage);
} else {
pixman_region32_clear(&state->surface_damage);
}
if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
pixman_region32_copy(&state->buffer_damage, &next->buffer_damage);
} else {
pixman_region32_clear(&state->buffer_damage);
}
if (next->committed & WLR_SURFACE_STATE_OPAQUE_REGION) {
pixman_region32_copy(&state->opaque, &next->opaque);
}
if (next->committed & WLR_SURFACE_STATE_INPUT_REGION) {
pixman_region32_copy(&state->input, &next->input);
}
state->committed |= next->committed;
}
/**
* Append pending state to current state and clear pending state.
*/
static void surface_state_move(struct wlr_surface_state *state,
struct wlr_surface_state *next) {
surface_state_copy(state, next);
if (next->committed & WLR_SURFACE_STATE_BUFFER) {
surface_state_set_buffer(state, next->buffer_resource);
surface_state_reset_buffer(next);
next->dx = next->dy = 0;
}
if (next->committed & WLR_SURFACE_STATE_SURFACE_DAMAGE) {
pixman_region32_clear(&next->surface_damage);
}
if (next->committed & WLR_SURFACE_STATE_BUFFER_DAMAGE) {
pixman_region32_clear(&next->buffer_damage);
}
if (next->committed & WLR_SURFACE_STATE_FRAME_CALLBACK_LIST) {
wl_list_insert_list(&state->frame_callback_list,
&next->frame_callback_list);
wl_list_init(&next->frame_callback_list);
}
next->committed = 0;
}
static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
// XXX: This is probably the wrong way to do it, because this damage should
// come from the client, but weston doesn't do it correctly either and it
// seems to work ok. See the comment on weston_surface_damage for more info
// about a better approach.
struct wlr_surface *surface = subsurface->surface;
pixman_region32_union_rect(&surface->buffer_damage,
&surface->buffer_damage, 0, 0,
surface->current.buffer_width, surface->current.buffer_height);
subsurface->reordered = false;
struct wlr_subsurface *child;
wl_list_for_each(child, &subsurface->surface->subsurfaces, parent_link) {
surface_damage_subsurfaces(child);
}
}
static void surface_apply_damage(struct wlr_surface *surface) {
struct wl_resource *resource = surface->current.buffer_resource;
if (resource == NULL) {
// NULL commit
wlr_buffer_unref(surface->buffer);
surface->buffer = NULL;
return;
}
if (surface->buffer != NULL && surface->buffer->released) {
struct wlr_buffer *updated_buffer = wlr_buffer_apply_damage(
surface->buffer, resource, &surface->buffer_damage);
if (updated_buffer != NULL) {
surface->buffer = updated_buffer;
return;
}
}
wlr_buffer_unref(surface->buffer);
surface->buffer = NULL;
struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
if (buffer == NULL) {
wlr_log(WLR_ERROR, "Failed to upload buffer");
return;
}
surface->buffer = buffer;
}
static void surface_update_opaque_region(struct wlr_surface *surface) {
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (texture == NULL) {
pixman_region32_clear(&surface->opaque_region);
return;
}
if (wlr_texture_is_opaque(texture)) {
pixman_region32_init_rect(&surface->opaque_region,
0, 0, surface->current.width, surface->current.height);
return;
}
pixman_region32_copy(&surface->opaque_region, &surface->current.opaque);
pixman_region32_intersect_rect(&surface->opaque_region,
&surface->opaque_region,
0, 0, surface->current.width, surface->current.height);
}
static void surface_commit_pending(struct wlr_surface *surface) {
surface_state_finalize(surface, &surface->pending);
if (surface->role && surface->role->precommit) {
surface->role->precommit(surface);
}
bool invalid_buffer = surface->pending.committed & WLR_SURFACE_STATE_BUFFER;
surface->sx += surface->pending.dx;
surface->sy += surface->pending.dy;
surface_update_damage(&surface->buffer_damage,
&surface->current, &surface->pending);
surface_state_copy(&surface->previous, &surface->current);
surface_state_move(&surface->current, &surface->pending);
if (invalid_buffer) {
surface_apply_damage(surface);
}
surface_update_opaque_region(surface);
// commit subsurface order
struct wlr_subsurface *subsurface;
wl_list_for_each_reverse(subsurface, &surface->subsurface_pending_list,
parent_pending_link) {
wl_list_remove(&subsurface->parent_link);
wl_list_insert(&surface->subsurfaces, &subsurface->parent_link);
if (subsurface->reordered) {
// TODO: damage all the subsurfaces
surface_damage_subsurfaces(subsurface);
}
}
if (surface->role && surface->role->commit) {
surface->role->commit(surface);
}
wlr_signal_emit_safe(&surface->events.commit, surface);
}
static bool subsurface_is_synchronized(struct wlr_subsurface *subsurface) {
while (1) {
if (subsurface->synchronized) {
return true;
}
if (!subsurface->parent) {
return false;
}
if (!wlr_surface_is_subsurface(subsurface->parent)) {
break;
}
subsurface = wlr_subsurface_from_wlr_surface(subsurface->parent);
}
return false;
}
/**
* Recursive function to commit the effectively synchronized children.
*/
static void subsurface_parent_commit(struct wlr_subsurface *subsurface,
bool synchronized) {
struct wlr_surface *surface = subsurface->surface;
if (synchronized || subsurface->synchronized) {
if (subsurface->has_cache) {
surface_state_move(&surface->pending, &subsurface->cached);
surface_commit_pending(surface);
subsurface->has_cache = false;
subsurface->cached.committed = 0;
}
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
subsurface_parent_commit(subsurface, true);
}
}
}
static void subsurface_commit(struct wlr_subsurface *subsurface) {
struct wlr_surface *surface = subsurface->surface;
if (subsurface_is_synchronized(subsurface)) {
surface_state_move(&subsurface->cached, &surface->pending);
subsurface->has_cache = true;
} else {
if (subsurface->has_cache) {
surface_state_move(&surface->pending, &subsurface->cached);
surface_commit_pending(surface);
subsurface->has_cache = false;
} else {
surface_commit_pending(surface);
}
}
}
static void surface_commit(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
if (wlr_surface_is_subsurface(surface)) {
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
subsurface_commit(subsurface);
} else {
surface_commit_pending(surface);
}
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
subsurface_parent_commit(subsurface, false);
}
}
static void surface_set_buffer_transform(struct wl_client *client,
struct wl_resource *resource, int transform) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending.committed |= WLR_SURFACE_STATE_TRANSFORM;
surface->pending.transform = transform;
}
static void surface_set_buffer_scale(struct wl_client *client,
struct wl_resource *resource,
int32_t scale) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
surface->pending.committed |= WLR_SURFACE_STATE_SCALE;
surface->pending.scale = scale;
}
static void surface_damage_buffer(struct wl_client *client,
struct wl_resource *resource,
int32_t x, int32_t y, int32_t width,
int32_t height) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
if (width < 0 || height < 0) {
return;
}
surface->pending.committed |= WLR_SURFACE_STATE_BUFFER_DAMAGE;
pixman_region32_union_rect(&surface->pending.buffer_damage,
&surface->pending.buffer_damage,
x, y, width, height);
}
static const struct wl_surface_interface surface_interface = {
.destroy = surface_destroy,
.attach = surface_attach,
.damage = surface_damage,
.frame = surface_frame,
.set_opaque_region = surface_set_opaque_region,
.set_input_region = surface_set_input_region,
.commit = surface_commit,
.set_buffer_transform = surface_set_buffer_transform,
.set_buffer_scale = surface_set_buffer_scale,
.damage_buffer = surface_damage_buffer
};
struct wlr_surface *wlr_surface_from_resource(struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_surface_interface,
&surface_interface));
return wl_resource_get_user_data(resource);
}
static void surface_state_init(struct wlr_surface_state *state) {
state->scale = 1;
state->transform = WL_OUTPUT_TRANSFORM_NORMAL;
wl_list_init(&state->frame_callback_list);
pixman_region32_init(&state->surface_damage);
pixman_region32_init(&state->buffer_damage);
pixman_region32_init(&state->opaque);
pixman_region32_init_rect(&state->input,
INT32_MIN, INT32_MIN, UINT32_MAX, UINT32_MAX);
}
static void surface_state_finish(struct wlr_surface_state *state) {
surface_state_reset_buffer(state);
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp, &state->frame_callback_list) {
wl_resource_destroy(resource);
}
pixman_region32_fini(&state->surface_damage);
pixman_region32_fini(&state->buffer_damage);
pixman_region32_fini(&state->opaque);
pixman_region32_fini(&state->input);
}
static void subsurface_destroy(struct wlr_subsurface *subsurface) {
if (subsurface == NULL) {
return;
}
wlr_signal_emit_safe(&subsurface->events.destroy, subsurface);
wl_list_remove(&subsurface->surface_destroy.link);
surface_state_finish(&subsurface->cached);
if (subsurface->parent) {
wl_list_remove(&subsurface->parent_link);
wl_list_remove(&subsurface->parent_pending_link);
wl_list_remove(&subsurface->parent_destroy.link);
}
wl_resource_set_user_data(subsurface->resource, NULL);
if (subsurface->surface) {
subsurface->surface->role_data = NULL;
}
free(subsurface);
}
static void surface_handle_resource_destroy(struct wl_resource *resource) {
struct wlr_surface *surface = wlr_surface_from_resource(resource);
wlr_signal_emit_safe(&surface->events.destroy, surface);
wl_list_remove(wl_resource_get_link(surface->resource));
wl_list_remove(&surface->renderer_destroy.link);
surface_state_finish(&surface->pending);
surface_state_finish(&surface->current);
surface_state_finish(&surface->previous);
pixman_region32_fini(&surface->buffer_damage);
pixman_region32_fini(&surface->opaque_region);
wlr_buffer_unref(surface->buffer);
free(surface);
}
static void surface_handle_renderer_destroy(struct wl_listener *listener,
void *data) {
struct wlr_surface *surface =
wl_container_of(listener, surface, renderer_destroy);
wl_resource_destroy(surface->resource);
}
struct wlr_surface *wlr_surface_create(struct wl_client *client,
uint32_t version, uint32_t id, struct wlr_renderer *renderer,
struct wl_list *resource_list) {
assert(version <= SURFACE_VERSION);
struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
if (!surface) {
wl_client_post_no_memory(client);
return NULL;
}
surface->resource = wl_resource_create(client, &wl_surface_interface,
version, id);
if (surface->resource == NULL) {
free(surface);
wl_client_post_no_memory(client);
return NULL;
}
wl_resource_set_implementation(surface->resource, &surface_interface,
surface, surface_handle_resource_destroy);
wlr_log(WLR_DEBUG, "New wlr_surface %p (res %p)", surface, surface->resource);
surface->renderer = renderer;
surface_state_init(&surface->current);
surface_state_init(&surface->pending);
surface_state_init(&surface->previous);
wl_signal_init(&surface->events.commit);
wl_signal_init(&surface->events.destroy);
wl_signal_init(&surface->events.new_subsurface);
wl_list_init(&surface->subsurfaces);
wl_list_init(&surface->subsurface_pending_list);
pixman_region32_init(&surface->buffer_damage);
pixman_region32_init(&surface->opaque_region);
wl_signal_add(&renderer->events.destroy, &surface->renderer_destroy);
surface->renderer_destroy.notify = surface_handle_renderer_destroy;
struct wl_list *resource_link = wl_resource_get_link(surface->resource);
if (resource_list != NULL) {
wl_list_insert(resource_list, resource_link);
} else {
wl_list_init(resource_link);
}
return surface;
}
struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
if (surface->buffer == NULL) {
return NULL;
}
return surface->buffer->texture;
}
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
return wlr_surface_get_texture(surface) != NULL;
}
bool wlr_surface_set_role(struct wlr_surface *surface,
const struct wlr_surface_role *role, void *role_data,
struct wl_resource *error_resource, uint32_t error_code) {
assert(role != NULL);
if (surface->role != NULL && surface->role != role) {
if (error_resource != NULL) {
wl_resource_post_error(error_resource, error_code,
"Cannot assign role %s to wl_surface@%d, already has role %s\n",
role->name, wl_resource_get_id(surface->resource),
surface->role->name);
}
return false;
}
assert(surface->role_data == NULL);
surface->role = role;
surface->role_data = role_data;
return true;
}
static const struct wl_subsurface_interface subsurface_implementation;
static struct wlr_subsurface *subsurface_from_resource(
struct wl_resource *resource) {
assert(wl_resource_instance_of(resource, &wl_subsurface_interface,
&subsurface_implementation));
return wl_resource_get_user_data(resource);
}
static void subsurface_resource_destroy(struct wl_resource *resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
wl_list_remove(wl_resource_get_link(resource));
subsurface_destroy(subsurface);
}
static void subsurface_handle_destroy(struct wl_client *client,
struct wl_resource *resource) {
wl_resource_destroy(resource);
}
static void subsurface_handle_set_position(struct wl_client *client,
struct wl_resource *resource, int32_t x, int32_t y) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
subsurface->pending.x = x;
subsurface->pending.y = y;
}
static struct wlr_subsurface *subsurface_find_sibling(
struct wlr_subsurface *subsurface, struct wlr_surface *surface) {
struct wlr_surface *parent = subsurface->parent;
struct wlr_subsurface *sibling;
wl_list_for_each(sibling, &parent->subsurfaces, parent_link) {
if (sibling->surface == surface && sibling != subsurface) {
return sibling;
}
}
return NULL;
}
static void subsurface_handle_place_above(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *sibling_resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
struct wlr_surface *sibling_surface =
wlr_surface_from_resource(sibling_resource);
struct wlr_subsurface *sibling =
subsurface_find_sibling(subsurface, sibling_surface);
if (!sibling) {
wl_resource_post_error(subsurface->resource,
WL_SUBSURFACE_ERROR_BAD_SURFACE,
"%s: wl_surface@%d is not a parent or sibling",
"place_above", wl_resource_get_id(sibling_surface->resource));
return;
}
wl_list_remove(&subsurface->parent_pending_link);
wl_list_insert(&sibling->parent_pending_link,
&subsurface->parent_pending_link);
subsurface->reordered = true;
}
static void subsurface_handle_place_below(struct wl_client *client,
struct wl_resource *resource, struct wl_resource *sibling_resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
struct wlr_surface *sibling_surface =
wlr_surface_from_resource(sibling_resource);
struct wlr_subsurface *sibling =
subsurface_find_sibling(subsurface, sibling_surface);
if (!sibling) {
wl_resource_post_error(subsurface->resource,
WL_SUBSURFACE_ERROR_BAD_SURFACE,
"%s: wl_surface@%d is not a parent or sibling",
"place_below", wl_resource_get_id(sibling_surface->resource));
return;
}
wl_list_remove(&subsurface->parent_pending_link);
wl_list_insert(sibling->parent_pending_link.prev,
&subsurface->parent_pending_link);
subsurface->reordered = true;
}
static void subsurface_handle_set_sync(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
subsurface->synchronized = true;
}
static void subsurface_handle_set_desync(struct wl_client *client,
struct wl_resource *resource) {
struct wlr_subsurface *subsurface = subsurface_from_resource(resource);
if (subsurface == NULL) {
return;
}
if (subsurface->synchronized) {
subsurface->synchronized = false;
if (!subsurface_is_synchronized(subsurface)) {
// TODO: do a synchronized commit to flush the cache
subsurface_parent_commit(subsurface, true);
}
}
}
static const struct wl_subsurface_interface subsurface_implementation = {
.destroy = subsurface_handle_destroy,
.set_position = subsurface_handle_set_position,
.place_above = subsurface_handle_place_above,
.place_below = subsurface_handle_place_below,
.set_sync = subsurface_handle_set_sync,
.set_desync = subsurface_handle_set_desync,
};
static void subsurface_role_commit(struct wlr_surface *surface) {
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
if (subsurface == NULL) {
return;
}
if (subsurface->current.x != subsurface->pending.x ||
subsurface->current.y != subsurface->pending.y) {
// Subsurface has moved
int dx = subsurface->current.x - subsurface->pending.x;
int dy = subsurface->current.y - subsurface->pending.y;
subsurface->current.x = subsurface->pending.x;
subsurface->current.y = subsurface->pending.y;
if ((surface->current.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int tmp = dx;
dx = dy;
dy = tmp;
}
pixman_region32_union_rect(&surface->buffer_damage,
&surface->buffer_damage,
dx * surface->previous.scale, dy * surface->previous.scale,
surface->previous.buffer_width, surface->previous.buffer_height);
pixman_region32_union_rect(&surface->buffer_damage,
&surface->buffer_damage, 0, 0,
surface->current.buffer_width, surface->current.buffer_height);
}
}
const struct wlr_surface_role subsurface_role = {
.name = "wl_subsurface",
.commit = subsurface_role_commit,
};
static void subsurface_handle_parent_destroy(struct wl_listener *listener,
void *data) {
struct wlr_subsurface *subsurface =
wl_container_of(listener, subsurface, parent_destroy);
wl_list_remove(&subsurface->parent_link);
wl_list_remove(&subsurface->parent_pending_link);
wl_list_remove(&subsurface->parent_destroy.link);
subsurface->parent = NULL;
}
static void subsurface_handle_surface_destroy(struct wl_listener *listener,
void *data) {
struct wlr_subsurface *subsurface =
wl_container_of(listener, subsurface, surface_destroy);
subsurface_destroy(subsurface);
}
struct wlr_subsurface *wlr_subsurface_create(struct wlr_surface *surface,
struct wlr_surface *parent, uint32_t version, uint32_t id,
struct wl_list *resource_list) {
assert(version <= SUBSURFACE_VERSION);
struct wl_client *client = wl_resource_get_client(surface->resource);
struct wlr_subsurface *subsurface =
calloc(1, sizeof(struct wlr_subsurface));
if (!subsurface) {
wl_client_post_no_memory(client);
return NULL;
}
surface_state_init(&subsurface->cached);
subsurface->synchronized = true;
subsurface->surface = surface;
subsurface->resource =
wl_resource_create(client, &wl_subsurface_interface, version, id);
if (subsurface->resource == NULL) {
surface_state_finish(&subsurface->cached);
free(subsurface);
wl_client_post_no_memory(client);
return NULL;
}
wl_resource_set_implementation(subsurface->resource,
&subsurface_implementation, subsurface,
subsurface_resource_destroy);
wl_signal_init(&subsurface->events.destroy);
wl_signal_add(&surface->events.destroy, &subsurface->surface_destroy);
subsurface->surface_destroy.notify = subsurface_handle_surface_destroy;
// link parent
subsurface->parent = parent;
wl_signal_add(&parent->events.destroy, &subsurface->parent_destroy);
subsurface->parent_destroy.notify = subsurface_handle_parent_destroy;
wl_list_insert(parent->subsurfaces.prev, &subsurface->parent_link);
wl_list_insert(parent->subsurface_pending_list.prev,
&subsurface->parent_pending_link);
surface->role_data = subsurface;
struct wl_list *resource_link = wl_resource_get_link(subsurface->resource);
if (resource_list != NULL) {
wl_list_insert(resource_list, resource_link);
} else {
wl_list_init(resource_link);
}
wlr_signal_emit_safe(&parent->events.new_subsurface, subsurface);
return subsurface;
}
struct wlr_surface *wlr_surface_get_root_surface(struct wlr_surface *surface) {
while (wlr_surface_is_subsurface(surface)) {
struct wlr_subsurface *subsurface =
wlr_subsurface_from_wlr_surface(surface);
surface = subsurface->parent;
}
return surface;
}
bool wlr_surface_point_accepts_input(struct wlr_surface *surface,
double sx, double sy) {
return sx >= 0 && sx < surface->current.width &&
sy >= 0 && sy < surface->current.height &&
pixman_region32_contains_point(&surface->current.input, sx, sy, NULL);
}
struct wlr_surface *wlr_surface_surface_at(struct wlr_surface *surface,
double sx, double sy, double *sub_x, double *sub_y) {
struct wlr_subsurface *subsurface;
wl_list_for_each_reverse(subsurface, &surface->subsurfaces, parent_link) {
double _sub_x = subsurface->current.x;
double _sub_y = subsurface->current.y;
struct wlr_surface *sub = wlr_surface_surface_at(subsurface->surface,
sx - _sub_x, sy - _sub_y, sub_x, sub_y);
if (sub != NULL) {
return sub;
}
}
if (wlr_surface_point_accepts_input(surface, sx, sy)) {
*sub_x = sx;
*sub_y = sy;
return surface;
}
return NULL;
}
void wlr_surface_send_enter(struct wlr_surface *surface,
struct wlr_output *output) {
struct wl_client *client = wl_resource_get_client(surface->resource);
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
if (client == wl_resource_get_client(resource)) {
wl_surface_send_enter(surface->resource, resource);
}
}
}
void wlr_surface_send_leave(struct wlr_surface *surface,
struct wlr_output *output) {
struct wl_client *client = wl_resource_get_client(surface->resource);
struct wl_resource *resource;
wl_resource_for_each(resource, &output->resources) {
if (client == wl_resource_get_client(resource)) {
wl_surface_send_leave(surface->resource, resource);
}
}
}
static inline int64_t timespec_to_msec(const struct timespec *a) {
return (int64_t)a->tv_sec * 1000 + a->tv_nsec / 1000000;
}
void wlr_surface_send_frame_done(struct wlr_surface *surface,
const struct timespec *when) {
struct wl_resource *resource, *tmp;
wl_resource_for_each_safe(resource, tmp,
&surface->current.frame_callback_list) {
wl_callback_send_done(resource, timespec_to_msec(when));
wl_resource_destroy(resource);
}
}
static void surface_for_each_surface(struct wlr_surface *surface, int x, int y,
wlr_surface_iterator_func_t iterator, void *user_data) {
iterator(surface, x, y, user_data);
struct wlr_subsurface *subsurface;
wl_list_for_each(subsurface, &surface->subsurfaces, parent_link) {
struct wlr_subsurface_state *state = &subsurface->current;
int sx = state->x;
int sy = state->y;
surface_for_each_surface(subsurface->surface, x + sx, y + sy,
iterator, user_data);
}
}
void wlr_surface_for_each_surface(struct wlr_surface *surface,
wlr_surface_iterator_func_t iterator, void *user_data) {
surface_for_each_surface(surface, 0, 0, iterator, user_data);
}
struct bound_acc {
int32_t min_x, min_y;
int32_t max_x, max_y;
};
static void handle_bounding_box_surface(struct wlr_surface *surface,
int x, int y, void *data) {
struct bound_acc *acc = data;
acc->min_x = min(x, acc->min_x);
acc->min_y = min(y, acc->min_y);
acc->max_x = max(x + surface->current.width, acc->max_x);
acc->max_y = max(y + surface->current.height, acc->max_y);
}
void wlr_surface_get_extends(struct wlr_surface *surface, struct wlr_box *box) {
struct bound_acc acc = {
.min_x = 0,
.min_y = 0,
.max_x = surface->current.width,
.max_y = surface->current.height,
};
wlr_surface_for_each_surface(surface, handle_bounding_box_surface, &acc);
box->x = acc.min_x;
box->y = acc.min_y;
box->width = acc.max_x - acc.min_x;
box->height = acc.max_y - acc.min_y;
}
void wlr_surface_get_effective_damage(struct wlr_surface *surface,
pixman_region32_t *damage) {
pixman_region32_clear(damage);
// Transform and copy the buffer damage in terms of surface coordinates.
wlr_region_transform(damage, &surface->buffer_damage,
surface->current.transform, surface->current.buffer_width,
surface->current.buffer_height);
wlr_region_scale(damage, damage, 1.0 / (float)surface->current.scale);
// On resize, damage the previous bounds of the surface. The current bounds
// have already been damaged in surface_update_damage.
if (surface->previous.width > surface->current.width ||
surface->previous.height > surface->current.height) {
pixman_region32_union_rect(damage, damage, 0, 0,
surface->previous.width, surface->previous.height);
}
// On move, damage where the surface was with its old dimensions.
if (surface->current.dx != 0 || surface->current.dy != 0) {
int prev_x = -surface->current.dx;
int prev_y = -surface->current.dy;
if ((surface->previous.transform & WL_OUTPUT_TRANSFORM_90) != 0) {
int temp = prev_x;
prev_x = prev_y;
prev_y = temp;
}
pixman_region32_union_rect(damage, damage, prev_x, prev_y,
surface->previous.width, surface->previous.height);
}
}