|
|
|
#include <assert.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <wayland-server.h>
|
|
|
|
#include <wlr/util/log.h>
|
|
|
|
#include <wlr/render/interface.h>
|
|
|
|
#include <wlr/types/wlr_surface.h>
|
|
|
|
|
|
|
|
static void surface_destroy(struct wl_client *client, struct wl_resource *resource) {
|
|
|
|
wl_resource_destroy(resource);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void surface_attach(struct wl_client *client,
|
|
|
|
struct wl_resource *resource,
|
|
|
|
struct wl_resource *buffer, int32_t sx, int32_t sy) {
|
|
|
|
struct wlr_surface *surface = wl_resource_get_user_data(resource);
|
|
|
|
surface->pending_buffer = buffer;
|
|
|
|
surface->pending_attached = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void surface_damage(struct wl_client *client,
|
|
|
|
struct wl_resource *resource,
|
|
|
|
int32_t x, int32_t y, int32_t width, int32_t height) {
|
|
|
|
wlr_log(L_DEBUG, "damage: %dx%d@%d,%d", width, height, x, y);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void destroy_frame_callback(struct wl_resource *resource) {
|
|
|
|
struct wlr_frame_callback *cb = wl_resource_get_user_data(resource);
|
|
|
|
|
|
|
|
wl_list_remove(&cb->link);
|
|
|
|
free(cb);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void surface_frame(struct wl_client *client,
|
|
|
|
struct wl_resource *resource, uint32_t callback) {
|
|
|
|
struct wlr_frame_callback *cb;
|
|
|
|
struct wlr_surface *surface = wl_resource_get_user_data(resource);
|
|
|
|
|
|
|
|
cb = malloc(sizeof(struct wlr_frame_callback));
|
|
|
|
if (cb == NULL) {
|
|
|
|
wl_resource_post_no_memory(resource);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
cb->resource = wl_resource_create(client,
|
|
|
|
&wl_callback_interface, 1, callback);
|
|
|
|
if (cb->resource == NULL) {
|
|
|
|
free(cb);
|
|
|
|
wl_resource_post_no_memory(resource);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
wl_resource_set_implementation(cb->resource,
|
|
|
|
NULL, cb, destroy_frame_callback);
|
|
|
|
|
|
|
|
wl_list_insert(surface->frame_callback_list.prev, &cb->link);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void surface_set_opaque_region(struct wl_client *client,
|
|
|
|
struct wl_resource *resource,
|
|
|
|
struct wl_resource *region_resource) {
|
|
|
|
wlr_log(L_DEBUG, "TODO: surface opaque region");
|
|
|
|
}
|
|
|
|
|
|
|
|
static void surface_set_input_region(struct wl_client *client,
|
|
|
|
struct wl_resource *resource,
|
|
|
|
struct wl_resource *region_resource) {
|
|
|
|
wlr_log(L_DEBUG, "TODO: surface input region");
|
|
|
|
}
|
|
|
|
|
|
|
|
static void surface_commit(struct wl_client *client,
|
|
|
|
struct wl_resource *resource) {
|
|
|
|
struct wlr_surface *surface = wl_resource_get_user_data(resource);
|
|
|
|
|
|
|
|
// apply pending state
|
|
|
|
if (surface->pending_attached) {
|
|
|
|
surface->attached = surface->pending_buffer;
|
|
|
|
if (surface->pending_buffer) {
|
|
|
|
struct wl_shm_buffer *buffer = wl_shm_buffer_get(surface->pending_buffer);
|
|
|
|
if (!buffer) {
|
|
|
|
wlr_log(L_INFO, "Unknown buffer handle attached");
|
|
|
|
} else {
|
|
|
|
uint32_t format = wl_shm_buffer_get_format(buffer);
|
|
|
|
wlr_texture_upload_shm(surface->texture, format, buffer);
|
|
|
|
wl_resource_queue_event(surface->pending_buffer, WL_BUFFER_RELEASE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// reset pending state
|
|
|
|
surface->pending_buffer = NULL;
|
|
|
|
surface->pending_attached = false;
|
|
|
|
|
|
|
|
wl_signal_emit(&surface->signals.commit, surface);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void surface_set_buffer_transform(struct wl_client *client,
|
|
|
|
struct wl_resource *resource, int transform) {
|
|
|
|
wlr_log(L_DEBUG, "TODO: surface surface buffer transform");
|
|
|
|
}
|
|
|
|
|
|
|
|
static void surface_set_buffer_scale(struct wl_client *client,
|
|
|
|
struct wl_resource *resource,
|
|
|
|
int32_t scale) {
|
|
|
|
wlr_log(L_DEBUG, "TODO: surface set buffer scale");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void surface_damage_buffer(struct wl_client *client,
|
|
|
|
struct wl_resource *resource,
|
|
|
|
int32_t x, int32_t y, int32_t width,
|
|
|
|
int32_t height) {
|
|
|
|
wlr_log(L_DEBUG, "TODO: surface damage buffer");
|
|
|
|
}
|
|
|
|
|
|
|
|
const struct wl_surface_interface surface_interface = {
|
|
|
|
surface_destroy,
|
|
|
|
surface_attach,
|
|
|
|
surface_damage,
|
|
|
|
surface_frame,
|
|
|
|
surface_set_opaque_region,
|
|
|
|
surface_set_input_region,
|
|
|
|
surface_commit,
|
|
|
|
surface_set_buffer_transform,
|
|
|
|
surface_set_buffer_scale,
|
|
|
|
surface_damage_buffer
|
|
|
|
};
|
|
|
|
|
|
|
|
static void destroy_surface(struct wl_resource *resource) {
|
|
|
|
struct wlr_surface *surface = wl_resource_get_user_data(resource);
|
|
|
|
wl_signal_emit(&surface->signals.destroy, surface);
|
|
|
|
wlr_texture_destroy(surface->texture);
|
|
|
|
|
|
|
|
struct wlr_frame_callback *cb, *next;
|
|
|
|
wl_list_for_each_safe(cb, next, &surface->frame_callback_list, link) {
|
|
|
|
wl_resource_destroy(cb->resource);
|
|
|
|
}
|
|
|
|
free(surface);
|
|
|
|
}
|
|
|
|
|
|
|
|
struct wlr_surface *wlr_surface_create(struct wl_resource *res,
|
|
|
|
struct wlr_renderer *renderer) {
|
|
|
|
struct wlr_surface *surface = calloc(1, sizeof(struct wlr_surface));
|
|
|
|
surface->texture = wlr_render_texture_init(renderer);
|
|
|
|
surface->resource = res;
|
|
|
|
wl_signal_init(&surface->signals.commit);
|
|
|
|
wl_signal_init(&surface->signals.destroy);
|
|
|
|
wl_list_init(&surface->frame_callback_list);
|
|
|
|
wl_resource_set_implementation(res, &surface_interface,
|
|
|
|
surface, destroy_surface);
|
|
|
|
return surface;
|
|
|
|
}
|