|
|
@ -120,6 +120,8 @@ static void render_surface_iterator(struct sway_output *output,
|
|
|
|
wlr_output->transform_matrix);
|
|
|
|
wlr_output->transform_matrix);
|
|
|
|
|
|
|
|
|
|
|
|
render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
|
|
|
|
render_texture(wlr_output, output_damage, texture, &box, matrix, alpha);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
wlr_presentation_surface_sampled(server.presentation, surface);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void render_layer(struct sway_output *output,
|
|
|
|
static void render_layer(struct sway_output *output,
|
|
|
@ -267,6 +269,10 @@ static void render_saved_view(struct sway_view *view,
|
|
|
|
|
|
|
|
|
|
|
|
render_texture(wlr_output, damage, view->saved_buffer->texture,
|
|
|
|
render_texture(wlr_output, damage, view->saved_buffer->texture,
|
|
|
|
&box, matrix, alpha);
|
|
|
|
&box, matrix, alpha);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// FIXME: we should set the surface that this saved buffer originates from
|
|
|
|
|
|
|
|
// as sampled here.
|
|
|
|
|
|
|
|
// https://github.com/swaywm/sway/pull/4465#discussion_r321082059
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
/**
|
|
|
|