|
|
@ -175,11 +175,26 @@ static void handle_cursor_button(struct wl_listener *listener, void *data) {
|
|
|
|
double sx, sy;
|
|
|
|
double sx, sy;
|
|
|
|
struct sway_container *cont =
|
|
|
|
struct sway_container *cont =
|
|
|
|
container_at_cursor(cursor, &surface, &sx, &sy);
|
|
|
|
container_at_cursor(cursor, &surface, &sx, &sy);
|
|
|
|
// TODO: Actually test if the surface accepts keyboard input, rather
|
|
|
|
// Avoid moving keyboard focus from a surface that accepts it to one
|
|
|
|
// than assuming it does not
|
|
|
|
// that does not unless the change would move us to a new workspace.
|
|
|
|
// Layer surfaces with keyboard_interactive=true will change how this
|
|
|
|
//
|
|
|
|
// works, for example.
|
|
|
|
// This prevents, for example, losing focus when clicking on swaybar.
|
|
|
|
if (!surface || cont->type == C_VIEW) {
|
|
|
|
//
|
|
|
|
|
|
|
|
// TODO: Replace this condition with something like
|
|
|
|
|
|
|
|
// !surface_accepts_keyboard_input
|
|
|
|
|
|
|
|
if (surface && cont->type != C_VIEW) {
|
|
|
|
|
|
|
|
struct sway_container *new_ws = cont;
|
|
|
|
|
|
|
|
if (new_ws && new_ws->type != C_WORKSPACE) {
|
|
|
|
|
|
|
|
new_ws = container_parent(new_ws, C_WORKSPACE);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
struct sway_container *old_ws = sway_seat_get_focus(cursor->seat);
|
|
|
|
|
|
|
|
if (old_ws && old_ws->type != C_WORKSPACE) {
|
|
|
|
|
|
|
|
old_ws = container_parent(old_ws, C_WORKSPACE);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
if (new_ws != old_ws) {
|
|
|
|
|
|
|
|
sway_seat_set_focus(cursor->seat, cont);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
} else {
|
|
|
|
sway_seat_set_focus(cursor->seat, cont);
|
|
|
|
sway_seat_set_focus(cursor->seat, cont);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|