Merge pull request #146 from taiyu-len/movev2

Movev2
master
Drew DeVault 9 years ago
commit 87aa828005

@ -37,10 +37,13 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child);
// a sibling, or to a floating window, or NULL
swayc_t *remove_child(swayc_t *child);
// 2 containers are swapped, they inherit eachothers geometry and focus
// 2 containers are swapped, they inherit eachothers focus
void swap_container(swayc_t *a, swayc_t *b);
void move_container(swayc_t* container,swayc_t* root,enum movement_direction direction);
// 2 Containers geometry are swapped, used with `swap_container`
void swap_geometry(swayc_t *a, swayc_t *b);
void move_container(swayc_t* container, enum movement_direction direction);
void move_container_to(swayc_t* container, swayc_t* destination);
// Layout

@ -209,7 +209,7 @@ static bool cmd_floating(struct sway_config *config, int argc, char **argv) {
destroy_container(remove_child(view));
// and move it into workspace floating
add_floating(swayc_active_workspace(),view);
add_floating(swayc_active_workspace(), view);
view->x = (swayc_active_workspace()->width - view->width)/2;
view->y = (swayc_active_workspace()->height - view->height)/2;
if (view->desired_width != -1) {
@ -351,13 +351,13 @@ static bool cmd_move(struct sway_config *config, int argc, char **argv) {
swayc_t *view = get_focused_container(&root_container);
if (strcasecmp(argv[0], "left") == 0) {
move_container(view,&root_container,MOVE_LEFT);
move_container(view, MOVE_LEFT);
} else if (strcasecmp(argv[0], "right") == 0) {
move_container(view,&root_container,MOVE_RIGHT);
move_container(view, MOVE_RIGHT);
} else if (strcasecmp(argv[0], "up") == 0) {
move_container(view,&root_container,MOVE_UP);
move_container(view, MOVE_UP);
} else if (strcasecmp(argv[0], "down") == 0) {
move_container(view,&root_container,MOVE_DOWN);
move_container(view, MOVE_DOWN);
} else if (strcasecmp(argv[0], "container") == 0 || strcasecmp(argv[0], "window") == 0) {
// "move container to workspace x"
if (!checkarg(argc, "move container/window", EXPECTED_EQUAL_TO, 4) ||
@ -389,7 +389,7 @@ static bool cmd_move(struct sway_config *config, int argc, char **argv) {
}
static bool cmd_orientation(struct sway_config *config, int argc, char **argv) {
if (strcasecmp(argv[0],"horizontal") == 0) {
if (strcasecmp(argv[0], "horizontal") == 0) {
config->default_orientation = L_HORIZ;
} else if (strcasecmp(argv[0], "vertical") == 0) {
config->default_orientation = L_VERT;

@ -297,6 +297,7 @@ void pointer_mode_update(void) {
&& !pointer_state.view->is_floating) {
// Swap them around
swap_container(pointer_state.view, initial.ptr);
swap_geometry(pointer_state.view, initial.ptr);
update_geometry(pointer_state.view);
update_geometry(initial.ptr);
// Set focus back to initial view

@ -47,6 +47,20 @@ void add_child(swayc_t *parent, swayc_t *child) {
}
}
void insert_child(swayc_t *parent, swayc_t *child, int index) {
if (index > parent->children->length) {
index = parent->children->length;
}
if (index < 0) {
index = 0;
}
list_insert(parent->children, index, child);
child->parent = parent;
if (!parent->focused) {
parent->focused = child;
}
}
void add_floating(swayc_t *ws, swayc_t *child) {
sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
child->width, child->height, ws, ws->type, ws->width, ws->height);
@ -161,7 +175,9 @@ void swap_container(swayc_t *a, swayc_t *b) {
if (b_parent->focused == b && a_parent != b_parent) {
b_parent->focused = a;
}
// and their geometry
}
void swap_geometry(swayc_t *a, swayc_t *b) {
double x = a->x;
double y = a->y;
double w = a->width;
@ -176,48 +192,78 @@ void swap_container(swayc_t *a, swayc_t *b) {
b->height = h;
}
//TODO: Implement horizontal movement.
//TODO: Implement move to a different workspace.
void move_container(swayc_t *container,swayc_t* root,enum movement_direction direction) {
sway_log(L_DEBUG, "Moved window");
swayc_t *temp;
int i;
int clength = root->children->length;
//Rearrange
for (i = 0; i < clength; ++i) {
swayc_t *child = root->children->items[i];
if (child->handle == container->handle){
if (clength == 1){
//Only one container, meh.
break;
}
if (direction == MOVE_LEFT && i > 0){
temp = root->children->items[i-1];
root->children->items[i] = temp;
root->children->items[i-1] = container;
arrange_windows(&root_container,-1,-1);
}
else if (direction == MOVE_RIGHT && i < clength-1){
temp = root->children->items[i+1];
root->children->items[i] = temp;
root->children->items[i+1] = container;
arrange_windows(&root_container,-1,-1);
}
else if (direction == MOVE_UP){
sway_log(L_INFO, "Moving up not implemented");
// TODO fix workspace movement, as in
// [a][b][c] => |move b| => [aa][cc]
// [a][b][c] => |down | => [bbbbbb]
//
void move_container(swayc_t *container, enum movement_direction dir) {
enum swayc_layouts layout;
if (container->is_floating) {
return;
}
if (dir == MOVE_UP || dir == MOVE_DOWN) {
layout = L_VERT;
} else if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
layout = L_HORIZ;
} else {
return;
}
swayc_t *parent = container->parent;
swayc_t *child = container;
while (true) {
sway_log(L_DEBUG, "container:%p, parent:%p, child %p,",
container,parent,child);
if (parent->layout == layout) {
int diff;
// When child == container the container is removed,
// so when inserting it back in, it needs to be -1, or 1
// inserts at 1-1 or 1+1
// 0 1 2 3 => 0 1 2 => 0 1 2 3 or 0 1 2 3
// |0|1|2| => |0|2| => |1|0|2| or |0|2|1|
// When child != container, no container is removed
// inserts at 1+0 or 1+1
// 0 1 2 3 => 0 1 2 3 4 or 0 1 2 3 4
// |0|1|2| => |0|n|1|2| or |0|1|n|2|
if (child == container) {
diff = dir == MOVE_LEFT || dir == MOVE_UP ? -1 : 1;
} else {
diff = dir == MOVE_LEFT || dir == MOVE_UP ? 0 : 1;
}
else if (direction == MOVE_DOWN){
sway_log(L_INFO, "Moving down not implemented");
int desired = index_child(child) + diff;
// Legal position
// when child == container, desired must be less then parent,
// when child != container, desired can be equal to parent length
if (desired >= 0 && desired - (child != container) < parent->children->length) {
// Case where we descend into a container
if (child == container) {
child = parent->children->items[desired];
// Move container Into child container.
if (child->type == C_CONTAINER) {
parent = child;
desired = index_child(child->focused);
//reset geometry
container->width = container->height = 0;
}
}
swayc_t *old_parent = remove_child(container);
insert_child(parent, container, desired);
destroy_container(old_parent);
sway_log(L_DEBUG,"Moving to %p %d",parent, desired);
break;
}
break;
}
else if (child->children != NULL){
move_container(container,child,direction);
child = parent;
parent = child->parent;
if (!parent || child->type == C_WORKSPACE) {
sway_log(L_DEBUG, "Failed to move container");
return;
}
}
// Dirty hack to fix a certain case
arrange_windows(parent, -1, -1);
arrange_windows(parent->parent, -1, -1);
update_visibility(parent->parent);
set_focused_container_for(parent->parent, container);
}
void move_container_to(swayc_t* container, swayc_t* destination) {
@ -484,13 +530,7 @@ swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_directio
}
if (can_move) {
for (i = 0; i < parent->children->length; ++i) {
swayc_t *child = parent->children->items[i];
if (child == container) {
break;
}
}
int desired = i + diff;
int desired = index_child(container) + diff;
if (desired < 0 || desired >= parent->children->length) {
can_move = false;
} else {

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