|
|
|
@ -47,6 +47,20 @@ void add_child(swayc_t *parent, swayc_t *child) {
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void insert_child(swayc_t *parent, swayc_t *child, int index) {
|
|
|
|
|
if (index > parent->children->length) {
|
|
|
|
|
index = parent->children->length;
|
|
|
|
|
}
|
|
|
|
|
if (index < 0) {
|
|
|
|
|
index = 0;
|
|
|
|
|
}
|
|
|
|
|
list_insert(parent->children, index, child);
|
|
|
|
|
child->parent = parent;
|
|
|
|
|
if (!parent->focused) {
|
|
|
|
|
parent->focused = child;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void add_floating(swayc_t *ws, swayc_t *child) {
|
|
|
|
|
sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
|
|
|
|
|
child->width, child->height, ws, ws->type, ws->width, ws->height);
|
|
|
|
@ -161,7 +175,9 @@ void swap_container(swayc_t *a, swayc_t *b) {
|
|
|
|
|
if (b_parent->focused == b && a_parent != b_parent) {
|
|
|
|
|
b_parent->focused = a;
|
|
|
|
|
}
|
|
|
|
|
// and their geometry
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void swap_geometry(swayc_t *a, swayc_t *b) {
|
|
|
|
|
double x = a->x;
|
|
|
|
|
double y = a->y;
|
|
|
|
|
double w = a->width;
|
|
|
|
@ -176,48 +192,78 @@ void swap_container(swayc_t *a, swayc_t *b) {
|
|
|
|
|
b->height = h;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//TODO: Implement horizontal movement.
|
|
|
|
|
//TODO: Implement move to a different workspace.
|
|
|
|
|
void move_container(swayc_t *container,swayc_t* root,enum movement_direction direction) {
|
|
|
|
|
sway_log(L_DEBUG, "Moved window");
|
|
|
|
|
swayc_t *temp;
|
|
|
|
|
int i;
|
|
|
|
|
int clength = root->children->length;
|
|
|
|
|
//Rearrange
|
|
|
|
|
for (i = 0; i < clength; ++i) {
|
|
|
|
|
swayc_t *child = root->children->items[i];
|
|
|
|
|
if (child->handle == container->handle){
|
|
|
|
|
if (clength == 1){
|
|
|
|
|
//Only one container, meh.
|
|
|
|
|
break;
|
|
|
|
|
// TODO fix workspace movement, as in
|
|
|
|
|
// [a][b][c] => |move b| => [aa][cc]
|
|
|
|
|
// [a][b][c] => |down | => [bbbbbb]
|
|
|
|
|
//
|
|
|
|
|
void move_container(swayc_t *container, enum movement_direction dir) {
|
|
|
|
|
enum swayc_layouts layout;
|
|
|
|
|
if (container->is_floating) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (direction == MOVE_LEFT && i > 0){
|
|
|
|
|
temp = root->children->items[i-1];
|
|
|
|
|
root->children->items[i] = temp;
|
|
|
|
|
root->children->items[i-1] = container;
|
|
|
|
|
arrange_windows(&root_container,-1,-1);
|
|
|
|
|
}
|
|
|
|
|
else if (direction == MOVE_RIGHT && i < clength-1){
|
|
|
|
|
temp = root->children->items[i+1];
|
|
|
|
|
root->children->items[i] = temp;
|
|
|
|
|
root->children->items[i+1] = container;
|
|
|
|
|
arrange_windows(&root_container,-1,-1);
|
|
|
|
|
|
|
|
|
|
if (dir == MOVE_UP || dir == MOVE_DOWN) {
|
|
|
|
|
layout = L_VERT;
|
|
|
|
|
} else if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
|
|
|
|
|
layout = L_HORIZ;
|
|
|
|
|
} else {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
else if (direction == MOVE_UP){
|
|
|
|
|
sway_log(L_INFO, "Moving up not implemented");
|
|
|
|
|
swayc_t *parent = container->parent;
|
|
|
|
|
swayc_t *child = container;
|
|
|
|
|
while (true) {
|
|
|
|
|
sway_log(L_DEBUG, "container:%p, parent:%p, child %p,",
|
|
|
|
|
container,parent,child);
|
|
|
|
|
if (parent->layout == layout) {
|
|
|
|
|
int diff;
|
|
|
|
|
// When child == container the container is removed,
|
|
|
|
|
// so when inserting it back in, it needs to be -1, or 1
|
|
|
|
|
// inserts at 1-1 or 1+1
|
|
|
|
|
// 0 1 2 3 => 0 1 2 => 0 1 2 3 or 0 1 2 3
|
|
|
|
|
// |0|1|2| => |0|2| => |1|0|2| or |0|2|1|
|
|
|
|
|
// When child != container, no container is removed
|
|
|
|
|
// inserts at 1+0 or 1+1
|
|
|
|
|
// 0 1 2 3 => 0 1 2 3 4 or 0 1 2 3 4
|
|
|
|
|
// |0|1|2| => |0|n|1|2| or |0|1|n|2|
|
|
|
|
|
if (child == container) {
|
|
|
|
|
diff = dir == MOVE_LEFT || dir == MOVE_UP ? -1 : 1;
|
|
|
|
|
} else {
|
|
|
|
|
diff = dir == MOVE_LEFT || dir == MOVE_UP ? 0 : 1;
|
|
|
|
|
}
|
|
|
|
|
int desired = index_child(child) + diff;
|
|
|
|
|
// Legal position
|
|
|
|
|
// when child == container, desired must be less then parent,
|
|
|
|
|
// when child != container, desired can be equal to parent length
|
|
|
|
|
if (desired >= 0 && desired - (child != container) < parent->children->length) {
|
|
|
|
|
// Case where we descend into a container
|
|
|
|
|
if (child == container) {
|
|
|
|
|
child = parent->children->items[desired];
|
|
|
|
|
// Move container Into child container.
|
|
|
|
|
if (child->type == C_CONTAINER) {
|
|
|
|
|
parent = child;
|
|
|
|
|
desired = index_child(child->focused);
|
|
|
|
|
//reset geometry
|
|
|
|
|
container->width = container->height = 0;
|
|
|
|
|
}
|
|
|
|
|
else if (direction == MOVE_DOWN){
|
|
|
|
|
sway_log(L_INFO, "Moving down not implemented");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
swayc_t *old_parent = remove_child(container);
|
|
|
|
|
insert_child(parent, container, desired);
|
|
|
|
|
destroy_container(old_parent);
|
|
|
|
|
sway_log(L_DEBUG,"Moving to %p %d",parent, desired);
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
else if (child->children != NULL){
|
|
|
|
|
move_container(container,child,direction);
|
|
|
|
|
}
|
|
|
|
|
child = parent;
|
|
|
|
|
parent = child->parent;
|
|
|
|
|
if (!parent || child->type == C_WORKSPACE) {
|
|
|
|
|
sway_log(L_DEBUG, "Failed to move container");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
// Dirty hack to fix a certain case
|
|
|
|
|
arrange_windows(parent, -1, -1);
|
|
|
|
|
arrange_windows(parent->parent, -1, -1);
|
|
|
|
|
update_visibility(parent->parent);
|
|
|
|
|
set_focused_container_for(parent->parent, container);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void move_container_to(swayc_t* container, swayc_t* destination) {
|
|
|
|
@ -484,13 +530,7 @@ swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_directio
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (can_move) {
|
|
|
|
|
for (i = 0; i < parent->children->length; ++i) {
|
|
|
|
|
swayc_t *child = parent->children->items[i];
|
|
|
|
|
if (child == container) {
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
int desired = i + diff;
|
|
|
|
|
int desired = index_child(container) + diff;
|
|
|
|
|
if (desired < 0 || desired >= parent->children->length) {
|
|
|
|
|
can_move = false;
|
|
|
|
|
} else {
|
|
|
|
|