Merge pull request #87 from Luminarys/master

Added in resize locking
master
taiyu 9 years ago
commit 8686142351

@ -25,6 +25,7 @@ static bool m1_held = false;
static bool dragging = false; static bool dragging = false;
static bool m2_held = false; static bool m2_held = false;
static bool resizing = false; static bool resizing = false;
static bool lock_left, lock_right, lock_top, lock_bottom = false;
static bool floating_mod_pressed(void) { static bool floating_mod_pressed(void) {
return key_modifiers & config->floating_mod; return key_modifiers & config->floating_mod;
@ -368,64 +369,81 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
// Do checks to determine if proper keys are being held // Do checks to determine if proper keys are being held
swayc_t *view = get_focused_view(active_workspace); swayc_t *view = get_focused_view(active_workspace);
uint32_t edge = 0; uint32_t edge = 0;
if (dragging && view && view->is_floating) { if (dragging && view) {
if (view->is_floating) {
int dx = mouse_origin.x - prev_pos.x; int dx = mouse_origin.x - prev_pos.x;
int dy = mouse_origin.y - prev_pos.y; int dy = mouse_origin.y - prev_pos.y;
view->x += dx; view->x += dx;
view->y += dy; view->y += dy;
changed_floating = true; changed_floating = true;
} else if (resizing && view && view->is_floating) { }
} else if (resizing && view) {
if (view->is_floating) {
int dx = mouse_origin.x - prev_pos.x; int dx = mouse_origin.x - prev_pos.x;
int dy = mouse_origin.y - prev_pos.y; int dy = mouse_origin.y - prev_pos.y;
int min_sane_w = 100;
int min_sane_h = 60;
// Move and resize the view based on the dx/dy and mouse position // Move and resize the view based on the dx/dy and mouse position
int midway_x = view->x + view->width/2; int midway_x = view->x + view->width/2;
int midway_y = view->y + view->height/2; int midway_y = view->y + view->height/2;
if (dx < 0) { if (dx < 0) {
if (!lock_right) {
if (view->width > min_sane_w) {
changed_floating = true; changed_floating = true;
if (mouse_origin.x > midway_x) {
view->width += dx; view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT; edge += WLC_RESIZE_EDGE_RIGHT;
} else { }
} else if (mouse_origin.x < midway_x && !lock_left) {
changed_floating = true;
view->x += dx; view->x += dx;
view->width -= dx; view->width -= dx;
edge += WLC_RESIZE_EDGE_LEFT; edge += WLC_RESIZE_EDGE_LEFT;
} }
} else if (dx > 0){ } else if (dx > 0){
if (mouse_origin.x > midway_x && !lock_right) {
changed_floating = true; changed_floating = true;
if (mouse_origin.x > midway_x) {
view->width += dx; view->width += dx;
edge += WLC_RESIZE_EDGE_RIGHT; edge += WLC_RESIZE_EDGE_RIGHT;
} else { } else if (!lock_left) {
if (view->width > min_sane_w) {
changed_floating = true;
view->x += dx; view->x += dx;
view->width -= dx; view->width -= dx;
edge += WLC_RESIZE_EDGE_LEFT; edge += WLC_RESIZE_EDGE_LEFT;
} }
} }
}
if (dy < 0) { if (dy < 0) {
if (!lock_bottom) {
if (view->height > min_sane_h) {
changed_floating = true; changed_floating = true;
if (mouse_origin.y > midway_y) {
view->height += dy; view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM; edge += WLC_RESIZE_EDGE_BOTTOM;
} else { }
} else if (mouse_origin.y < midway_y && !lock_top) {
changed_floating = true;
view->y += dy; view->y += dy;
view->height -= dy; view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP; edge += WLC_RESIZE_EDGE_TOP;
} }
} else if (dy > 0) { } else if (dy > 0) {
if (mouse_origin.y > midway_y && !lock_bottom) {
changed_floating = true; changed_floating = true;
if (mouse_origin.y > midway_y) {
view->height += dy; view->height += dy;
edge += WLC_RESIZE_EDGE_BOTTOM; edge += WLC_RESIZE_EDGE_BOTTOM;
} else { } else if (!lock_top) {
edge = WLC_RESIZE_EDGE_BOTTOM; if (view->height > min_sane_h) {
changed_floating = true;
view->y += dy; view->y += dy;
view->height -= dy; view->height -= dy;
edge += WLC_RESIZE_EDGE_TOP; edge += WLC_RESIZE_EDGE_TOP;
} }
} }
} }
}
}
if (config->focus_follows_mouse && prev_handle != handle) { if (config->focus_follows_mouse && prev_handle != handle) {
//Dont change focus if fullscreen //Dont change focus if fullscreen
swayc_t *focused = get_focused_view(view); swayc_t *focused = get_focused_view(view);
@ -482,6 +500,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
if (floating_mod_pressed()) { if (floating_mod_pressed()) {
dragging = m1_held; dragging = m1_held;
resizing = m2_held; resizing = m2_held;
int midway_x = pointer->x + pointer->width/2;
int midway_y = pointer->y + pointer->height/2;
lock_bottom = origin->y < midway_y;
lock_top = !lock_bottom;
lock_right = origin->x < midway_x;
lock_left = !lock_right;
} }
//Dont want pointer sent to window while dragging or resizing //Dont want pointer sent to window while dragging or resizing
return (dragging || resizing); return (dragging || resizing);
@ -492,10 +516,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
if (button == 272) { if (button == 272) {
m1_held = false; m1_held = false;
dragging = false; dragging = false;
lock_top = lock_bottom = lock_left = lock_right = false;
} }
if (button == 273) { if (button == 273) {
m2_held = false; m2_held = false;
resizing = false; resizing = false;
lock_top = lock_bottom = lock_left = lock_right = false;
} }
} }
return false; return false;

Loading…
Cancel
Save