diff --git a/sway/handlers.c b/sway/handlers.c index 670569cb..5e8e05b8 100644 --- a/sway/handlers.c +++ b/sway/handlers.c @@ -25,6 +25,7 @@ static bool m1_held = false; static bool dragging = false; static bool m2_held = false; static bool resizing = false; +static bool lock_left, lock_right, lock_top, lock_bottom = false; static bool floating_mod_pressed(void) { return key_modifiers & config->floating_mod; @@ -368,61 +369,78 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct // Do checks to determine if proper keys are being held swayc_t *view = get_focused_view(active_workspace); uint32_t edge = 0; - if (dragging && view && view->is_floating) { - int dx = mouse_origin.x - prev_pos.x; - int dy = mouse_origin.y - prev_pos.y; - view->x += dx; - view->y += dy; - changed_floating = true; - } else if (resizing && view && view->is_floating) { - int dx = mouse_origin.x - prev_pos.x; - int dy = mouse_origin.y - prev_pos.y; - - // Move and resize the view based on the dx/dy and mouse position - int midway_x = view->x + view->width/2; - int midway_y = view->y + view->height/2; - if (dx < 0) { - changed_floating = true; - if (mouse_origin.x > midway_x) { - view->width += dx; - edge += WLC_RESIZE_EDGE_RIGHT; - } else { - view->x += dx; - view->width -= dx; - edge += WLC_RESIZE_EDGE_LEFT; - } - } else if (dx > 0){ + if (dragging && view) { + if (view->is_floating) { + int dx = mouse_origin.x - prev_pos.x; + int dy = mouse_origin.y - prev_pos.y; + view->x += dx; + view->y += dy; changed_floating = true; - if (mouse_origin.x > midway_x) { - view->width += dx; - edge += WLC_RESIZE_EDGE_RIGHT; - } else { - view->x += dx; - view->width -= dx; - edge += WLC_RESIZE_EDGE_LEFT; - } } - - if (dy < 0) { - changed_floating = true; - if (mouse_origin.y > midway_y) { - view->height += dy; - edge += WLC_RESIZE_EDGE_BOTTOM; - } else { - view->y += dy; - view->height -= dy; - edge += WLC_RESIZE_EDGE_TOP; + } else if (resizing && view) { + if (view->is_floating) { + int dx = mouse_origin.x - prev_pos.x; + int dy = mouse_origin.y - prev_pos.y; + int min_sane_w = 100; + int min_sane_h = 60; + + // Move and resize the view based on the dx/dy and mouse position + int midway_x = view->x + view->width/2; + int midway_y = view->y + view->height/2; + if (dx < 0) { + if (!lock_right) { + if (view->width > min_sane_w) { + changed_floating = true; + view->width += dx; + edge += WLC_RESIZE_EDGE_RIGHT; + } + } else if (mouse_origin.x < midway_x && !lock_left) { + changed_floating = true; + view->x += dx; + view->width -= dx; + edge += WLC_RESIZE_EDGE_LEFT; + } + } else if (dx > 0){ + if (mouse_origin.x > midway_x && !lock_right) { + changed_floating = true; + view->width += dx; + edge += WLC_RESIZE_EDGE_RIGHT; + } else if (!lock_left) { + if (view->width > min_sane_w) { + changed_floating = true; + view->x += dx; + view->width -= dx; + edge += WLC_RESIZE_EDGE_LEFT; + } + } } - } else if (dy > 0) { - changed_floating = true; - if (mouse_origin.y > midway_y) { - view->height += dy; - edge += WLC_RESIZE_EDGE_BOTTOM; - } else { - edge = WLC_RESIZE_EDGE_BOTTOM; - view->y += dy; - view->height -= dy; - edge += WLC_RESIZE_EDGE_TOP; + + if (dy < 0) { + if (!lock_bottom) { + if (view->height > min_sane_h) { + changed_floating = true; + view->height += dy; + edge += WLC_RESIZE_EDGE_BOTTOM; + } + } else if (mouse_origin.y < midway_y && !lock_top) { + changed_floating = true; + view->y += dy; + view->height -= dy; + edge += WLC_RESIZE_EDGE_TOP; + } + } else if (dy > 0) { + if (mouse_origin.y > midway_y && !lock_bottom) { + changed_floating = true; + view->height += dy; + edge += WLC_RESIZE_EDGE_BOTTOM; + } else if (!lock_top) { + if (view->height > min_sane_h) { + changed_floating = true; + view->y += dy; + view->height -= dy; + edge += WLC_RESIZE_EDGE_TOP; + } + } } } } @@ -482,6 +500,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w if (floating_mod_pressed()) { dragging = m1_held; resizing = m2_held; + int midway_x = pointer->x + pointer->width/2; + int midway_y = pointer->y + pointer->height/2; + lock_bottom = origin->y < midway_y; + lock_top = !lock_bottom; + lock_right = origin->x < midway_x; + lock_left = !lock_right; } //Dont want pointer sent to window while dragging or resizing return (dragging || resizing); @@ -492,10 +516,12 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w if (button == 272) { m1_held = false; dragging = false; + lock_top = lock_bottom = lock_left = lock_right = false; } if (button == 273) { m2_held = false; resizing = false; + lock_top = lock_bottom = lock_left = lock_right = false; } } return false;