|
|
|
@ -191,17 +191,14 @@ static void scissor_output(struct wlr_output *wlr_output,
|
|
|
|
|
|
|
|
|
|
static void render_texture(struct wlr_output *wlr_output,
|
|
|
|
|
pixman_region32_t *output_damage, struct wlr_texture *texture,
|
|
|
|
|
const struct wlr_box *_box, const float matrix[static 9], float alpha) {
|
|
|
|
|
const struct wlr_box *box, const float matrix[static 9], float alpha) {
|
|
|
|
|
struct wlr_renderer *renderer =
|
|
|
|
|
wlr_backend_get_renderer(wlr_output->backend);
|
|
|
|
|
|
|
|
|
|
struct wlr_box box = *_box;
|
|
|
|
|
scale_box(&box, wlr_output->scale);
|
|
|
|
|
|
|
|
|
|
pixman_region32_t damage;
|
|
|
|
|
pixman_region32_init(&damage);
|
|
|
|
|
pixman_region32_union_rect(&damage, &damage, box.x, box.y,
|
|
|
|
|
box.width, box.height);
|
|
|
|
|
pixman_region32_union_rect(&damage, &damage, box->x, box->y,
|
|
|
|
|
box->width, box->height);
|
|
|
|
|
pixman_region32_intersect(&damage, &damage, output_damage);
|
|
|
|
|
bool damaged = pixman_region32_not_empty(&damage);
|
|
|
|
|
if (!damaged) {
|
|
|
|
@ -238,6 +235,8 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
scale_box(&box, wlr_output->scale);
|
|
|
|
|
|
|
|
|
|
float matrix[9];
|
|
|
|
|
enum wl_output_transform transform =
|
|
|
|
|
wlr_output_transform_invert(surface->current->transform);
|
|
|
|
@ -384,7 +383,11 @@ static void render_container_simple_border_normal(struct sway_output *output,
|
|
|
|
|
|
|
|
|
|
// Title text
|
|
|
|
|
if (title_texture) {
|
|
|
|
|
struct wlr_box texture_box = { .x = box.x, .y = box.y };
|
|
|
|
|
float output_scale = output->wlr_output->scale;
|
|
|
|
|
struct wlr_box texture_box = {
|
|
|
|
|
.x = box.x * output_scale,
|
|
|
|
|
.y = box.y * output_scale,
|
|
|
|
|
};
|
|
|
|
|
wlr_texture_get_size(title_texture,
|
|
|
|
|
&texture_box.width, &texture_box.height);
|
|
|
|
|
|
|
|
|
@ -392,8 +395,8 @@ static void render_container_simple_border_normal(struct sway_output *output,
|
|
|
|
|
wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL,
|
|
|
|
|
0.0, output->wlr_output->transform_matrix);
|
|
|
|
|
|
|
|
|
|
render_texture(output->wlr_output, output_damage, title_texture, &box,
|
|
|
|
|
matrix, 1.0);
|
|
|
|
|
render_texture(output->wlr_output, output_damage, title_texture,
|
|
|
|
|
&texture_box, matrix, 1.0);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -566,7 +569,7 @@ static void render_output(struct sway_output *output, struct timespec *when,
|
|
|
|
|
goto renderer_end;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//wlr_renderer_clear(renderer, (float[]){1, 1, 0, 0});
|
|
|
|
|
//wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
|
|
|
|
|
|
|
|
|
|
struct sway_container *workspace = output_get_active_workspace(output);
|
|
|
|
|
|
|
|
|
|