Separate root-related code

This creates a root.c and moves bits and pieces from elsewhere into it.

* layout_init has been renamed to root_create and moved into root.c
* root_destroy has been created and is called on shutdown
* scratchpad code has been moved into root.c, because hidden scratchpad
containers are stored in the root struct
master
Ryan Dwyer 6 years ago
parent 5de2223c6d
commit 04489ff420

@ -1,26 +0,0 @@
#ifndef _SWAY_SCRATCHPAD_H
#define _SWAY_SCRATCHPAD_H
#include "tree/container.h"
/**
* Move a container to the scratchpad.
*/
void scratchpad_add_container(struct sway_container *con);
/**
* Remove a container from the scratchpad.
*/
void scratchpad_remove_container(struct sway_container *con);
/**
* Show or hide the next container on the scratchpad.
*/
void scratchpad_toggle_auto(void);
/**
* Show or hide a specific container on the scratchpad.
*/
void scratchpad_toggle_container(struct sway_container *con);
#endif

@ -3,6 +3,7 @@
#include <wlr/types/wlr_output_layout.h>
#include <wlr/render/wlr_texture.h>
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "config.h"
enum movement_direction {
@ -24,28 +25,6 @@ enum resize_edge {
struct sway_container;
struct sway_root {
struct wlr_output_layout *output_layout;
struct wl_listener output_layout_change;
#ifdef HAVE_XWAYLAND
struct wl_list xwayland_unmanaged; // sway_xwayland_unmanaged::link
#endif
struct wl_list drag_icons; // sway_drag_icon::link
struct wlr_texture *debug_tree;
struct wl_list outputs; // sway_output::link
list_t *scratchpad; // struct sway_container
struct {
struct wl_signal new_container;
} events;
};
void layout_init(void);
void container_add_child(struct sway_container *parent,
struct sway_container *child);

@ -0,0 +1,57 @@
#ifndef _SWAY_ROOT_H
#define _SWAY_ROOT_H
#include <wayland-server-core.h>
#include <wayland-util.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/render/wlr_texture.h>
#include "sway/tree/container.h"
#include "config.h"
#include "list.h"
extern struct sway_container root_container;
struct sway_root {
struct wlr_output_layout *output_layout;
struct wl_listener output_layout_change;
#ifdef HAVE_XWAYLAND
struct wl_list xwayland_unmanaged; // sway_xwayland_unmanaged::link
#endif
struct wl_list drag_icons; // sway_drag_icon::link
struct wlr_texture *debug_tree;
struct wl_list outputs; // sway_output::link
list_t *scratchpad; // struct sway_container
struct {
struct wl_signal new_container;
} events;
};
void root_create(void);
void root_destroy(void);
/**
* Move a container to the scratchpad.
*/
void root_scratchpad_add_container(struct sway_container *con);
/**
* Remove a container from the scratchpad.
*/
void root_scratchpad_remove_container(struct sway_container *con);
/**
* Show a single scratchpad container.
*/
void root_scratchpad_show(struct sway_container *con);
/**
* Hide a single scratchpad container.
*/
void root_scratchpad_hide(struct sway_container *con);
#endif

@ -9,10 +9,9 @@
#include "sway/input/cursor.h"
#include "sway/input/seat.h"
#include "sway/output.h"
#include "sway/scratchpad.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "sway/tree/root.h"
#include "sway/tree/workspace.h"
#include "stringop.h"
#include "list.h"
@ -324,7 +323,7 @@ static struct cmd_results *move_to_scratchpad(struct sway_container *con) {
return cmd_results_new(CMD_INVALID, "move",
"Container is already in the scratchpad");
}
scratchpad_add_container(con);
root_scratchpad_add_container(con);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}

@ -1,8 +1,87 @@
#include "log.h"
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/scratchpad.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/workspace.h"
static void scratchpad_toggle_auto(void) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *ws = focus->type == C_WORKSPACE ?
focus : container_parent(focus, C_WORKSPACE);
// If the focus is in a floating split container,
// operate on the split container instead of the child.
if (container_is_floating_or_child(focus)) {
while (focus->parent->layout != L_FLOATING) {
focus = focus->parent;
}
}
// Check if the currently focused window is a scratchpad window and should
// be hidden again.
if (focus->scratchpad) {
wlr_log(WLR_DEBUG, "Focus is a scratchpad window - hiding %s",
focus->name);
root_scratchpad_hide(focus);
return;
}
// Check if there is an unfocused scratchpad window on the current workspace
// and focus it.
for (int i = 0; i < ws->sway_workspace->floating->children->length; ++i) {
struct sway_container *floater =
ws->sway_workspace->floating->children->items[i];
if (floater->scratchpad && focus != floater) {
wlr_log(WLR_DEBUG,
"Focusing other scratchpad window (%s) in this workspace",
floater->name);
root_scratchpad_show(floater);
return;
}
}
// Check if there is a visible scratchpad window on another workspace.
// In this case we move it to the current workspace.
for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
struct sway_container *con =
root_container.sway_root->scratchpad->items[i];
if (con->parent) {
wlr_log(WLR_DEBUG,
"Moving a visible scratchpad window (%s) to this workspace",
con->name);
root_scratchpad_show(con);
return;
}
}
// Take the container at the bottom of the scratchpad list
if (!sway_assert(root_container.sway_root->scratchpad->length,
"Scratchpad is empty")) {
return;
}
struct sway_container *con = root_container.sway_root->scratchpad->items[0];
wlr_log(WLR_DEBUG, "Showing %s from list", con->name);
root_scratchpad_show(con);
}
static void scratchpad_toggle_container(struct sway_container *con) {
if (!sway_assert(con->scratchpad, "Container isn't in the scratchpad")) {
return;
}
// Check if it matches a currently visible scratchpad window and hide it.
if (con->parent) {
root_scratchpad_hide(con);
return;
}
root_scratchpad_show(con);
}
struct cmd_results *cmd_scratchpad(int argc, char **argv) {
struct cmd_results *error = NULL;

@ -407,7 +407,7 @@ int main(int argc, char **argv) {
wlr_log(WLR_INFO, "Starting sway version " SWAY_VERSION);
layout_init();
root_create();
if (!server_init(&server)) {
return 1;
@ -464,6 +464,7 @@ int main(int argc, char **argv) {
wlr_log(WLR_INFO, "Shutting down sway");
server_fini(&server);
root_destroy();
if (config) {
free_config(config);

@ -7,7 +7,6 @@ sway_sources = files(
'debug-tree.c',
'ipc-json.c',
'ipc-server.c',
'scratchpad.c',
'security.c',
'swaynag.c',
@ -150,6 +149,7 @@ sway_sources = files(
'tree/arrange.c',
'tree/container.c',
'tree/layout.c',
'tree/root.c',
'tree/view.c',
'tree/workspace.c',
'tree/output.c',

@ -1,181 +0,0 @@
#define _XOPEN_SOURCE 700
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include "sway/scratchpad.h"
#include "sway/input/seat.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "list.h"
#include "log.h"
void scratchpad_add_container(struct sway_container *con) {
if (!sway_assert(!con->scratchpad, "Container is already in scratchpad")) {
return;
}
con->scratchpad = true;
list_add(root_container.sway_root->scratchpad, con);
struct sway_container *parent = con->parent;
container_set_floating(con, true);
container_remove_child(con);
arrange_windows(parent);
struct sway_seat *seat = input_manager_current_seat(input_manager);
seat_set_focus(seat, seat_get_focus_inactive(seat, parent));
}
void scratchpad_remove_container(struct sway_container *con) {
if (!sway_assert(con->scratchpad, "Container is not in scratchpad")) {
return;
}
con->scratchpad = false;
for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
if (root_container.sway_root->scratchpad->items[i] == con) {
list_del(root_container.sway_root->scratchpad, i);
break;
}
}
}
/**
* Show a single scratchpad container.
* The container might be visible on another workspace already.
*/
static void scratchpad_show(struct sway_container *con) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *ws = seat_get_focus(seat);
if (ws->type != C_WORKSPACE) {
ws = container_parent(ws, C_WORKSPACE);
}
// If the current con or any of its parents are in fullscreen mode, we
// first need to disable it before showing the scratchpad con.
if (ws->sway_workspace->fullscreen) {
container_set_fullscreen(ws->sway_workspace->fullscreen, false);
}
// Show the container
if (con->parent) {
container_remove_child(con);
}
container_add_child(ws->sway_workspace->floating, con);
// Make sure the container's center point overlaps this workspace
double center_lx = con->x + con->width / 2;
double center_ly = con->y + con->height / 2;
struct wlr_box workspace_box;
container_get_box(ws, &workspace_box);
if (!wlr_box_contains_point(&workspace_box, center_lx, center_ly)) {
// Maybe resize it
if (con->width > ws->width || con->height > ws->height) {
container_init_floating(con);
}
// Center it
double new_lx = ws->x + (ws->width - con->width) / 2;
double new_ly = ws->y + (ws->height - con->height) / 2;
container_floating_move_to(con, new_lx, new_ly);
}
arrange_windows(ws);
seat_set_focus(seat, seat_get_focus_inactive(seat, con));
container_set_dirty(con->parent);
}
/**
* Hide a single scratchpad container.
* The container might not be the focused container (eg. when using criteria).
*/
static void scratchpad_hide(struct sway_container *con) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *ws = container_parent(con, C_WORKSPACE);
container_remove_child(con);
arrange_windows(ws);
if (con == focus) {
seat_set_focus(seat, seat_get_focus_inactive(seat, ws));
}
list_move_to_end(root_container.sway_root->scratchpad, con);
}
void scratchpad_toggle_auto(void) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *ws = focus->type == C_WORKSPACE ?
focus : container_parent(focus, C_WORKSPACE);
// If the focus is in a floating split container,
// operate on the split container instead of the child.
if (container_is_floating_or_child(focus)) {
while (focus->parent->layout != L_FLOATING) {
focus = focus->parent;
}
}
// Check if the currently focused window is a scratchpad window and should
// be hidden again.
if (focus->scratchpad) {
wlr_log(WLR_DEBUG, "Focus is a scratchpad window - hiding %s",
focus->name);
scratchpad_hide(focus);
return;
}
// Check if there is an unfocused scratchpad window on the current workspace
// and focus it.
for (int i = 0; i < ws->sway_workspace->floating->children->length; ++i) {
struct sway_container *floater =
ws->sway_workspace->floating->children->items[i];
if (floater->scratchpad && focus != floater) {
wlr_log(WLR_DEBUG,
"Focusing other scratchpad window (%s) in this workspace",
floater->name);
scratchpad_show(floater);
return;
}
}
// Check if there is a visible scratchpad window on another workspace.
// In this case we move it to the current workspace.
for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
struct sway_container *con =
root_container.sway_root->scratchpad->items[i];
if (con->parent) {
wlr_log(WLR_DEBUG,
"Moving a visible scratchpad window (%s) to this workspace",
con->name);
scratchpad_show(con);
return;
}
}
// Take the container at the bottom of the scratchpad list
if (!sway_assert(root_container.sway_root->scratchpad->length,
"Scratchpad is empty")) {
return;
}
struct sway_container *con = root_container.sway_root->scratchpad->items[0];
wlr_log(WLR_DEBUG, "Showing %s from list", con->name);
scratchpad_show(con);
}
void scratchpad_toggle_container(struct sway_container *con) {
if (!sway_assert(con->scratchpad, "Container isn't in the scratchpad")) {
return;
}
// Check if it matches a currently visible scratchpad window and hide it.
if (con->parent) {
scratchpad_hide(con);
return;
}
scratchpad_show(con);
}

@ -14,8 +14,6 @@
#include "list.h"
#include "log.h"
struct sway_container root_container;
static void apply_horiz_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {

@ -17,7 +17,6 @@
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/scratchpad.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/layout.h"
@ -336,7 +335,6 @@ static struct sway_container *container_destroy_noreaping(
// Workspaces will refuse to be destroyed if they're the last workspace
// on their output.
if (!container_workspace_destroy(con)) {
wlr_log(WLR_ERROR, "workspace doesn't want to destroy");
return NULL;
}
}
@ -347,7 +345,7 @@ static struct sway_container *container_destroy_noreaping(
container_set_dirty(con);
if (con->scratchpad) {
scratchpad_remove_container(con);
root_scratchpad_remove_container(con);
}
if (!con->parent) {
@ -1097,7 +1095,7 @@ void container_set_floating(struct sway_container *container, bool enable) {
} else {
// Returning to tiled
if (container->scratchpad) {
scratchpad_remove_container(container);
root_scratchpad_remove_container(container);
}
container_remove_child(container);
struct sway_container *reference =

@ -19,40 +19,6 @@
#include "list.h"
#include "log.h"
struct sway_container root_container;
static void output_layout_handle_change(struct wl_listener *listener,
void *data) {
arrange_windows(&root_container);
transaction_commit_dirty();
}
void layout_init(void) {
root_container.id = 0; // normally assigned in new_swayc()
root_container.type = C_ROOT;
root_container.layout = L_NONE;
root_container.name = strdup("root");
root_container.instructions = create_list();
root_container.children = create_list();
root_container.current.children = create_list();
wl_signal_init(&root_container.events.destroy);
root_container.sway_root = calloc(1, sizeof(*root_container.sway_root));
root_container.sway_root->output_layout = wlr_output_layout_create();
wl_list_init(&root_container.sway_root->outputs);
#ifdef HAVE_XWAYLAND
wl_list_init(&root_container.sway_root->xwayland_unmanaged);
#endif
wl_list_init(&root_container.sway_root->drag_icons);
wl_signal_init(&root_container.sway_root->events.new_container);
root_container.sway_root->scratchpad = create_list();
root_container.sway_root->output_layout_change.notify =
output_layout_handle_change;
wl_signal_add(&root_container.sway_root->output_layout->events.change,
&root_container.sway_root->output_layout_change);
}
static int index_child(const struct sway_container *child) {
struct sway_container *parent = child->parent;
for (int i = 0; i < parent->children->length; ++i) {

@ -0,0 +1,147 @@
#define _POSIX_C_SOURCE 200809L
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_output_layout.h>
#include "sway/input/seat.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/workspace.h"
#include "list.h"
#include "log.h"
struct sway_container root_container;
static void output_layout_handle_change(struct wl_listener *listener,
void *data) {
arrange_windows(&root_container);
transaction_commit_dirty();
}
void root_create(void) {
root_container.id = 0; // normally assigned in new_swayc()
root_container.type = C_ROOT;
root_container.layout = L_NONE;
root_container.name = strdup("root");
root_container.instructions = create_list();
root_container.children = create_list();
root_container.current.children = create_list();
wl_signal_init(&root_container.events.destroy);
root_container.sway_root = calloc(1, sizeof(*root_container.sway_root));
root_container.sway_root->output_layout = wlr_output_layout_create();
wl_list_init(&root_container.sway_root->outputs);
#ifdef HAVE_XWAYLAND
wl_list_init(&root_container.sway_root->xwayland_unmanaged);
#endif
wl_list_init(&root_container.sway_root->drag_icons);
wl_signal_init(&root_container.sway_root->events.new_container);
root_container.sway_root->scratchpad = create_list();
root_container.sway_root->output_layout_change.notify =
output_layout_handle_change;
wl_signal_add(&root_container.sway_root->output_layout->events.change,
&root_container.sway_root->output_layout_change);
}
void root_destroy(void) {
// sway_root
wl_list_remove(&root_container.sway_root->output_layout_change.link);
list_free(root_container.sway_root->scratchpad);
wlr_output_layout_destroy(root_container.sway_root->output_layout);
free(root_container.sway_root);
// root_container
list_free(root_container.instructions);
list_free(root_container.children);
list_free(root_container.current.children);
free(root_container.name);
memset(&root_container, 0, sizeof(root_container));
}
void root_scratchpad_add_container(struct sway_container *con) {
if (!sway_assert(!con->scratchpad, "Container is already in scratchpad")) {
return;
}
con->scratchpad = true;
list_add(root_container.sway_root->scratchpad, con);
struct sway_container *parent = con->parent;
container_set_floating(con, true);
container_remove_child(con);
arrange_windows(parent);
struct sway_seat *seat = input_manager_current_seat(input_manager);
seat_set_focus(seat, seat_get_focus_inactive(seat, parent));
}
void root_scratchpad_remove_container(struct sway_container *con) {
if (!sway_assert(con->scratchpad, "Container is not in scratchpad")) {
return;
}
con->scratchpad = false;
for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
if (root_container.sway_root->scratchpad->items[i] == con) {
list_del(root_container.sway_root->scratchpad, i);
break;
}
}
}
void root_scratchpad_show(struct sway_container *con) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *ws = seat_get_focus(seat);
if (ws->type != C_WORKSPACE) {
ws = container_parent(ws, C_WORKSPACE);
}
// If the current con or any of its parents are in fullscreen mode, we
// first need to disable it before showing the scratchpad con.
if (ws->sway_workspace->fullscreen) {
container_set_fullscreen(ws->sway_workspace->fullscreen, false);
}
// Show the container
if (con->parent) {
container_remove_child(con);
}
container_add_child(ws->sway_workspace->floating, con);
// Make sure the container's center point overlaps this workspace
double center_lx = con->x + con->width / 2;
double center_ly = con->y + con->height / 2;
struct wlr_box workspace_box;
container_get_box(ws, &workspace_box);
if (!wlr_box_contains_point(&workspace_box, center_lx, center_ly)) {
// Maybe resize it
if (con->width > ws->width || con->height > ws->height) {
container_init_floating(con);
}
// Center it
double new_lx = ws->x + (ws->width - con->width) / 2;
double new_ly = ws->y + (ws->height - con->height) / 2;
container_floating_move_to(con, new_lx, new_ly);
}
arrange_windows(ws);
seat_set_focus(seat, seat_get_focus_inactive(seat, con));
container_set_dirty(con->parent);
}
void root_scratchpad_hide(struct sway_container *con) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *ws = container_parent(con, C_WORKSPACE);
container_remove_child(con);
arrange_windows(ws);
if (con == focus) {
seat_set_focus(seat, seat_get_focus_inactive(seat, ws));
}
list_move_to_end(root_container.sway_root->scratchpad, con);
}
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