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#ifndef _SWAY_SERVER_H
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#define _SWAY_SERVER_H
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#include <stdbool.h>
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#include <wayland-server.h>
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#include <wlr/backend.h>
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#include <wlr/backend/session.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_xdg_shell_v6.h>
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#include <wlr/render.h>
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// TODO WLR: make Xwayland optional
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#include <wlr/xwayland.h>
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struct sway_server {
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struct wl_display *wl_display;
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struct wl_event_loop *wl_event_loop;
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const char *socket;
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struct wlr_backend *backend;
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struct wlr_renderer *renderer;
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struct wlr_compositor *compositor;
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struct wlr_data_device_manager *data_device_manager;
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struct sway_input_manager *input;
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struct wl_listener new_output;
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struct wl_listener output_frame;
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struct wlr_xdg_shell_v6 *xdg_shell_v6;
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struct wl_listener xdg_shell_v6_surface;
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struct wlr_xwayland *xwayland;
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struct wl_listener xwayland_surface;
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struct wl_listener xwayland_ready;
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struct wlr_wl_shell *wl_shell;
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struct wl_listener wl_shell_surface;
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};
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struct sway_server server;
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bool server_init(struct sway_server *server);
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void server_fini(struct sway_server *server);
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void server_run(struct sway_server *server);
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void handle_new_output(struct wl_listener *listener, void *data);
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void handle_xdg_shell_v6_surface(struct wl_listener *listener, void *data);
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void handle_xwayland_surface(struct wl_listener *listener, void *data);
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void handle_wl_shell_surface(struct wl_listener *listener, void *data);
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#endif
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