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#include <assert.h>
#include <libinput.h>
#include <wlr/interfaces/wlr_switch.h>
#include "backend/libinput.h"
#include "util/signal.h"
static void switch_destroy(struct wlr_switch *wlr_switch) {
/* wlr_switch belongs to the wlr_libinput_input_device */
}
const struct wlr_switch_impl libinput_switch_impl = {
.destroy = switch_destroy,
};
void init_device_switch(struct wlr_libinput_input_device *dev) {
const char *name = libinput_device_get_name(dev->handle);
struct wlr_switch *wlr_switch = &dev->switch_device;
wlr_switch_init(wlr_switch, &libinput_switch_impl, name);
wlr_switch->base.vendor = libinput_device_get_id_vendor(dev->handle);
wlr_switch->base.product = libinput_device_get_id_product(dev->handle);
}
struct wlr_libinput_input_device *device_from_switch(
struct wlr_switch *wlr_switch) {
assert(wlr_switch->impl == &libinput_switch_impl);
struct wlr_libinput_input_device *dev =
wl_container_of(wlr_switch, dev, switch_device);
return dev;
}
void handle_switch_toggle(struct libinput_event *event,
struct wlr_switch *wlr_switch) {
struct libinput_event_switch *sevent =
libinput_event_get_switch_event (event);
struct wlr_event_switch_toggle wlr_event = { 0 };
wlr_event.device = &wlr_switch->base;
switch (libinput_event_switch_get_switch(sevent)) {
case LIBINPUT_SWITCH_LID:
wlr_event.switch_type = WLR_SWITCH_TYPE_LID;
break;
case LIBINPUT_SWITCH_TABLET_MODE:
wlr_event.switch_type = WLR_SWITCH_TYPE_TABLET_MODE;
break;
}
switch (libinput_event_switch_get_switch_state(sevent)) {
case LIBINPUT_SWITCH_STATE_OFF:
wlr_event.switch_state = WLR_SWITCH_STATE_OFF;
break;
case LIBINPUT_SWITCH_STATE_ON:
wlr_event.switch_state = WLR_SWITCH_STATE_ON;
break;
}
wlr_event.time_msec =
usec_to_msec(libinput_event_switch_get_time_usec(sevent));
wlr_signal_emit_safe(&wlr_switch->events.toggle, &wlr_event);
}