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#include <assert.h>
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#include <libinput.h>
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#include <wlr/interfaces/wlr_switch.h>
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#include "backend/libinput.h"
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#include "util/signal.h"
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static void switch_destroy(struct wlr_switch *wlr_switch) {
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/* wlr_switch belongs to the wlr_libinput_input_device */
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}
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const struct wlr_switch_impl libinput_switch_impl = {
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.destroy = switch_destroy,
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};
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void init_device_switch(struct wlr_libinput_input_device *dev) {
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const char *name = libinput_device_get_name(dev->handle);
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struct wlr_switch *wlr_switch = &dev->switch_device;
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wlr_switch_init(wlr_switch, &libinput_switch_impl, name);
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wlr_switch->base.vendor = libinput_device_get_id_vendor(dev->handle);
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wlr_switch->base.product = libinput_device_get_id_product(dev->handle);
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}
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struct wlr_libinput_input_device *device_from_switch(
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struct wlr_switch *wlr_switch) {
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assert(wlr_switch->impl == &libinput_switch_impl);
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struct wlr_libinput_input_device *dev =
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wl_container_of(wlr_switch, dev, switch_device);
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return dev;
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}
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void handle_switch_toggle(struct libinput_event *event,
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struct wlr_switch *wlr_switch) {
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struct libinput_event_switch *sevent =
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libinput_event_get_switch_event (event);
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struct wlr_event_switch_toggle wlr_event = { 0 };
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wlr_event.device = &wlr_switch->base;
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switch (libinput_event_switch_get_switch(sevent)) {
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case LIBINPUT_SWITCH_LID:
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wlr_event.switch_type = WLR_SWITCH_TYPE_LID;
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break;
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case LIBINPUT_SWITCH_TABLET_MODE:
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wlr_event.switch_type = WLR_SWITCH_TYPE_TABLET_MODE;
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break;
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}
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switch (libinput_event_switch_get_switch_state(sevent)) {
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case LIBINPUT_SWITCH_STATE_OFF:
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wlr_event.switch_state = WLR_SWITCH_STATE_OFF;
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break;
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case LIBINPUT_SWITCH_STATE_ON:
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wlr_event.switch_state = WLR_SWITCH_STATE_ON;
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break;
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}
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wlr_event.time_msec =
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usec_to_msec(libinput_event_switch_get_time_usec(sevent));
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wlr_signal_emit_safe(&wlr_switch->events.toggle, &wlr_event);
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}
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