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wlseeds/render
History
Simon Ser b514d4afe2
render/egl: stop relying on platform for high priority
All backends use the GBM platform. We can't use it to figure out
whether the DRM backend is used anymore.

Let's just try to always request a high-priority EGL context. Failing
to do so is not fatal.
4 years ago
..
gles2 render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format 4 years ago
allocator.c render/allocator: ignore NULL in wlr_allocator_destroy 4 years ago
dmabuf.c render/dmabuf: make src arg const in wlr_dmabuf_attributes_copy 4 years ago
drm_format_set.c render/drm_format_set: add special case for LINEAR-only formats 4 years ago
egl.c render/egl: stop relying on platform for high priority 4 years ago
gbm_allocator.c render/gbm_allocator: avoid drmPrimeHandleToFD 4 years ago
meson.build Move render/shm_format functions to render/pixel_format 4 years ago
pixel_format.c render/pixel_format: add XBGR8888 and ABGR8888 format 4 years ago
swapchain.c render/swapchain: add support for buffer age 5 years ago
wlr_renderer.c Move render/shm_format functions to render/pixel_format 4 years ago
wlr_texture.c render: use DRM formats in wlr_texture_from_pixels 4 years ago
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