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3.0 KiB

wlroots reads these environment variables

wlroots specific

  • WLR_BACKENDS: comma-separated list of backends to use (available backends: libinput, drm, wayland, x11, headless)
  • WLR_NO_HARDWARE_CURSORS: set to 1 to use software cursors instead of hardware cursors
  • WLR_XWAYLAND: specifies the path to an Xwayland binary to be used (instead of following shell search semantics for "Xwayland")
  • WLR_RENDERER: forces the creation of a specified renderer (available renderers: gles2, pixman, vulkan)
  • WLR_RENDER_DRM_DEVICE: specifies the DRM node to use for hardware-accelerated renderers.
  • WLR_EGL_NO_MODIFIERS: set to 1 to disable format modifiers in EGL, this can be used to understand and work around driver bugs.

DRM backend

  • WLR_DRM_DEVICES: specifies the DRM devices (as a colon separated list) instead of auto probing them. The first existing device in this list is considered the primary DRM device.
  • WLR_DRM_NO_ATOMIC: set to 1 to use legacy DRM interface instead of atomic mode setting
  • WLR_DRM_NO_MODIFIERS: set to 1 to always allocate planes without modifiers, this can fix certain modeset failures because of bandwidth restrictions.
  • WLR_DRM_FORCE_LIBLIFTOFF: set to 1 to force libliftoff (by default, libliftoff is never used)

Headless backend

  • WLR_HEADLESS_OUTPUTS: when using the headless backend specifies the number of outputs

libinput backend

  • WLR_LIBINPUT_NO_DEVICES: set to 1 to not fail without any input devices

Wayland backend

  • WLR_WL_OUTPUTS: when using the wayland backend specifies the number of outputs

X11 backend

  • WLR_X11_OUTPUTS: when using the X11 backend specifies the number of outputs

gles2 renderer

  • WLR_RENDERER_ALLOW_SOFTWARE: allows the gles2 renderer to use software rendering

scenes

  • WLR_SCENE_DEBUG_DAMAGE: specifies debug options for screen damage related tasks for compositors that use scenes (available options: none, rerender, highlight)
  • WLR_SCENE_DISABLE_DIRECT_SCANOUT: disables direct scan-out for debugging.
  • WLR_SCENE_DISABLE_VISIBILITY: If set to 1, the visibility of all scene nodes will be considered to be the full node. Intelligent visibility canculations will be disabled. Note that direct scanout will not work for most cases when this option is set as surfaces that don't contribute to the rendered output will now bail direct scanout (desktop background / black rect underneath).
  • WLR_SCENE_HIGHLIGHT_TRANSPARENT_REGION: Highlights regions of scene buffers that are advertised as transparent through wlr_scene_buffer_set_opaque_region(). This can be used to debug issues with clients advertizing bogus opaque regions with scene based compositors.

Generic

  • DISPLAY: if set probe X11 backend in wlr_backend_autocreate
  • WAYLAND_DISPLAY, WAYLAND_SOCKET: if set probe Wayland backend in wlr_backend_autocreate
  • XCURSOR_PATH: directory where xcursors are located
  • XDG_SESSION_ID: if set, session ID used by the logind session