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wlseeds/render
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Simon Zeni 9601a2abf0
output: improve transform matrix calculation
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.

The goal is to help the pixman rendering process.
4 years ago
..
gles2 output: improve transform matrix calculation 4 years ago
allocator.c render/allocator: ignore NULL in wlr_allocator_destroy 4 years ago
dmabuf.c render/dmabuf: make src arg const in wlr_dmabuf_attributes_copy 4 years ago
drm_format_set.c render/drm_format_set: add special case for LINEAR-only formats 4 years ago
egl.c render/egl: log whether DMA-BUF modifiers are supported 4 years ago
gbm_allocator.c render/gbm_allocator: avoid drmPrimeHandleToFD 4 years ago
meson.build render/shm_format: add wl_shm_format conversion helpers 4 years ago
shm_format.c render/shm_format: add wl_shm_format conversion helpers 4 years ago
swapchain.c render/swapchain: add support for buffer age 5 years ago
wlr_renderer.c render: use DRM formats in wlr_renderer_read_pixels 4 years ago
wlr_texture.c render: use DRM formats in wlr_texture_from_pixels 4 years ago
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