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Simon Ser 29291cb47c
render/texture: drop wlr_texture_is_opaque
2 years ago
..
allocator Remove remaining wl_signal_emit calls 3 years ago
gles2 render/texture: drop wlr_texture_is_opaque 2 years ago
pixman render/texture: drop wlr_texture_is_opaque 2 years ago
vulkan render/texture: drop wlr_texture_is_opaque 2 years ago
dmabuf.c dmabuf: Don't leak file descriptors on error path 3 years ago
drm_format_set.c render/drm-format-set: add wlr_drm_format_set_intersect 3 years ago
egl.c render/egl: don't leak memory on error return 2 years ago
meson.build build: make GBM optional 3 years ago
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 3 years ago
swapchain.c Move allocator stuff into new directory 3 years ago
wlr_renderer.c Zero-initialize structs in init functions 3 years ago
wlr_texture.c render/texture: drop wlr_texture_is_opaque 2 years ago