emersion
|
c41de2d1be
|
render: split render.h into wlr_renderer.h and wlr_texture.h
|
7 years ago |
Guido Günther
|
2688f6163f
|
Rename _strip_path to wlr_strip_path
since it's a public function
|
7 years ago |
emersion
|
c2e1474010
|
Reformat all #include directives
|
7 years ago |
Scott Anderson
|
9b984253e2
|
Move egl.h to render/egl.h
|
7 years ago |
emersion
|
427bdb5b55
|
Use more consistent include guard names
|
7 years ago |
Dominique Martinet
|
f24b3df980
|
wlr renderer/texture: rename init to create when it does alloc
|
7 years ago |
Drew DeVault
|
de6f32c84e
|
Refactor away wlr_renderer_state
|
7 years ago |
Drew DeVault
|
94e6e6334b
|
Refactor out wlr_texture_state
|
7 years ago |
Drew DeVault
|
c24351681f
|
Refactor EGL handling
|
7 years ago |
nyorain
|
1901c3e1b6
|
Fix example for updated gles
|
7 years ago |
nyorain
|
67369173aa
|
Implement drm (egl) buffer attaching
|
7 years ago |
nyorain
|
e167f41fde
|
Rename wlr_surface -> wlr_texture; attach -> upload
|
7 years ago |
Scott Anderson
|
8189c64d7f
|
Fixed that warnings that showed up with optimisations.
|
7 years ago |
Drew DeVault
|
5a2796266f
|
Support wl_shm pixel formats in gles2 renderer
|
8 years ago |
Drew DeVault
|
b18209c904
|
Switch to GLES2
Closes #13
|
8 years ago |
Drew DeVault
|
2443a070e7
|
Add colored quad and ellipse rendering primitives
|
8 years ago |
Drew DeVault
|
2b909e1729
|
Add error "handling" to gles3 backend
|
8 years ago |
Drew DeVault
|
cd6a40d816
|
Further improvements to rendering subsystem
|
8 years ago |