I do not think the conversion is specifically defined, but on my system and SirCmpwn's
the floats are rounded instead of floored, which is incorrect in this case, since
for a range from 0 to 256, any value greater or equal to 0 and less than 256 is valid.
I.e. [0;256[, or 0 <= x < 256, but if x is e.g. -0.1, then it will be rounded to 0, which
is invalid. The correct behavior would be to floor to -1.
sx, sy used to store the buffer offset of the drag surface which was
then be added (by rootston) to the drag icon position.
Buffer offsets are handled already in surface_intersect_output
(output.c) so they were added twice for dnd surfaces.
A few pedantic changes and unused variables (1-4), and genuine bugs (5,
6).
The reports with the corresponding files and lines numbers are as
follows.
1. backend/libinput/tablet_pad.c@31,44,57
"Allocator sizeof operand mismatch"
"Result of 'calloc' is converted to a pointer of type 'unsigned int',
which is incompatible with sizeof operand type 'int'"
2. types/tablet_v2/wlr_tablet_v2_pad.c@371
"Allocator sizeof operand mismatch"
"Result of 'calloc' is converted to a pointer of type 'uint32_t', which
is incompatible with sizeof operand type 'int'"
3. types/wlr_cursor.c@335
"Dead initialization"
"Value stored to 'dx'/'dy' during its initialization is never read"
4. rootston/xdg_shell.c@510
"Dead initialization"
"Value stored to 'desktop' during its initialization is never read"
5. types/tablet_v2/wlr_tablet_v2_pad.c@475
"Dereference of null pointer"
"Access to field 'strips' results in a dereference of a null pointer
(loaded from field 'current_client')"
The boolean logic was incorrect (c.f. the check in the following
function).
6. examples/idle.c@163,174,182
"Uninitialized argument value"
"1st function call argument is an uninitialized value"
If close_timeout != 0, but simulate_activity_timeout >= close_timeout,
the program would segfault at pthread_cancel(t1).
After destroying a keyboard input device, seat's listeners could still be pointing to destroyed wlr_input_device signals. This patch makes sure the references are removed while the input device is being destroyed.
Implement the tablet-v2 tablet tool's implicit grab semantics for
buttons and tip.
This avoids losing focus (to other [sub]surfaces) when a button is held,
or the tip is down.
This should help when the device is used close to a surface's border and
would otherwise have to be very precise.
Implement the basic logic for tablet-v2 tablet_pad's grabs. And plug in
the default grab.
Features like "holding" the focus should be implemented via grabs, like
they are for pointer and keyboard.