96 Commits (cb5f67431b782ab20a9ea8dd68471740e5d20f7b)

Author SHA1 Message Date
Drew DeVault 211ae764fd Initial pass on API stability guarantees
6 years ago
emersion c4915d1492 render: add wlr_texture_is_opaque
6 years ago
emersion 2b9cbaddf3
screencopy: add support for frame flags
7 years ago
emersion 57548b557a
Merge branch 'master' into screencontent
7 years ago
emersion 21928cbe61
Merge branch 'master' into screencontent
7 years ago
emersion 135721118a
render: remove wlr_renderer_check_import_dmabuf
7 years ago
emersion 28020ff577
Only allow one modifier per DMA-BUF, split attributes struct in render/
7 years ago
emersion 5ba1a9af56
render: add wlr_texture_to_dmabuf
7 years ago
emersion 41130fe54b
render: bind wl_drm in renderer
7 years ago
emersion 449f06556a
Destroy wlr_surface with wlr_renderer
7 years ago
emersion d2ebbd103c
backend: remove wlr_backend_get_egl
7 years ago
emersion adf4fb08dd
Merge branch 'master' into texture-redesign
7 years ago
emersion 793c3b3047
render: add simple functions to render rectangles and ellipses
7 years ago
emersion c63d94483b
Redesign wlr_texture
7 years ago
emersion 3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
7 years ago
emersion 95e86e675a
render/gles2: remove global state, use OpenGL debug extension
7 years ago
emersion c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
7 years ago
emersion 876f07e9f1
renderer: replace wlr_texture_get_matrix by wlr_render_texture
7 years ago
emersion 8b58e1a3ad
Merge branch 'master' into matrix-redesign
7 years ago
emersion 824a95ad19
matrix: use 2D matrices
7 years ago
Guido Günther 14cdb6153f Add initial linux_dmabuf protocol support
7 years ago
emersion d26b67cb06
matrix: unify API, don't use array pointers
7 years ago
Guido Günther d08792bfff Add alpha to wlr_render_with_matrix
7 years ago
emersion c2e1474010
Reformat all #include directives
7 years ago
emersion ddb1779f9f
render: make wlr_renderer_clear take a float[4] for the color
7 years ago
emersion 51c22d39a4
Merge remote-tracking branch 'upstream/master' into output-damage
7 years ago
emersion 4fa90b0511
Backport screenshooter fixes from the renderer redesign v1
7 years ago
emersion 415a2b7c56
render: add wlr_renderer_clear and wlr_renderer_scissor
7 years ago
emersion 0ce3135304
Move read_pixels from output to renderer
7 years ago
Scott Anderson 009c3747a8 Multi-GPU DRM
7 years ago
emersion 427bdb5b55
Use more consistent include guard names
7 years ago
Dominique Martinet f24b3df980 wlr renderer/texture: rename init to create when it does alloc
7 years ago
Tony Crisci 72a33b736f implement texture get buffer size
7 years ago
Drew DeVault de6f32c84e Refactor away wlr_renderer_state
7 years ago
Drew DeVault 94e6e6334b Refactor out wlr_texture_state
7 years ago
Drew DeVault c24351681f Refactor EGL handling
7 years ago
nyorain 67369173aa Implement drm (egl) buffer attaching
7 years ago
Drew DeVault 4de930542f Implement partial texture uploads
7 years ago
nyorain e167f41fde Rename wlr_surface -> wlr_texture; attach -> upload
7 years ago
Drew DeVault 8920b5d607 Merge branch 'wlcore'
8 years ago
Scott Anderson 0cd94f0cf0 Added software cursor fallback
8 years ago
Drew DeVault 5a2796266f Support wl_shm pixel formats in gles2 renderer
8 years ago
Drew DeVault 2aafb5dd19 Add wlcore/wl_shm (WIP)
8 years ago
Drew DeVault fd91244e83 Update everyone to use new headers
8 years ago
Drew DeVault 2443a070e7 Add colored quad and ellipse rendering primitives
8 years ago
Drew DeVault cd6a40d816 Further improvements to rendering subsystem
8 years ago