|  Drew DeVault | de6f32c84e | Refactor away wlr_renderer_state | 8 years ago | 
				
					
						|  Drew DeVault | 94e6e6334b | Refactor out wlr_texture_state | 8 years ago | 
				
					
						|  Drew DeVault | c24351681f | Refactor EGL handling | 8 years ago | 
				
					
						|  nyorain | 1901c3e1b6 | Fix example for updated gles | 8 years ago | 
				
					
						|  nyorain | 67369173aa | Implement drm (egl) buffer attaching | 8 years ago | 
				
					
						|  nyorain | e167f41fde | Rename wlr_surface -> wlr_texture; attach -> upload | 8 years ago | 
				
					
						|  Scott Anderson | 8189c64d7f | Fixed that warnings that showed up with optimisations. | 8 years ago | 
				
					
						|  Drew DeVault | 5a2796266f | Support wl_shm pixel formats in gles2 renderer | 8 years ago | 
				
					
						|  Drew DeVault | b18209c904 | Switch to GLES2 Closes #13 | 8 years ago | 
				
					
						|  Drew DeVault | 2443a070e7 | Add colored quad and ellipse rendering primitives | 8 years ago | 
				
					
						|  Drew DeVault | 2b909e1729 | Add error "handling" to gles3 backend | 9 years ago | 
				
					
						|  Drew DeVault | cd6a40d816 | Further improvements to rendering subsystem | 9 years ago |