Logo
Explore Help
Sign In
itycodes
/
wlseeds
1
0
Fork
You've already forked wlseeds
0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
4143 Commits
1 Branch
0 Tags
13 MiB
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'b61a98c417'
${ noResults }
Commit Graph

115 Commits (b61a98c417efe360cfeedd252b2690a70fecb15a)

Author SHA1 Message Date
Drew DeVault 94e6e6334b Refactor out wlr_texture_state
8 years ago
Drew DeVault c24351681f Refactor EGL handling
8 years ago
nyorain 67369173aa Implement drm (egl) buffer attaching
8 years ago
Drew DeVault 4de930542f Implement partial texture uploads
8 years ago
nyorain e167f41fde Rename wlr_surface -> wlr_texture; attach -> upload
8 years ago
Scott Anderson 1db97a9af9 Updated DRM cursor rendering
8 years ago
Drew DeVault 8920b5d607 Merge branch 'wlcore'
8 years ago
Scott Anderson 0cd94f0cf0 Added software cursor fallback
8 years ago
Drew DeVault 5a2796266f Support wl_shm pixel formats in gles2 renderer
8 years ago
Drew DeVault 2aafb5dd19 Add wlcore/wl_shm (WIP)
8 years ago
Drew DeVault b18209c904 Switch to GLES2
Closes #13
8 years ago
Drew DeVault fd91244e83 Update everyone to use new headers
8 years ago
Drew DeVault 2443a070e7 Add colored quad and ellipse rendering primitives
8 years ago
Drew DeVault cd6a40d816 Further improvements to rendering subsystem
8 years ago
Drew DeVault fc1dc1b5b0 Use constant VBO for quad, add matrix stuff
8 years ago
First Previous 1 2 3 Next Last
Powered by Gitea Version: 1.18.3 Page: 61ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API