Dominique Martinet
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f24b3df980
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wlr renderer/texture: rename init to create when it does alloc
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7 years ago |
Tony Crisci
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72a33b736f
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implement texture get buffer size
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7 years ago |
Drew DeVault
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de6f32c84e
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Refactor away wlr_renderer_state
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7 years ago |
Drew DeVault
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94e6e6334b
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Refactor out wlr_texture_state
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7 years ago |
Drew DeVault
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c24351681f
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Refactor EGL handling
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7 years ago |
nyorain
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67369173aa
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Implement drm (egl) buffer attaching
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7 years ago |
Drew DeVault
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4de930542f
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Implement partial texture uploads
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7 years ago |
nyorain
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e167f41fde
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Rename wlr_surface -> wlr_texture; attach -> upload
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8 years ago |
Drew DeVault
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8920b5d607
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Merge branch 'wlcore'
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8 years ago |
Scott Anderson
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0cd94f0cf0
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Added software cursor fallback
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8 years ago |
Drew DeVault
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5a2796266f
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Support wl_shm pixel formats in gles2 renderer
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8 years ago |
Drew DeVault
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2aafb5dd19
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Add wlcore/wl_shm (WIP)
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8 years ago |
Drew DeVault
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fd91244e83
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Update everyone to use new headers
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8 years ago |
Drew DeVault
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2443a070e7
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Add colored quad and ellipse rendering primitives
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8 years ago |
Drew DeVault
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cd6a40d816
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Further improvements to rendering subsystem
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8 years ago |