emersion
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6281deb90f
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Merge remote-tracking branch 'upstream/master' into output-damage
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7 years ago |
emersion
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415a2b7c56
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render: add wlr_renderer_clear and wlr_renderer_scissor
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7 years ago |
Tony Crisci
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85a6939cf2
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rename matrix model box to project box
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7 years ago |
Tony Crisci
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d13114520a
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move matrix model code to matrix.h
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7 years ago |
emersion
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0365b587f0
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output: add damage tracking via buffer age
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7 years ago |
emersion
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a0f24b809e
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output: add damage event
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7 years ago |
emersion
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bde255933e
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output: add wlr_output::damage, fixes #572
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7 years ago |
emersion
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5017d7f762
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rootston: only draw damaged regions
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7 years ago |
Tony Crisci
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3751a17321
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decorate xwayland views
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7 years ago |
emersion
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b99d1f4fcc
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Refactor wlr_egl_init to accept config_attribs
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7 years ago |
Drew DeVault
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23fb663ea4
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Merge pull request #453 from emersion/surface-transform
Add surface transforms support
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7 years ago |
emersion
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18eb1eee3f
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Listen to display destroy in xwayland, rename wlr_egl_free
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7 years ago |
emersion
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4a56957a37
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Fix inverted flipped-90 and flipped-270
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7 years ago |
emersion
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6a69b4419f
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Make wlr_output_transform_* functions public, refactoring
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7 years ago |
emersion
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f4754ad1a2
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Fix surface transforms
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7 years ago |
Scott Anderson
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bc113c16aa
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Use correct include path for glapi.h
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7 years ago |
Scott Anderson
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02374b945d
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Change glapi.sh to generate both files
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7 years ago |
Scott Anderson
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37b8a096a9
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Pass backend to render
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7 years ago |
Scott Anderson
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9b984253e2
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Move egl.h to render/egl.h
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7 years ago |
Drew DeVault
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9e1ff2dce9
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Merge pull request #140 from emersion/screenshooter
Add screenshooter
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7 years ago |
Scott Anderson
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c0e5feea37
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Add GL/EGL extension loader generator
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7 years ago |
emersion
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0ce3135304
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Move read_pixels from output to renderer
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7 years ago |
Versus Void
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c5df6ca900
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Fix memory leaks
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7 years ago |
Scott Anderson
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009c3747a8
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Multi-GPU DRM
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7 years ago |
Scott Anderson
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517ba0bc16
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Change egl_get_config to always use visual id
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7 years ago |
Drew DeVault
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220a6e9bf6
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Add xwayland activate and fix EGL bug
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7 years ago |
Tony Crisci
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00f1686ce5
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unset egl current before terminating display
fixes segfault when closing the compositor with an egl window.
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7 years ago |
Drew DeVault
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9fa822c666
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Fix minor typos
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7 years ago |
Tony Crisci
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368f74e4df
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Refactor meson build files
Use tabs for indentation and break up function calls over 80 col.
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7 years ago |
Dominique Martinet
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f24b3df980
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wlr renderer/texture: rename init to create when it does alloc
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7 years ago |
Drew DeVault
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27c13d621d
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Merge pull request #88 from 4e554c4c/alloc_crashing
Prevent alloc errors from crashing
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7 years ago |
Tony Crisci
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4f2b1cc930
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implement get_buffer_size for egl buffers
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7 years ago |
Tony Crisci
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72a33b736f
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implement texture get buffer size
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7 years ago |
Calvin Lee
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5cc7342606
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Prevent alloc errors from crashing
Resolves #76
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7 years ago |
nyorain
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f998bb8299
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Fix style issues
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7 years ago |
Dominique Martinet
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4bbf718e7d
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impl->destroy cleanup:
- remove trivial destroy() function
- make sure we check impl and impl->destroy before calling
- always call free if not implemented
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7 years ago |
Drew DeVault
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2facf1df65
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Fix software cursors
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7 years ago |
Drew DeVault
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de6f32c84e
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Refactor away wlr_renderer_state
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7 years ago |
Drew DeVault
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94e6e6334b
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Refactor out wlr_texture_state
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7 years ago |
Drew DeVault
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d4b4bfb8bc
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Fix #64
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7 years ago |
nyorain
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f066ff6d02
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Fix external shader
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7 years ago |
Drew DeVault
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2d6d2bcef9
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Merge pull request #75 from nyorain/egl_image_leak
Fix egl image leak in gles renderer
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7 years ago |
nyorain
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862bc9783f
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Fix egl image leak in gles renderer
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7 years ago |
Dominique Martinet
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c323bfc6a0
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GLES2: detach and delete shaders after LinkProgram
Also make sure program linked correctly!
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7 years ago |
Drew DeVault
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62d8b252c0
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Refactor meson and move xdg-shell into wlroots
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7 years ago |
Drew DeVault
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a6efb90382
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s/gen/ensure/ fixes #47
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7 years ago |
Drew DeVault
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c24351681f
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Refactor EGL handling
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7 years ago |
Drew DeVault
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7095274a9e
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Merge branch 'master' into drm_buffer
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7 years ago |
Drew DeVault
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3c12a32d1f
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Merge pull request #58 from acrisci/feature/enable-gl-blending
enable gl blending
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7 years ago |
Tony Crisci
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49e97857c7
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enable gl blending
This makes transparency work correctly.
fixes #56
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7 years ago |