emersion
2d0c5ec78e
Use _POSIX_C_SOURCE, use shm_open
6 years ago
random human
ef5df78a27
Destroy layout after display in examples/output-layout
6 years ago
random human
7105864e13
Handle setting keymap in examples more securely
6 years ago
emersion
7cbef15206
util: add wlr_ prefix to log symbols
7 years ago
emersion
0c1f50168b
examples/output-layout: destroy wl_display
...
Thanks @tobiasblass for pointing this out. See #1017 .
7 years ago
Ilia Bozhinov
24cf70ae96
backends: implement custom EGL and renderer initialization
...
Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.
Fixes #987
7 years ago
Timidger
9a1d0e42d2
Fixed emersion's issues
7 years ago
Timidger
7da50d065b
Fixed style issues
7 years ago
Timidger
583654405f
Made output layout example standalone
7 years ago
emersion
f63a5d881d
examples: get wlr_renderer from the backend
7 years ago
emersion
33a2eb4b77
Untie wlr_backend from wlr_renderer
7 years ago
emersion
c63d94483b
Redesign wlr_texture
...
- Textures are now immutable (apart from those created from raw
pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air.
7 years ago
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
...
This allows raw GL calls outside wlr_renderer to be removed.
7 years ago
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h
7 years ago
emersion
876f07e9f1
renderer: replace wlr_texture_get_matrix by wlr_render_texture
7 years ago
emersion
824a95ad19
matrix: use 2D matrices
7 years ago
emersion
d26b67cb06
matrix: unify API, don't use array pointers
7 years ago
emersion
b6a3f240c7
matrix: move to types/
7 years ago
Guido Günther
d08792bfff
Add alpha to wlr_render_with_matrix
...
so we can use the alpha channel to e.g. blend in textures
7 years ago
emersion
ddb1779f9f
render: make wlr_renderer_clear take a float[4] for the color
7 years ago
emersion
415a2b7c56
render: add wlr_renderer_clear and wlr_renderer_scissor
7 years ago
emersion
0365b587f0
output: add damage tracking via buffer age
7 years ago
emersion
e29a0df8c1
output: fix software cursors damage tracking
7 years ago
Timidger
264ef0c261
Fixed logging for examples
7 years ago
emersion
1fe1d64042
Fix views outside output layout
7 years ago
emersion
3b4b8953d9
Update output layout when scale or transform changes
7 years ago
Drew DeVault
4f73498b78
Move shared example code
7 years ago
Greg V
a5fe9aa736
Add FreeBSD compatibility
7 years ago
Drew DeVault
f4387b437f
Merge branch 'master' into rootston
7 years ago
Drew DeVault
61e451ea1b
Move keyboard logic to wlr_{keyboard,seat}
7 years ago
Tony Crisci
cef1f60522
wlr-seat-keyboard: basic events
7 years ago
Tony Crisci
e733b0e643
Rename wlr_output_layout_init()
...
Rename wlr_output_layout_init() to wlr_output_layout_create() to be consistent
with the rest of the api.
7 years ago
Tony Crisci
6d26fda57c
use monotonic clock time for animations
7 years ago
Tony Crisci
35eee80f9b
remove unused outputs list in output-layout.c
7 years ago
Tony Crisci
fa3d4ecc84
fix layout hotplugging issue in output-layout.c
7 years ago
Tony Crisci
f8e4ba3f5f
cleanup output-layout example
7 years ago
Tony Crisci
40bd6bcc43
implement output layout auto configuration
7 years ago
Tony Crisci
54f87146c3
refactor example config and add ini.c
7 years ago
Tony Crisci
a4810203cc
change output layout coords to double type
7 years ago
Dominique Martinet
5885679e33
examples: separate compositor_fini from run
...
compositor_fini destroys the display, but it is an error to destroy it
before e.g. wlr_seat that references it.
This lets us order destroy calls properly, following first-in-last-out
logic.
7 years ago
Dominique Martinet
f24b3df980
wlr renderer/texture: rename init to create when it does alloc
7 years ago
Tony Crisci
e3edb08126
bring output configuration into shared.h
7 years ago
Tony Crisci
769549c652
Refactor example output config
...
Put all the config parsing into shared.h so it is shared among the examples.
7 years ago
Drew DeVault
3138c5ddf0
Clean up wlr_output_layout
7 years ago
Tony Crisci
854a9381ca
improve collision detection algorithm
7 years ago
Tony Crisci
59a71f59b9
reconfigure output on resolution change
7 years ago
Tony Crisci
128f06405b
vt change bugfix
7 years ago
Tony Crisci
5a9baf487e
add helper methods for intersection
7 years ago
Tony Crisci
dfb6a12036
layout-output example: only render if its on the output
7 years ago
Tony Crisci
2e9e237f9d
layout-output example: handle empty config
7 years ago