wlr-seat-keyboard: basic events

master
Tony Crisci 7 years ago
parent 06ae9e7c9f
commit cef1f60522

@ -128,6 +128,12 @@ static void example_set_focused_surface(struct sample_state *sample,
}
}
if (surface) {
wlr_seat_keyboard_enter(sample->wl_seat, surface->surface);
} else {
wlr_seat_keyboard_clear_focus(sample->wl_seat);
}
sample->focused_surface = surface;
}
@ -332,45 +338,13 @@ static void handle_output_frame(struct output_state *output,
}
static void handle_keyboard_key(struct keyboard_state *keyboard,
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state,
uint64_t time_usec) {
struct compositor_state *state = keyboard->compositor;
struct sample_state *sample = state->data;
struct wl_resource *res = NULL;
struct wlr_seat_handle *seat_handle = NULL;
wl_list_for_each(res, &sample->wlr_compositor->surfaces, link) {
break;
}
if (res) {
seat_handle = wlr_seat_handle_for_client(sample->wl_seat,
wl_resource_get_client(res));
}
if (res != sample->focus && seat_handle && seat_handle->keyboard) {
struct wl_array keys;
wl_array_init(&keys);
uint32_t serial = wl_display_next_serial(state->display);
wl_keyboard_send_enter(seat_handle->keyboard, serial, res, &keys);
sample->focus = res;
}
if (seat_handle && seat_handle->keyboard) {
uint32_t depressed = xkb_state_serialize_mods(keyboard->xkb_state,
XKB_STATE_MODS_DEPRESSED);
uint32_t latched = xkb_state_serialize_mods(keyboard->xkb_state,
XKB_STATE_MODS_LATCHED);
uint32_t locked = xkb_state_serialize_mods(keyboard->xkb_state,
XKB_STATE_MODS_LOCKED);
uint32_t group = xkb_state_serialize_layout(keyboard->xkb_state,
XKB_STATE_LAYOUT_EFFECTIVE);
uint32_t modifiers_serial = wl_display_next_serial(state->display);
uint32_t key_serial = wl_display_next_serial(state->display);
wl_keyboard_send_modifiers(seat_handle->keyboard, modifiers_serial,
depressed, latched, locked, group);
wl_keyboard_send_key(seat_handle->keyboard, key_serial, 0, keycode,
key_state);
}
wlr_seat_keyboard_send_key(sample->wl_seat, (uint32_t)time_usec, keycode,
key_state);
if (sym == XKB_KEY_Super_L || sym == XKB_KEY_Super_R) {
sample->mod_down = key_state == WLR_KEY_PRESSED;

@ -157,7 +157,8 @@ static void update_velocities(struct compositor_state *state,
}
static void handle_keyboard_key(struct keyboard_state *kbstate,
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state,
uint64_t time_usec) {
// NOTE: It may be better to simply refer to our key state during each frame
// and make this change in pixels/sec^2
// Also, key repeat

@ -99,7 +99,8 @@ static void update_velocities(struct compositor_state *state,
}
static void handle_keyboard_key(struct keyboard_state *kbstate,
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state,
uint64_t time_usec) {
// NOTE: It may be better to simply refer to our key state during each frame
// and make this change in pixels/sec^2
// Also, key repeat

@ -48,7 +48,8 @@ static void keyboard_key_notify(struct wl_listener *listener, void *data) {
key_state == WLR_KEY_PRESSED ? "pressed" : "released");
}
if (kbstate->compositor->keyboard_key_cb) {
kbstate->compositor->keyboard_key_cb(kbstate, event->keycode, sym, key_state);
kbstate->compositor->keyboard_key_cb(kbstate, event->keycode, sym,
key_state, event->time_usec);
}
if (sym == XKB_KEY_Escape) {
wl_display_terminate(kbstate->compositor->display);

@ -87,7 +87,7 @@ struct compositor_state {
struct output_state *s);
void (*keyboard_remove_cb)(struct keyboard_state *s);
void (*keyboard_key_cb)(struct keyboard_state *s, uint32_t keycode,
xkb_keysym_t sym, enum wlr_key_state key_state);
xkb_keysym_t sym, enum wlr_key_state key_state, uint64_t time_usec);
void (*pointer_motion_cb)(struct pointer_state *s,
double d_x, double d_y);
void (*pointer_motion_absolute_cb)(struct pointer_state *s,

@ -30,6 +30,15 @@ struct wlr_seat_pointer_state {
struct wl_listener focus_resource_destroy_listener;
};
struct wlr_seat_keyboard_state {
struct wlr_seat *wlr_seat;
struct wlr_seat_handle *focused_handle;
struct wlr_surface *focused_surface;
struct wl_listener focus_surface_destroy_listener;
struct wl_listener focus_resource_destroy_listener;
};
struct wlr_seat {
struct wl_global *wl_global;
struct wl_display *display;
@ -39,6 +48,7 @@ struct wlr_seat {
struct wlr_data_device *data_device;
struct wlr_seat_pointer_state pointer_state;
struct wlr_seat_keyboard_state keyboard_state;
struct {
struct wl_signal client_bound;
@ -112,4 +122,24 @@ uint32_t wlr_seat_pointer_send_button(struct wlr_seat *wlr_seat, uint32_t time,
void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time,
enum wlr_axis_orientation orientation, double value);
/**
* Send a keyboard enter event to the given surface and consider it to be the
* focused surface for the keyboard. This will send a leave event to the last
* surface that was entered.
*/
void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
struct wlr_surface *surface);
/**
* Clear the focused surface for the keyboard and leave all entered surfaces.
*/
void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat);
/**
* Send a key event to the surface with keyboard focus. Returns the event
* serial.
*/
uint32_t wlr_seat_keyboard_send_key(struct wlr_seat *wlr_seat, uint32_t time,
uint32_t key, uint32_t state);
#endif

@ -115,6 +115,9 @@ static void wlr_seat_handle_resource_destroy(struct wl_resource *resource) {
if (handle == handle->wlr_seat->pointer_state.focused_handle) {
handle->wlr_seat->pointer_state.focused_handle = NULL;
}
if (handle == handle->wlr_seat->keyboard_state.focused_handle) {
handle->wlr_seat->keyboard_state.focused_handle = NULL;
}
if (handle->pointer) {
wl_resource_destroy(handle->pointer);
@ -168,6 +171,14 @@ struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
}
wlr_seat->pointer_state.wlr_seat = wlr_seat;
wl_list_init(&wlr_seat->pointer_state.focus_resource_destroy_listener.link);
wl_list_init(&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
wlr_seat->keyboard_state.wlr_seat = wlr_seat;
wl_list_init(
&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
wl_list_init(
&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
struct wl_global *wl_global = wl_global_create(display,
&wl_seat_interface, 6, wlr_seat, wl_seat_bind);
@ -184,9 +195,6 @@ struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
wl_signal_init(&wlr_seat->events.client_unbound);
wl_signal_init(&wlr_seat->events.keyboard_bound);
wl_list_init(&wlr_seat->pointer_state.focus_resource_destroy_listener.link);
wl_list_init(&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
return wlr_seat;
}
@ -372,3 +380,104 @@ void wlr_seat_pointer_send_axis(struct wlr_seat *wlr_seat, uint32_t time,
wl_pointer_send_frame(pointer);
}
static void handle_keyboard_focus_surface_destroyed(
struct wl_listener *listener, void *data) {
struct wlr_seat_keyboard_state *state =
wl_container_of(listener, state, focus_surface_destroy_listener);
state->focused_surface = NULL;
wlr_seat_keyboard_clear_focus(state->wlr_seat);
}
static void handle_keyboard_focus_resource_destroyed(
struct wl_listener *listener, void *data) {
struct wlr_seat_pointer_state *state =
wl_container_of(listener, state, focus_resource_destroy_listener);
state->focused_surface = NULL;
wlr_seat_keyboard_clear_focus(state->wlr_seat);
}
void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
struct wlr_surface *surface) {
if (wlr_seat->keyboard_state.focused_surface == surface) {
// this surface already got an enter notify
return;
}
struct wlr_seat_handle *handle = NULL;
if (surface) {
struct wl_client *client = wl_resource_get_client(surface->resource);
handle = wlr_seat_handle_for_client(wlr_seat, client);
}
struct wlr_seat_handle *focused_handle =
wlr_seat->keyboard_state.focused_handle;
struct wlr_surface *focused_surface =
wlr_seat->keyboard_state.focused_surface;
// leave the previously entered surface
if (focused_handle && focused_handle->keyboard && focused_surface) {
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_leave(focused_handle->keyboard, serial,
focused_surface->resource);
}
// enter the current surface
if (handle && handle->keyboard) {
uint32_t serial = wl_display_next_serial(wlr_seat->display);
// TODO: send currently pressed keys
struct wl_array keys;
wl_array_init(&keys);
wl_keyboard_send_enter(handle->keyboard, serial,
surface->resource, &keys);
// TODO: send modifiers
}
// reinitialize the focus destroy events
wl_list_remove(
&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
wl_list_init(&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
wl_list_remove(
&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
wl_list_init(
&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
if (surface) {
wl_signal_add(&surface->signals.destroy,
&wlr_seat->keyboard_state.focus_surface_destroy_listener);
wl_resource_add_destroy_listener(surface->resource,
&wlr_seat->keyboard_state.focus_resource_destroy_listener);
wlr_seat->keyboard_state.focus_resource_destroy_listener.notify =
handle_keyboard_focus_resource_destroyed;
wlr_seat->keyboard_state.focus_surface_destroy_listener.notify =
handle_keyboard_focus_surface_destroyed;
}
wlr_seat->keyboard_state.focused_handle = handle;
wlr_seat->keyboard_state.focused_surface = surface;
}
void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat) {
wlr_seat_keyboard_enter(wlr_seat, NULL);
}
static bool wlr_seat_keyboard_has_focus_resource(struct wlr_seat *wlr_seat) {
return wlr_seat->keyboard_state.focused_handle &&
wlr_seat->keyboard_state.focused_handle->keyboard;
}
uint32_t wlr_seat_keyboard_send_key(struct wlr_seat *wlr_seat, uint32_t time,
uint32_t key, uint32_t state) {
if (!wlr_seat_keyboard_has_focus_resource(wlr_seat)) {
return 0;
}
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_key(wlr_seat->keyboard_state.focused_handle->keyboard,
serial, time, key, state);
return serial;
}

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