Dominique Martinet
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701e147b9b
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libinput: remove useless get_context call
That function is literally just "return event->device->seat->libinput"
We do not use context, so do not fetch it.
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7 years ago |
Drew DeVault
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c95a108d2f
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Update libinput backend with new state design
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7 years ago |
Dominique Martinet
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3e2cb5b5cf
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libinput: fix segfault when handling non-wlr device removal
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7 years ago |
Dominique Martinet
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be3a0ad065
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libinput backend: fill in handle_device_removed
And fix input_remove_notify accordingly
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7 years ago |
Dominique Martinet
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c42674bc25
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Fix libinput destroy for devices with multiple capabilities
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7 years ago |
Dominique Martinet
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0354aaeff2
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Complete a few destroy functions
This adds missing free calls for:
- drm outputs
- libinput backend in general
- final udev free
- output mode state
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7 years ago |
Scott Anderson
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cb4d50e22c
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Changed header paths.
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7 years ago |
Drew DeVault
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f4453d104d
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Reorganize wlr-common
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8 years ago |
Drew DeVault
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fd91244e83
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Update everyone to use new headers
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8 years ago |
Drew DeVault
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ecb04afcad
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Implement tablet pads
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8 years ago |
Drew DeVault
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4a9966b1a4
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Implement wlr_tablet_tool
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8 years ago |
Drew DeVault
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3f24f8a1be
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Flesh out touch events and add demo
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8 years ago |
Drew DeVault
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d6905f86cb
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Allocate wlr_touch devices
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8 years ago |
Drew DeVault
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a63230e59c
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Implement libinput wlr_pointer
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8 years ago |
Drew DeVault
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508d135de7
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Only allocate device state when it will be used
This design also avoids double frees in the future when we're creating
several wlr_input_devices from one libinput_device.
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8 years ago |
Drew DeVault
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7a5f35b5bb
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Reassign ownership of libinput handle
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8 years ago |
Drew DeVault
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f479b7c8c7
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Split keyboard code out into its own file
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8 years ago |
Drew DeVault
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59ceaf507e
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Handle key presses
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8 years ago |
Drew DeVault
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0e75d157f5
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Initialize keyboards from libinput
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8 years ago |