Fix libinput destroy for devices with multiple capabilities

master
Dominique Martinet 7 years ago
parent ce65a0c138
commit c42674bc25

@ -81,15 +81,15 @@ static void wlr_libinput_backend_destroy(struct wlr_backend_state *state) {
if (!state) {
return;
}
for (size_t i = 0; i < state->devices->length; i++) {
struct wlr_input_device *wlr_device = state->devices->items[i];
wlr_input_device_destroy(wlr_device);
list_t *wlr_devices = state->devices->items[i];
for (size_t j = 0; j < wlr_devices->length; j++) {
wlr_input_device_destroy(wlr_devices->items[j]);
}
list_free(wlr_devices);
}
list_free(state->devices);
libinput_unref(state->libinput);
free(state);
}

@ -24,11 +24,6 @@ struct wlr_input_device *get_appropriate_device(
}
static void wlr_libinput_device_destroy(struct wlr_input_device_state *state) {
list_t *devices = libinput_device_get_user_data(state->handle);
// devices themselves are freed in wlr_libinput_backend_destroy
// this list only has a part of the same elements so just free list
list_free(devices);
libinput_device_unref(state->handle);
free(state);
}
@ -51,7 +46,6 @@ static struct wlr_input_device *allocate_device(
type, &input_device_impl, devstate,
name, vendor, product);
list_add(devices, wlr_device);
list_add(state->devices, wlr_device);
return wlr_device;
}
@ -109,6 +103,7 @@ static void handle_device_added(struct wlr_backend_state *state,
if (devices->length > 0) {
libinput_device_set_user_data(device, devices);
list_add(state->devices, devices);
} else {
list_free(devices);
}

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