We cannot handle just one of the two being NULL later down the road
(e.g. divide by zero in matrix projection code),
just ignore any such configure request.
Found through static analysis
The test was done after dereferencing output in pointer_handle_enter,
just move it up one line.
No reason pointer_handle_leave would not need the check if enter needs
it, add it there.
Found through static analysis.
These operations are done in 32-bit arithmetics before being casted to 64-bit,
thus can overflow before the cast.
Casting early fixes the issue.
Found through static analysis
recvmsg(3) returns 0 if the connection partner has shut down its socket.
The communicate function considered 0 a successful message, though, and
keeps calling recvmsg(3) again and again.
Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.
Fixes#987
Updates the projection matrix for the cursor plane in the DRM backend,
when the cursor is set, so new cursor are uploaded with the correct
transformation.
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.
With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.