112 Commits (037710b1d42864ff1e681580e738c82b005bcbfb)

Author SHA1 Message Date
Simon Ser c94ab99ae2 render: rename wlr_renderer_get_formats
4 years ago
Simon Ser 49115e9d5d render: rename wlr_renderer_get_dmabuf_formats
4 years ago
Simon Ser 5d008d9030 render: introduce wlr_renderer_get_dmabuf_render_formats
4 years ago
Simon Ser 61612ecb36 render: remove wlr_renderer_format_supported
4 years ago
Simon Ser eb8360bda3 render: introduce wlr_renderer_get_drm_fd
4 years ago
Simon Ser 1245730ea2 render/gles2: fix y-inverted output when rendering to buffer
4 years ago
Simon Ser 6136fe87d1 render/gles2: implement wlr_renderer_bind_buffer
4 years ago
Simon Ser 1dbcfdaf81 render/gles2: remove gles2_procs
4 years ago
Simon Ser 62da61716f render/gles2: make push/pop debug functions take a wlr_renderer
4 years ago
Simon Ser 26af316b3b render/gles2: make wlr_gles2_texture_from_* private
4 years ago
Andri Yngvason e05a85327f render: gles2: Fix y-inversion in gles2_blit_dmabuf()
5 years ago
Simon Zeni 4a4da256dd render/gles2: use glGetAttribLocation instead of hardcoded indices
5 years ago
Simon Ser 315bf08733 render: add wlr_render_subtexture_with_matrix
5 years ago
Andri Yngvason 78d6eed6b3 render: Fix blit_dmabuf() breakage due to API change
5 years ago
Andri Yngvason b64a8a7f98 render: Add wlr_renderer_blit_dmabuf()
5 years ago
Simon Ser e91417ea8d render: stop making EGL context current in wlr_egl_init
5 years ago
Simon Ser 1edc42157b render/egl: introduce wlr_egl_unset_current
5 years ago
Simon Ser 5dc3a9c754 render/gles2: add wlr_gles2_renderer_check_ext
5 years ago
Simon Ser d10f8a98ec render: only expose linux-dmabuf if EGL extension is supported
5 years ago
Simon Ser 4a1015faff render/gles2: only call wlr_egl_bind_display if supported
5 years ago
Isaac Freund c682d97841 Return failure of wlr_renderer_init_wl_display()
5 years ago
Simon Ser 6d3f3b9300 render/gles2: unbind textures after use
5 years ago
Simon Ser 515679e4fe Refactor EGL/GL API loading
5 years ago
Ronan Pigott 5df606d8ab render/gles2: do not set GL_TEXTURE_MAG_FILTER
5 years ago
Drew DeVault 4c9423278a Introduce wlr_renderer_get_egl
5 years ago
Scott Anderson 85a2ee6d30 render/gles: Simplify textures a bit
5 years ago
Filip Sandborg 734c64a6cc render/gles2: fix calculation for partial gles2 pixel read (#1809)
5 years ago
Simon Ser 107a1789ea render/gles2: print GL_RENDERER
6 years ago
emersion e42178d03f
render: switch wlr_renderer to wlr_drm_format_set
6 years ago
emersion 5445d8aad0 meson: enable more compiler warnings
6 years ago
Timidger 9af0c5338f
Standardize the wlr_box input paramaters
6 years ago
emersion d592dcdedd
render/gles2: check for GL_OES_EGL_image_external
6 years ago
emersion 62d646f2b8
render/gles2: remove assumptions about supported formats
6 years ago
Mariusz Bialonczyk ad406db21c gles2: change context when it is not current
6 years ago
Drew DeVault b902c2bd7c Revert "Move side-effect out of assert statement"
7 years ago
Drew DeVault a0afedcd8f Move side-effect out of assert statement
7 years ago
emersion 7cbef15206
util: add wlr_ prefix to log symbols
7 years ago
emersion cc9b198f9e
render/gles2: ditch extra parens
7 years ago
emersion bf7560b7cd
screencopy: add capture_output_region support
7 years ago
emersion 2b9cbaddf3
screencopy: add support for frame flags
7 years ago
NeKit 6f29db1044 gles2 renderer: introduce struct wlr_gles2_tex_shader
7 years ago
NeKit de91c55ea9 Fix GLES2 renderer to use glGetUniformLocations locations
7 years ago
emersion 6b7a55aa3d
Merge pull request #1020 from emersion/remove-check-dmabuf
7 years ago
Genki Sky d1cf9acbd5 cleanup: Use void for zero-parameter functions
7 years ago
emersion 135721118a
render: remove wlr_renderer_check_import_dmabuf
7 years ago
emersion 28020ff577
Only allow one modifier per DMA-BUF, split attributes struct in render/
7 years ago
emersion 41130fe54b
render: bind wl_drm in renderer
7 years ago
Ilia Bozhinov 47ffd0e184 gles2: pre-multiply alpha and fix blending function
7 years ago
emersion 71ca45e2c0
Make sure we don't use others' prefixes
7 years ago
emersion 1b802d9251
Make wlr_renderer_scissor take normal coords instead of upside-down ones
7 years ago