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@ -2,11 +2,14 @@
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#include <drm_fourcc.h>
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#include <stdlib.h>
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#include <wlr/util/log.h>
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#include <wlr/render/color.h>
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#include "render/color.h"
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#include "render/vulkan.h"
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#include "types/wlr_matrix.h"
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static const struct wlr_render_pass_impl render_pass_impl;
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static const struct wlr_addon_interface vk_color_transform_impl;
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static struct wlr_vk_render_pass *get_render_pass(struct wlr_render_pass *wlr_pass) {
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assert(wlr_pass->impl == &render_pass_impl);
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@ -14,6 +17,16 @@ static struct wlr_vk_render_pass *get_render_pass(struct wlr_render_pass *wlr_pa
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return pass;
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}
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static struct wlr_vk_color_transform *get_color_transform(
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struct wlr_color_transform *c, struct wlr_vk_renderer *renderer) {
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struct wlr_addon *a = wlr_addon_find(&c->addons, renderer, &vk_color_transform_impl);
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if (!a) {
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return NULL;
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}
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struct wlr_vk_color_transform *transform = wl_container_of(a, transform, addon);
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return transform;
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}
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static void bind_pipeline(struct wlr_vk_render_pass *pass, VkPipeline pipeline) {
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if (pipeline == pass->bound_pipeline) {
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return;
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@ -103,21 +116,36 @@ static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
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.uv_off = { 0, 0 },
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.uv_size = { 1, 1 },
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};
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size_t dim = pass->color_transform ? pass->color_transform->lut3d.dim_len : 1;
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struct wlr_vk_frag_output_pcr_data frag_pcr_data = {
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.lut_3d_offset = 0.5f / 1,
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.lut_3d_scale = (float)(1 - 1) / 1,
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.lut_3d_offset = 0.5f / dim,
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.lut_3d_scale = (float)(dim - 1) / dim,
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};
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mat3_to_mat4(final_matrix, vert_pcr_data.mat4);
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if (pass->color_transform) {
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bind_pipeline(pass, render_buffer->plain.render_setup->output_pipe_lut3d);
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} else {
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bind_pipeline(pass, render_buffer->plain.render_setup->output_pipe_srgb);
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}
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vkCmdPushConstants(render_cb->vk, renderer->output_pipe_layout,
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VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
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vkCmdPushConstants(render_cb->vk, renderer->output_pipe_layout,
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VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data),
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sizeof(frag_pcr_data), &frag_pcr_data);
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VkDescriptorSet lut_ds;
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if (pass->color_transform && pass->color_transform->type == COLOR_TRANSFORM_LUT_3D) {
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struct wlr_vk_color_transform *transform =
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get_color_transform(pass->color_transform, renderer);
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assert(transform);
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lut_ds = transform->lut_3d.ds;
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} else {
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lut_ds = renderer->output_ds_lut3d_dummy;
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}
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VkDescriptorSet ds[] = {
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render_buffer->plain.blend_descriptor_set, // set 0
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renderer->output_ds_lut3d_dummy, // set 1
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lut_ds, // set 1
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};
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size_t ds_len = sizeof(ds) / sizeof(ds[0]);
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vkCmdBindDescriptorSets(render_cb->vk,
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@ -679,9 +707,247 @@ static const struct wlr_render_pass_impl render_pass_impl = {
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.add_texture = render_pass_add_texture,
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};
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void vk_color_transform_destroy(struct wlr_addon *addon) {
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struct wlr_vk_renderer *renderer = (struct wlr_vk_renderer *)addon->owner;
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struct wlr_vk_color_transform *transform = wl_container_of(addon, transform, addon);
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VkDevice dev = renderer->dev->dev;
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if (transform->lut_3d.image) {
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vkDestroyImage(dev, transform->lut_3d.image, NULL);
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vkDestroyImageView(dev, transform->lut_3d.image_view, NULL);
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vkFreeMemory(dev, transform->lut_3d.memory, NULL);
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vulkan_free_ds(renderer, transform->lut_3d.ds_pool, transform->lut_3d.ds);
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}
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wl_list_remove(&transform->link);
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wlr_addon_finish(&transform->addon);
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free(transform);
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}
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static bool create_3d_lut_image(struct wlr_vk_renderer *renderer,
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const struct wlr_color_transform_lut3d *lut_3d,
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VkImage *image, VkImageView *image_view,
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VkDeviceMemory *memory, VkDescriptorSet *ds,
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struct wlr_vk_descriptor_pool **ds_pool) {
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VkDevice dev = renderer->dev->dev;
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VkResult res;
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*image = VK_NULL_HANDLE;
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*memory = VK_NULL_HANDLE;
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*image_view = VK_NULL_HANDLE;
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*ds = VK_NULL_HANDLE;
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*ds_pool = NULL;
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// R32G32B32 is not a required Vulkan format
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// TODO: use it when available
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VkFormat format = VK_FORMAT_R32G32B32A32_SFLOAT;
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VkImageCreateInfo img_info = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
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.imageType = VK_IMAGE_TYPE_3D,
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.format = format,
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.mipLevels = 1,
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.arrayLayers = 1,
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.samples = VK_SAMPLE_COUNT_1_BIT,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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.extent = (VkExtent3D) { lut_3d->dim_len, lut_3d->dim_len, lut_3d->dim_len },
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.tiling = VK_IMAGE_TILING_OPTIMAL,
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.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT,
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};
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res = vkCreateImage(dev, &img_info, NULL, image);
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if (res != VK_SUCCESS) {
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wlr_vk_error("vkCreateImage failed", res);
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return NULL;
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}
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VkMemoryRequirements mem_reqs = {0};
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vkGetImageMemoryRequirements(dev, *image, &mem_reqs);
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int mem_type_index = vulkan_find_mem_type(renderer->dev,
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VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, mem_reqs.memoryTypeBits);
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if (mem_type_index == -1) {
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wlr_log(WLR_ERROR, "Failed to find suitable memory type");
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goto fail_image;
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}
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VkMemoryAllocateInfo mem_info = {
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.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
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.allocationSize = mem_reqs.size,
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.memoryTypeIndex = mem_type_index,
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};
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res = vkAllocateMemory(dev, &mem_info, NULL, memory);
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if (res != VK_SUCCESS) {
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wlr_vk_error("vkAllocateMemory failed", res);
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goto fail_image;
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}
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res = vkBindImageMemory(dev, *image, *memory, 0);
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if (res != VK_SUCCESS) {
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wlr_vk_error("vkBindMemory failed", res);
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goto fail_memory;
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}
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VkImageViewCreateInfo view_info = {
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.viewType = VK_IMAGE_VIEW_TYPE_3D,
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.format = format,
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.components.r = VK_COMPONENT_SWIZZLE_IDENTITY,
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.components.g = VK_COMPONENT_SWIZZLE_IDENTITY,
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.components.b = VK_COMPONENT_SWIZZLE_IDENTITY,
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.components.a = VK_COMPONENT_SWIZZLE_IDENTITY,
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.subresourceRange = (VkImageSubresourceRange) {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = 0,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1,
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},
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.image = *image,
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};
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res = vkCreateImageView(dev, &view_info, NULL, image_view);
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if (res != VK_SUCCESS) {
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wlr_vk_error("vkCreateImageView failed", res);
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goto fail_image;
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}
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size_t bytes_per_block = 4 * sizeof(float);
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size_t size = lut_3d->dim_len * lut_3d->dim_len * lut_3d->dim_len * bytes_per_block;
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struct wlr_vk_buffer_span span = vulkan_get_stage_span(renderer,
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size, bytes_per_block);
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if (!span.buffer || span.alloc.size != size) {
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wlr_log(WLR_ERROR, "Failed to retrieve staging buffer");
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goto fail_imageview;
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}
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void *data;
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res = vkMapMemory(dev, span.buffer->memory, span.alloc.start, size, 0, &data);
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if (res != VK_SUCCESS) {
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wlr_vk_error("vkMapMemory", res);
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goto fail_imageview;
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}
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float *dst = data;
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size_t dim_len = lut_3d->dim_len;
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for (size_t b_index = 0; b_index < dim_len; b_index++) {
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for (size_t g_index = 0; g_index < dim_len; g_index++) {
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for (size_t r_index = 0; r_index < dim_len; r_index++) {
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size_t sample_index = r_index + dim_len * g_index + dim_len * dim_len * b_index;
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size_t src_offset = 3 * sample_index;
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size_t dst_offset = 4 * sample_index;
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dst[dst_offset] = lut_3d->lut_3d[src_offset];
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dst[dst_offset + 1] = lut_3d->lut_3d[src_offset + 1];
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dst[dst_offset + 2] = lut_3d->lut_3d[src_offset + 2];
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dst[dst_offset + 3] = 1.0;
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}
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}
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}
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vkUnmapMemory(dev, span.buffer->memory);
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VkCommandBuffer cb = vulkan_record_stage_cb(renderer);
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vulkan_change_layout(cb, *image,
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VK_IMAGE_LAYOUT_UNDEFINED, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT);
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VkBufferImageCopy copy = {
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.bufferOffset = span.alloc.start,
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.imageExtent.width = lut_3d->dim_len,
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.imageExtent.height = lut_3d->dim_len,
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.imageExtent.depth = lut_3d->dim_len,
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.imageSubresource.layerCount = 1,
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.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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};
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vkCmdCopyBufferToImage(cb, span.buffer->buffer, *image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©);
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vulkan_change_layout(cb, *image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_ACCESS_TRANSFER_WRITE_BIT,
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VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_ACCESS_SHADER_READ_BIT);
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*ds_pool = vulkan_alloc_texture_ds(renderer,
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renderer->output_ds_lut3d_layout, ds);
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if (!*ds_pool) {
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wlr_log(WLR_ERROR, "Failed to allocate descriptor");
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goto fail_imageview;
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}
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VkDescriptorImageInfo ds_img_info = {
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.imageView = *image_view,
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.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
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};
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VkWriteDescriptorSet ds_write = {
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.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
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.descriptorCount = 1,
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.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
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.dstSet = *ds,
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.pImageInfo = &ds_img_info,
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};
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vkUpdateDescriptorSets(dev, 1, &ds_write, 0, NULL);
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return true;
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fail_imageview:
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vkDestroyImageView(dev, *image_view, NULL);
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fail_memory:
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vkFreeMemory(dev, *memory, NULL);
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fail_image:
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vkDestroyImage(dev, *image, NULL);
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return false;
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}
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static struct wlr_vk_color_transform *vk_color_transform_create(
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struct wlr_vk_renderer *renderer, struct wlr_color_transform *transform) {
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struct wlr_vk_color_transform *vk_transform =
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calloc(1, sizeof(*vk_transform));
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if (!vk_transform) {
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return NULL;
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}
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if (transform->type == COLOR_TRANSFORM_LUT_3D) {
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if (!create_3d_lut_image(renderer, &transform->lut3d,
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&vk_transform->lut_3d.image,
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&vk_transform->lut_3d.image_view,
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&vk_transform->lut_3d.memory,
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&vk_transform->lut_3d.ds,
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&vk_transform->lut_3d.ds_pool)) {
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free(vk_transform);
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return NULL;
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}
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}
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wlr_addon_init(&vk_transform->addon, &transform->addons,
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renderer, &vk_color_transform_impl);
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wl_list_insert(&renderer->color_transforms, &vk_transform->link);
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return vk_transform;
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}
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static const struct wlr_addon_interface vk_color_transform_impl = {
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"vk_color_transform",
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.destroy = vk_color_transform_destroy,
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};
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struct wlr_vk_render_pass *vulkan_begin_render_pass(struct wlr_vk_renderer *renderer,
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struct wlr_vk_render_buffer *buffer) {
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|
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bool using_srgb_pathway = buffer->srgb.framebuffer != VK_NULL_HANDLE;
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|
struct wlr_vk_render_buffer *buffer, const struct wlr_buffer_pass_options *options) {
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|
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bool using_srgb_pathway;
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|
|
if (options != NULL && options->color_transform != NULL) {
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|
using_srgb_pathway = false;
|
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|
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|
|
if (!get_color_transform(options->color_transform, renderer)) {
|
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|
|
/* Try to create a new color transform */
|
|
|
|
|
if (!vk_color_transform_create(renderer, options->color_transform)) {
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|
|
|
wlr_log(WLR_ERROR, "Failed to create color transform");
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
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|
|
}
|
|
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|
|
} else {
|
|
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|
|
// Use srgb pathway if it is the default/has already been set up
|
|
|
|
|
using_srgb_pathway = buffer->srgb.framebuffer != VK_NULL_HANDLE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!using_srgb_pathway && !buffer->plain.image_view) {
|
|
|
|
|
struct wlr_dmabuf_attributes attribs;
|
|
|
|
@ -700,6 +966,10 @@ struct wlr_vk_render_pass *vulkan_begin_render_pass(struct wlr_vk_renderer *rend
|
|
|
|
|
wlr_render_pass_init(&pass->base, &render_pass_impl);
|
|
|
|
|
pass->renderer = renderer;
|
|
|
|
|
pass->srgb_pathway = using_srgb_pathway;
|
|
|
|
|
if (options != NULL && options->color_transform != NULL) {
|
|
|
|
|
wlr_color_transform_ref(options->color_transform);
|
|
|
|
|
pass->color_transform = options->color_transform;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
rect_union_init(&pass->updated_region);
|
|
|
|
|
|
|
|
|
|