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@ -594,7 +594,8 @@ static void keyboard_drag_key(struct wlr_seat_keyboard_grab *grab,
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// no keyboard input during drags
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}
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static void keyboard_drag_modifiers(struct wlr_seat_keyboard_grab *grab) {
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static void keyboard_drag_modifiers(struct wlr_seat_keyboard_grab *grab,
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struct wlr_keyboard_modifiers *modifiers) {
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//struct wlr_keyboard *keyboard = grab->seat->keyboard_state.keyboard;
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// TODO change the dnd action based on what modifier is pressed on the
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// keyboard
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