wlr_surface: clear/fini buffers when appropriate

master
Dominique Martinet 7 years ago
parent f24b3df980
commit fc1a851415

@ -230,6 +230,7 @@ static void surface_commit(struct wl_client *client,
&buffer_damage, surface->current.width, surface->current.height); &buffer_damage, surface->current.width, surface->current.height);
pixman_region32_union(&surface->current.buffer_damage, pixman_region32_union(&surface->current.buffer_damage,
&surface->current.buffer_damage, &buffer_damage); &surface->current.buffer_damage, &buffer_damage);
pixman_region32_fini(&buffer_damage);
pixman_region32_intersect_rect(&surface->current.buffer_damage, pixman_region32_intersect_rect(&surface->current.buffer_damage,
&surface->current.buffer_damage, 0, 0, &surface->current.buffer_damage, 0, 0,
@ -237,6 +238,7 @@ static void surface_commit(struct wl_client *client,
pixman_region32_clear(&surface->pending.surface_damage); pixman_region32_clear(&surface->pending.surface_damage);
pixman_region32_clear(&surface->pending.buffer_damage); pixman_region32_clear(&surface->pending.buffer_damage);
pixman_region32_clear(&surface->pending.opaque);
} }
// TODO: Commit other changes // TODO: Commit other changes

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