wlr-seat: return serial from touch down interface

master
Tony Crisci 7 years ago
parent 4434be835d
commit fb18e345a6

@ -72,7 +72,7 @@ struct wlr_keyboard_grab_interface {
struct wlr_seat_touch_grab;
struct wlr_touch_grab_interface {
void (*down)(struct wlr_seat_touch_grab *grab, uint32_t time,
uint32_t (*down)(struct wlr_seat_touch_grab *grab, uint32_t time,
struct wlr_touch_point *point);
void (*up)(struct wlr_seat_touch_grab *grab, uint32_t time,
struct wlr_touch_point *point);
@ -422,7 +422,7 @@ struct wlr_touch_point *wlr_seat_touch_get_point(struct wlr_seat *seat,
* Notify the seat of a touch down on the given surface. Defers to any grab of
* the touch device.
*/
void wlr_seat_touch_notify_down(struct wlr_seat *seat,
uint32_t wlr_seat_touch_notify_down(struct wlr_seat *seat,
struct wlr_surface *surface, uint32_t time, int32_t touch_id, double sx,
double sy);
@ -465,7 +465,7 @@ void wlr_seat_touch_point_clear_focus(struct wlr_seat *seat, uint32_t time,
* Coordinates are surface-local. Compositors should use
* `wlr_seat_touch_notify_down()` to respect any grabs of the touch device.
*/
void wlr_seat_touch_send_down(struct wlr_seat *seat,
uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat,
struct wlr_surface *surface, uint32_t time, int32_t touch_id, double sx,
double sy);

@ -234,12 +234,13 @@ void roots_cursor_handle_touch_down(struct roots_cursor *cursor,
double sx, sy;
view_at(desktop, lx, ly, &surface, &sx, &sy);
uint32_t serial = 0;
if (surface) {
wlr_seat_touch_notify_down(cursor->seat->seat, surface,
serial = wlr_seat_touch_notify_down(cursor->seat->seat, surface,
event->time_msec, event->slot, sx, sy);
}
if (wlr_seat_touch_num_points(cursor->seat->seat) == 1) {
if (serial && wlr_seat_touch_num_points(cursor->seat->seat) == 1) {
cursor->seat->touch_id = event->slot;
cursor->seat->touch_x = lx;
cursor->seat->touch_y = ly;

@ -526,9 +526,10 @@ wlr_pointer_grab_interface wlr_data_device_pointer_drag_interface = {
.cancel = pointer_drag_cancel,
};
static void touch_drag_down(struct wlr_seat_touch_grab *grab,
uint32_t touch_drag_down(struct wlr_seat_touch_grab *grab,
uint32_t time, struct wlr_touch_point *point) {
// eat the event
return 0;
}
static void touch_drag_up(struct wlr_seat_touch_grab *grab, uint32_t time,

@ -300,10 +300,10 @@ static const struct wlr_keyboard_grab_interface default_keyboard_grab_impl = {
.cancel = default_keyboard_cancel,
};
static void default_touch_down(struct wlr_seat_touch_grab *grab, uint32_t time,
static uint32_t default_touch_down(struct wlr_seat_touch_grab *grab, uint32_t time,
struct wlr_touch_point *point) {
wlr_seat_touch_send_down(grab->seat, point->surface, time, point->touch_id,
point->sx, point->sy);
return wlr_seat_touch_send_down(grab->seat, point->surface, time,
point->touch_id, point->sx, point->sy);
}
static void default_touch_up(struct wlr_seat_touch_grab *grab, uint32_t time,
@ -658,7 +658,7 @@ uint32_t wlr_seat_pointer_notify_button(struct wlr_seat *wlr_seat,
struct wlr_seat_pointer_grab *grab = wlr_seat->pointer_state.grab;
uint32_t serial = grab->interface->button(grab, time, button, state);
if (wlr_seat->pointer_state.button_count == 1) {
if (serial && wlr_seat->pointer_state.button_count == 1) {
wlr_seat->pointer_state.grab_serial = serial;
}
@ -989,7 +989,7 @@ struct wlr_touch_point *wlr_seat_touch_get_point(
return NULL;
}
void wlr_seat_touch_notify_down(struct wlr_seat *seat,
uint32_t wlr_seat_touch_notify_down(struct wlr_seat *seat,
struct wlr_surface *surface, uint32_t time, int32_t touch_id, double sx,
double sy) {
clock_gettime(CLOCK_MONOTONIC, &seat->last_event);
@ -998,15 +998,17 @@ void wlr_seat_touch_notify_down(struct wlr_seat *seat,
touch_point_create(seat, touch_id, surface, sx, sy);
if (!point) {
wlr_log(L_ERROR, "could not create touch point");
return;
return 0;
}
grab->interface->down(grab, time, point);
uint32_t serial = grab->interface->down(grab, time, point);
if (wl_list_length(&seat->touch_state.touch_points) == 1) {
seat->touch_state.grab_serial = wl_display_get_serial(seat->display);
if (serial && wlr_seat_touch_num_points(seat) == 1) {
seat->touch_state.grab_serial = serial;
seat->touch_state.grab_id = touch_id;
}
return serial;
}
void wlr_seat_touch_notify_up(struct wlr_seat *seat, uint32_t time,
@ -1100,19 +1102,21 @@ void wlr_seat_touch_point_clear_focus(struct wlr_seat *seat, uint32_t time,
touch_point_clear_focus(point);
}
void wlr_seat_touch_send_down(struct wlr_seat *seat,
uint32_t wlr_seat_touch_send_down(struct wlr_seat *seat,
struct wlr_surface *surface, uint32_t time, int32_t touch_id, double sx,
double sy) {
struct wlr_touch_point *point = wlr_seat_touch_get_point(seat, touch_id);
if (!point) {
wlr_log(L_ERROR, "got touch down for unknown touch point");
return;
return 0;
}
uint32_t serial = wl_display_next_serial(seat->display);
wl_touch_send_down(point->client->touch, serial, time, surface->resource,
touch_id, wl_fixed_from_double(sx), wl_fixed_from_double(sy));
wl_touch_send_frame(point->client->touch);
return serial;
}
void wlr_seat_touch_send_up(struct wlr_seat *seat, uint32_t time, int32_t touch_id) {

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