seat: remove unused keyboard focus_change event

master
emersion 6 years ago
parent d98181dab8
commit fadbdcd13c

@ -148,7 +148,7 @@ struct wlr_seat_pointer_state {
struct wl_listener surface_destroy; struct wl_listener surface_destroy;
struct { struct {
struct wl_signal focus_change; struct wl_signal focus_change; // wlr_seat_pointer_focus_change_event
} events; } events;
}; };
@ -168,10 +168,6 @@ struct wlr_seat_keyboard_state {
struct wlr_seat_keyboard_grab *grab; struct wlr_seat_keyboard_grab *grab;
struct wlr_seat_keyboard_grab *default_grab; struct wlr_seat_keyboard_grab *default_grab;
struct {
struct wl_signal focus_change;
} events;
}; };
struct wlr_seat_touch_state { struct wlr_seat_touch_state {
@ -252,14 +248,6 @@ struct wlr_seat_pointer_focus_change_event {
double sx, sy; double sx, sy;
}; };
struct wlr_seat_keyboard_focus_change_event {
struct wlr_seat *seat;
struct wlr_surface *old_surface, *new_surface;
size_t num_keycodes;
uint32_t *keycodes;
struct wlr_keyboard_modifiers *modifiers;
};
/** /**
* Allocates a new wlr_seat and adds a wl_seat global to the display. * Allocates a new wlr_seat and adds a wl_seat global to the display.
*/ */

@ -243,8 +243,6 @@ struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
seat->keyboard_state.seat = seat; seat->keyboard_state.seat = seat;
wl_list_init(&seat->keyboard_state.surface_destroy.link); wl_list_init(&seat->keyboard_state.surface_destroy.link);
wl_signal_init(&seat->keyboard_state.events.focus_change);
// touch state // touch state
struct wlr_seat_touch_grab *touch_grab = struct wlr_seat_touch_grab *touch_grab =
calloc(1, sizeof(struct wlr_seat_touch_grab)); calloc(1, sizeof(struct wlr_seat_touch_grab));

@ -291,16 +291,6 @@ void wlr_seat_keyboard_enter(struct wlr_seat *seat,
// as it targets seat->keyboard_state.focused_client // as it targets seat->keyboard_state.focused_client
wlr_seat_keyboard_send_modifiers(seat, modifiers); wlr_seat_keyboard_send_modifiers(seat, modifiers);
} }
struct wlr_seat_keyboard_focus_change_event event = {
.seat = seat,
.new_surface = surface,
.old_surface = focused_surface,
.num_keycodes = num_keycodes,
.keycodes = keycodes,
.modifiers = modifiers,
};
wlr_signal_emit_safe(&seat->keyboard_state.events.focus_change, &event);
} }
void wlr_seat_keyboard_notify_enter(struct wlr_seat *seat, void wlr_seat_keyboard_notify_enter(struct wlr_seat *seat,

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