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@ -10,9 +10,7 @@
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/interfaces/wlr_output.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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#include <GLES2/gl2.h>
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#include <wlr/render/matrix.h>
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#include <wlr/render/matrix.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render.h>
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#include <wlr/render.h>
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#include <wlr/util/region.h>
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#include <wlr/util/region.h>
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@ -332,6 +330,9 @@ bool wlr_output_make_current(struct wlr_output *output, int *buffer_age) {
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}
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}
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static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
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static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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assert(renderer);
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struct wlr_box box = {
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struct wlr_box box = {
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.x = rect->x1,
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.x = rect->x1,
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.y = rect->y1,
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.y = rect->y1,
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@ -348,7 +349,7 @@ static void output_scissor(struct wlr_output *output, pixman_box32_t *rect) {
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WL_OUTPUT_TRANSFORM_FLIPPED_180);
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WL_OUTPUT_TRANSFORM_FLIPPED_180);
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wlr_box_transform(&box, transform, ow, oh, &box);
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wlr_box_transform(&box, transform, ow, oh, &box);
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glScissor(box.x, box.y, box.width, box.height);
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wlr_renderer_scissor(renderer, &box);
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}
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}
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static void output_fullscreen_surface_get_box(struct wlr_output *output,
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static void output_fullscreen_surface_get_box(struct wlr_output *output,
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@ -368,13 +369,11 @@ static void output_fullscreen_surface_get_box(struct wlr_output *output,
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static void output_fullscreen_surface_render(struct wlr_output *output,
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static void output_fullscreen_surface_render(struct wlr_output *output,
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struct wlr_surface *surface, const struct timespec *when,
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struct wlr_surface *surface, const struct timespec *when,
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pixman_region32_t *damage) {
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pixman_region32_t *damage) {
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glViewport(0, 0, output->width, output->height);
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struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
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glEnable(GL_BLEND);
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assert(renderer);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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if (!wlr_surface_has_buffer(surface)) {
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if (!wlr_surface_has_buffer(surface)) {
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glClearColor(0, 0, 0, 0);
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wlr_renderer_clear(renderer, &(float[]){0, 0, 0, 0});
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glClear(GL_COLOR_BUFFER_BIT);
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return;
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return;
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}
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}
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@ -389,14 +388,12 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
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int nrects;
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
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pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
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glEnable(GL_SCISSOR_TEST);
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for (int i = 0; i < nrects; ++i) {
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for (int i = 0; i < nrects; ++i) {
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output_scissor(output, &rects[i]);
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output_scissor(output, &rects[i]);
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glClearColor(0, 0, 0, 0);
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wlr_renderer_clear(renderer, &(float[]){0, 0, 0, 0});
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glClear(GL_COLOR_BUFFER_BIT);
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wlr_render_with_matrix(surface->renderer, surface->texture, &matrix);
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wlr_render_with_matrix(surface->renderer, surface->texture, &matrix);
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}
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}
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glDisable(GL_SCISSOR_TEST);
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wlr_renderer_scissor(renderer, NULL);
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wlr_surface_send_frame_done(surface, when);
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wlr_surface_send_frame_done(surface, when);
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}
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}
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@ -419,14 +416,15 @@ static void output_cursor_get_box(struct wlr_output_cursor *cursor,
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static void output_cursor_render(struct wlr_output_cursor *cursor,
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static void output_cursor_render(struct wlr_output_cursor *cursor,
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const struct timespec *when, pixman_region32_t *damage) {
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const struct timespec *when, pixman_region32_t *damage) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(cursor->output->backend);
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assert(renderer);
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struct wlr_texture *texture = cursor->texture;
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struct wlr_texture *texture = cursor->texture;
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struct wlr_renderer *renderer = cursor->renderer;
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if (cursor->surface != NULL) {
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if (cursor->surface != NULL) {
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texture = cursor->surface->texture;
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texture = cursor->surface->texture;
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renderer = cursor->surface->renderer;
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}
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}
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if (texture == NULL) {
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if (texture == NULL || renderer == NULL) {
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return;
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return;
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}
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}
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@ -442,22 +440,17 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
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goto surface_damage_finish;
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goto surface_damage_finish;
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}
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}
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glViewport(0, 0, cursor->output->width, cursor->output->height);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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float matrix[16];
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float matrix[16];
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wlr_matrix_project_box(&matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
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wlr_matrix_project_box(&matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
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&cursor->output->transform_matrix);
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&cursor->output->transform_matrix);
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int nrects;
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
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pixman_box32_t *rects = pixman_region32_rectangles(&surface_damage, &nrects);
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glEnable(GL_SCISSOR_TEST);
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for (int i = 0; i < nrects; ++i) {
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for (int i = 0; i < nrects; ++i) {
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output_scissor(cursor->output, &rects[i]);
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output_scissor(cursor->output, &rects[i]);
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wlr_render_with_matrix(renderer, texture, &matrix);
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wlr_render_with_matrix(renderer, texture, &matrix);
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}
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}
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glDisable(GL_SCISSOR_TEST);
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wlr_renderer_scissor(renderer, NULL);
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if (cursor->surface != NULL) {
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if (cursor->surface != NULL) {
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wlr_surface_send_frame_done(cursor->surface, when);
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wlr_surface_send_frame_done(cursor->surface, when);
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@ -672,6 +665,10 @@ static void output_cursor_reset(struct wlr_output_cursor *cursor) {
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bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
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bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
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const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
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const uint8_t *pixels, int32_t stride, uint32_t width, uint32_t height,
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int32_t hotspot_x, int32_t hotspot_y) {
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int32_t hotspot_x, int32_t hotspot_y) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(cursor->output->backend);
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assert(renderer);
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output_cursor_reset(cursor);
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output_cursor_reset(cursor);
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cursor->width = width;
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cursor->width = width;
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@ -701,15 +698,8 @@ bool wlr_output_cursor_set_image(struct wlr_output_cursor *cursor,
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return true;
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return true;
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}
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}
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if (cursor->renderer == NULL) {
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cursor->renderer = wlr_gles2_renderer_create(cursor->output->backend);
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if (cursor->renderer == NULL) {
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return false;
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}
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}
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if (cursor->texture == NULL) {
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if (cursor->texture == NULL) {
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cursor->texture = wlr_render_texture_create(cursor->renderer);
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cursor->texture = wlr_render_texture_create(renderer);
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if (cursor->texture == NULL) {
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if (cursor->texture == NULL) {
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return false;
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return false;
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}
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}
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@ -899,9 +889,6 @@ void wlr_output_cursor_destroy(struct wlr_output_cursor *cursor) {
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if (cursor->texture != NULL) {
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if (cursor->texture != NULL) {
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wlr_texture_destroy(cursor->texture);
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wlr_texture_destroy(cursor->texture);
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}
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}
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if (cursor->renderer != NULL) {
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wlr_renderer_destroy(cursor->renderer);
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}
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wl_list_remove(&cursor->link);
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wl_list_remove(&cursor->link);
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free(cursor);
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free(cursor);
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}
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}
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