Merge pull request #1007 from emersion/xdg-toplevel-tiled

xdg-shell: add wlr_xdg_toplevel_set_tiled
master
Drew DeVault 7 years ago committed by GitHub
commit f95bd1facf
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@ -86,6 +86,7 @@ enum wlr_xdg_surface_role {
struct wlr_xdg_toplevel_state {
bool maximized, fullscreen, resizing, activated;
uint32_t tiled; // enum wlr_edges
uint32_t width, height;
uint32_t max_width, max_height;
uint32_t min_width, min_height;
@ -246,6 +247,14 @@ uint32_t wlr_xdg_toplevel_set_fullscreen(struct wlr_xdg_surface *surface,
uint32_t wlr_xdg_toplevel_set_resizing(struct wlr_xdg_surface *surface,
bool resizing);
/**
* Request that this toplevel surface consider itself in a tiled layout and some
* edges are adjacent to another part of the tiling grid. `tiled_edges` is a
* bitfield of `enum wlr_edges`. Returns the associated configure serial.
*/
uint32_t wlr_xdg_toplevel_set_tiled(struct wlr_xdg_surface *surface,
uint32_t tiled_edges);
/**
* Request that this xdg surface closes.
*/

@ -3,7 +3,7 @@
#include "types/wlr_xdg_shell.h"
#include "util/signal.h"
#define WM_BASE_VERSION 1
#define WM_BASE_VERSION 2
static const struct xdg_wm_base_interface xdg_shell_impl;

@ -3,6 +3,7 @@
#include <stdlib.h>
#include <string.h>
#include <wlr/util/log.h>
#include <wlr/util/edges.h>
#include "types/wlr_xdg_shell.h"
#include "util/signal.h"
@ -20,6 +21,8 @@ void handle_xdg_toplevel_ack_configure(
configure->toplevel_state->resizing;
surface->toplevel->current.activated =
configure->toplevel_state->activated;
surface->toplevel->current.tiled =
configure->toplevel_state->tiled;
}
bool compare_xdg_surface_toplevel_state(struct wlr_xdg_toplevel *state) {
@ -58,6 +61,9 @@ bool compare_xdg_surface_toplevel_state(struct wlr_xdg_toplevel *state) {
if (state->server_pending.resizing != configured.state.resizing) {
return false;
}
if (state->server_pending.tiled != configured.state.tiled) {
return false;
}
if (state->server_pending.width == configured.width &&
state->server_pending.height == configured.height) {
@ -83,11 +89,10 @@ void send_xdg_toplevel_configure(struct wlr_xdg_surface *surface,
}
*configure->toplevel_state = surface->toplevel->server_pending;
uint32_t *s;
struct wl_array states;
wl_array_init(&states);
if (surface->toplevel->server_pending.maximized) {
s = wl_array_add(&states, sizeof(uint32_t));
uint32_t *s = wl_array_add(&states, sizeof(uint32_t));
if (!s) {
wlr_log(L_ERROR, "Could not allocate state for maximized xdg_toplevel");
goto error_out;
@ -95,7 +100,7 @@ void send_xdg_toplevel_configure(struct wlr_xdg_surface *surface,
*s = XDG_TOPLEVEL_STATE_MAXIMIZED;
}
if (surface->toplevel->server_pending.fullscreen) {
s = wl_array_add(&states, sizeof(uint32_t));
uint32_t *s = wl_array_add(&states, sizeof(uint32_t));
if (!s) {
wlr_log(L_ERROR, "Could not allocate state for fullscreen xdg_toplevel");
goto error_out;
@ -103,7 +108,7 @@ void send_xdg_toplevel_configure(struct wlr_xdg_surface *surface,
*s = XDG_TOPLEVEL_STATE_FULLSCREEN;
}
if (surface->toplevel->server_pending.resizing) {
s = wl_array_add(&states, sizeof(uint32_t));
uint32_t *s = wl_array_add(&states, sizeof(uint32_t));
if (!s) {
wlr_log(L_ERROR, "Could not allocate state for resizing xdg_toplevel");
goto error_out;
@ -111,13 +116,52 @@ void send_xdg_toplevel_configure(struct wlr_xdg_surface *surface,
*s = XDG_TOPLEVEL_STATE_RESIZING;
}
if (surface->toplevel->server_pending.activated) {
s = wl_array_add(&states, sizeof(uint32_t));
uint32_t *s = wl_array_add(&states, sizeof(uint32_t));
if (!s) {
wlr_log(L_ERROR, "Could not allocate state for activated xdg_toplevel");
goto error_out;
}
*s = XDG_TOPLEVEL_STATE_ACTIVATED;
}
if (surface->toplevel->server_pending.tiled) {
if (wl_resource_get_version(surface->resource) >=
XDG_TOPLEVEL_STATE_TILED_LEFT_SINCE_VERSION) {
const struct {
enum wlr_edges edge;
enum xdg_toplevel_state state;
} tiled[] = {
{ WLR_EDGE_LEFT, XDG_TOPLEVEL_STATE_TILED_LEFT },
{ WLR_EDGE_RIGHT, XDG_TOPLEVEL_STATE_TILED_RIGHT },
{ WLR_EDGE_TOP, XDG_TOPLEVEL_STATE_TILED_TOP },
{ WLR_EDGE_BOTTOM, XDG_TOPLEVEL_STATE_TILED_BOTTOM },
};
for (size_t i = 0; i < sizeof(tiled)/sizeof(tiled[0]); ++i) {
if ((surface->toplevel->server_pending.tiled &
tiled[i].edge) == 0) {
continue;
}
uint32_t *s = wl_array_add(&states, sizeof(uint32_t));
if (!s) {
wlr_log(L_ERROR,
"Could not allocate state for tiled xdg_toplevel");
goto error_out;
}
*s = tiled[i].state;
}
} else if (!surface->toplevel->server_pending.maximized) {
// This version doesn't support tiling, best we can do is make the
// toplevel maximized
uint32_t *s = wl_array_add(&states, sizeof(uint32_t));
if (!s) {
wlr_log(L_ERROR,
"Could not allocate state for maximized xdg_toplevel");
goto error_out;
}
*s = XDG_TOPLEVEL_STATE_MAXIMIZED;
}
}
uint32_t width = surface->toplevel->server_pending.width;
uint32_t height = surface->toplevel->server_pending.height;
@ -479,3 +523,11 @@ uint32_t wlr_xdg_toplevel_set_resizing(struct wlr_xdg_surface *surface,
return schedule_xdg_surface_configure(surface);
}
uint32_t wlr_xdg_toplevel_set_tiled(struct wlr_xdg_surface *surface,
uint32_t tiled) {
assert(surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL);
surface->toplevel->server_pending.tiled = tiled;
return schedule_xdg_surface_configure(surface);
}

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