backend/x11: correctly destroy input devices

master
emersion 7 years ago
parent 79da4c175e
commit f8e0a03451
No known key found for this signature in database
GPG Key ID: 0FDE7BE0E88F5E48

@ -317,12 +317,12 @@ struct wlr_backend *wlr_x11_backend_create(struct wl_display *display,
wlr_input_device_init(&x11->keyboard_dev, WLR_INPUT_DEVICE_KEYBOARD,
&input_device_impl, "X11 keyboard", 0, 0);
wlr_keyboard_init(&x11->keyboard, NULL);
wlr_keyboard_init(&x11->keyboard, &keyboard_impl);
x11->keyboard_dev.keyboard = &x11->keyboard;
wlr_input_device_init(&x11->pointer_dev, WLR_INPUT_DEVICE_POINTER,
&input_device_impl, "X11 pointer", 0, 0);
wlr_pointer_init(&x11->pointer, NULL);
wlr_pointer_init(&x11->pointer, &pointer_impl);
x11->pointer_dev.pointer = &x11->pointer;
x11->display_destroy.notify = handle_display_destroy;

@ -136,7 +136,29 @@ void handle_x11_input_event(struct wlr_x11_backend *x11,
}
}
const struct wlr_input_device_impl input_device_impl = { 0 };
static void input_device_destroy(struct wlr_input_device *wlr_device) {
// Don't free the input device, it's on the stack
}
const struct wlr_input_device_impl input_device_impl = {
.destroy = input_device_destroy,
};
static void keyboard_destroy(struct wlr_keyboard *wlr_keyboard) {
// Don't free the keyboard, it's on the stack
}
const struct wlr_keyboard_impl keyboard_impl = {
.destroy = keyboard_destroy,
};
static void pointer_destroy(struct wlr_pointer *wlr_pointer) {
// Don't free the pointer, it's on the stack
}
const struct wlr_pointer_impl pointer_impl = {
.destroy = pointer_destroy,
};
void update_x11_pointer_position(struct wlr_x11_output *output,
xcb_timestamp_t time) {

@ -77,6 +77,8 @@ struct wlr_x11_output *get_x11_output_from_window_id(struct wlr_x11_backend *x11
void get_x11_output_layout_box(struct wlr_x11_backend *backend,
struct wlr_box *box);
extern const struct wlr_keyboard_impl keyboard_impl;
extern const struct wlr_pointer_impl pointer_impl;
extern const struct wlr_input_device_impl input_device_impl;
void handle_x11_input_event(struct wlr_x11_backend *x11,

@ -9,7 +9,8 @@ struct wlr_keyboard_impl {
void (*led_update)(struct wlr_keyboard *keyboard, uint32_t leds);
};
void wlr_keyboard_init(struct wlr_keyboard *keyboard, struct wlr_keyboard_impl *impl);
void wlr_keyboard_init(struct wlr_keyboard *keyboard,
const struct wlr_keyboard_impl *impl);
void wlr_keyboard_destroy(struct wlr_keyboard *keyboard);
void wlr_keyboard_notify_key(struct wlr_keyboard *keyboard,
struct wlr_event_keyboard_key *event);

@ -8,7 +8,7 @@ struct wlr_pointer_impl {
};
void wlr_pointer_init(struct wlr_pointer *pointer,
struct wlr_pointer_impl *impl);
const struct wlr_pointer_impl *impl);
void wlr_pointer_destroy(struct wlr_pointer *pointer);
#endif

@ -40,8 +40,7 @@ struct wlr_keyboard_modifiers {
};
struct wlr_keyboard {
struct wlr_keyboard_impl *impl;
// TODO: Should this store key repeat info too?
const struct wlr_keyboard_impl *impl;
int keymap_fd;
size_t keymap_size;

@ -8,7 +8,7 @@
struct wlr_pointer_impl;
struct wlr_pointer {
struct wlr_pointer_impl *impl;
const struct wlr_pointer_impl *impl;
struct {
struct wl_signal motion;

@ -138,7 +138,7 @@ void wlr_keyboard_notify_key(struct wlr_keyboard *keyboard,
}
void wlr_keyboard_init(struct wlr_keyboard *kb,
struct wlr_keyboard_impl *impl) {
const struct wlr_keyboard_impl *impl) {
kb->impl = impl;
wl_signal_init(&kb->events.key);
wl_signal_init(&kb->events.modifiers);

@ -5,7 +5,7 @@
#include <wlr/types/wlr_pointer.h>
void wlr_pointer_init(struct wlr_pointer *pointer,
struct wlr_pointer_impl *impl) {
const struct wlr_pointer_impl *impl) {
pointer->impl = impl;
wl_signal_init(&pointer->events.motion);
wl_signal_init(&pointer->events.motion_absolute);

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