Merge branch 'master' into rootston

master
Drew DeVault 7 years ago
commit f4387b437f

@ -0,0 +1,48 @@
pkgname=wlroots
pkgver=r600.d89272d
pkgrel=1
license=('MIT')
pkgdesc='Wayland compositor library'
makedepends=("meson")
depends=(
"wayland"
"wayland-protocols"
"mesa"
"libdrm"
"libinput"
"libxkbcommon"
"libsystemd"
"pixman"
"libxcb"
)
arch=("x86_64")
url="https://github.com/SirCmpwn/wlroots"
source=("${pkgname}::git+https://github.com/SirCmpwn/wlroots.git")
sha1sums=('SKIP')
provides=('wlroots')
conflicts=('wlroots')
pkgver() {
cd "${srcdir}/${pkgname}"
printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
}
build() {
cd "${srcdir}/${pkgname}"
meson build \
--prefix=/usr \
-Dbuildtype=debugoptimized \
-Db_lto=True \
-Denable-systemd=True \
-Denable-elogind=False \
-Denable-libcap=False
ninja -C build
}
package() {
cd "${srcdir}/${pkgname}"
DESTDIR="${pkgdir}" ninja -C build install
}

@ -121,6 +121,15 @@ static void example_set_focused_surface(struct sample_state *sample,
}
}
if (surface) {
// TODO: send array of currently pressed keys
struct wl_array keys;
wl_array_init(&keys);
wlr_seat_keyboard_enter(sample->wl_seat, surface->surface, keys);
} else {
wlr_seat_keyboard_clear_focus(sample->wl_seat);
}
sample->focused_surface = surface;
}
@ -325,7 +334,8 @@ static void handle_output_frame(struct output_state *output,
}
static void handle_keyboard_key(struct keyboard_state *keyboard,
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state,
uint64_t time_usec) {
struct compositor_state *state = keyboard->compositor;
struct sample_state *sample = state->data;
if (sym == XKB_KEY_Super_L || sym == XKB_KEY_Super_R) {

@ -157,7 +157,8 @@ static void update_velocities(struct compositor_state *state,
}
static void handle_keyboard_key(struct keyboard_state *kbstate,
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state,
uint64_t time_usec) {
// NOTE: It may be better to simply refer to our key state during each frame
// and make this change in pixels/sec^2
// Also, key repeat

@ -99,7 +99,8 @@ static void update_velocities(struct compositor_state *state,
}
static void handle_keyboard_key(struct keyboard_state *kbstate,
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state) {
uint32_t keycode, xkb_keysym_t sym, enum wlr_key_state key_state,
uint64_t time_usec) {
// NOTE: It may be better to simply refer to our key state during each frame
// and make this change in pixels/sec^2
// Also, key repeat

@ -48,7 +48,8 @@ static void keyboard_key_notify(struct wl_listener *listener, void *data) {
key_state == WLR_KEY_PRESSED ? "pressed" : "released");
}
if (kbstate->compositor->keyboard_key_cb) {
kbstate->compositor->keyboard_key_cb(kbstate, event->keycode, sym, key_state);
kbstate->compositor->keyboard_key_cb(kbstate, event->keycode, sym,
key_state, event->time_usec);
}
if (sym == XKB_KEY_Escape) {
wl_display_terminate(kbstate->compositor->display);

@ -87,7 +87,7 @@ struct compositor_state {
struct output_state *s);
void (*keyboard_remove_cb)(struct keyboard_state *s);
void (*keyboard_key_cb)(struct keyboard_state *s, uint32_t keycode,
xkb_keysym_t sym, enum wlr_key_state key_state);
xkb_keysym_t sym, enum wlr_key_state key_state, uint64_t time_usec);
void (*pointer_motion_cb)(struct pointer_state *s,
double d_x, double d_y);
void (*pointer_motion_absolute_cb)(struct pointer_state *s,

@ -1,5 +1,5 @@
#ifndef DRM_PROPERTIES_H
#define DRM_PROPERTIES_H
#ifndef BACKEND_DRM_PROPERTIES_H
#define BACKEND_DRM_PROPERTIES_H
#include <stdbool.h>
#include <stdint.h>

@ -1,5 +1,5 @@
#ifndef WLR_DRM_UTIL_H
#define WLR_DRM_UTIL_H
#ifndef BACKEND_DRM_UTIL_H
#define BACKEND_DRM_UTIL_H
#include <stdint.h>
#include <xf86drm.h>

@ -1,5 +1,5 @@
#ifndef DRM_BACKEND_H
#define DRM_BACKEND_H
#ifndef BACKEND_DRM_H
#define BACKEND_DRM_H
#include <stdbool.h>
#include <stddef.h>

@ -1,5 +1,5 @@
#ifndef _WLR_BACKEND_LIBINPUT_INTERNAL_H
#define _WLR_BACKEND_LIBINPUT_INTERNAL_H
#ifndef BACKEND_LIBINPUT_H
#define BACKEND_LIBINPUT_H
#include <libinput.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_input_device.h>

@ -1,5 +1,5 @@
#ifndef _WLR_MULTI_BACKEND_INTERNAL
#define _WLR_MULTI_BACKEND_INTERNAL
#ifndef BACKEND_MULTI_H
#define BACKEND_MULTI_H
#include <wlr/backend/interface.h>
#include <wlr/backend/multi.h>

@ -1,5 +1,5 @@
#ifndef SESSION_DIRECT_IPC
#define SESSION_DIRECT_IPC
#ifndef BACKEND_SESSION_DIRECT_IPC_H
#define BACKEND_SESSION_DIRECT_IPC_H
#include <sys/types.h>

@ -1,5 +1,5 @@
#ifndef _WLR_INTERNAL_BACKEND_WAYLAND_H
#define _WLR_INTERNAL_BACKEND_WAYLAND_H
#ifndef BACKEND_WAYLAND_H
#define BACKEND_WAYLAND_H
#include <stdbool.h>
#include <wayland-client.h>

@ -1,5 +1,6 @@
#ifndef _WLR_RENDER_GLES2_INTERNAL_H
#define _WLR_RENDER_GLES2_INTERNAL_H
#ifndef RENDER_GLES2_H
#define RENDER_GLES2_H
#include <stdint.h>
#include <string.h>
#include <stdbool.h>

@ -1,5 +1,5 @@
#ifndef _WLR_BACKEND_H
#define _WLR_BACKEND_H
#ifndef WLR_BACKEND_H
#define WLR_BACKEND_H
#include <wayland-server.h>
#include <wlr/backend/session.h>

@ -1,5 +1,5 @@
#ifndef _WLR_BACKEND_INTERFACE_H
#define _WLR_BACKEND_INTERFACE_H
#ifndef WLR_BACKEND_INTERFACE_H
#define WLR_BACKEND_INTERFACE_H
#include <stdbool.h>
#include <wlr/backend.h>

@ -1,5 +1,5 @@
#ifndef _WLR_BACKEND_MULTI_H
#define _WLR_BACKEND_MULTI_H
#ifndef WLR_BACKEND_MULTI_H
#define WLR_BACKEND_MULTI_H
#include <wlr/backend.h>
#include <wlr/backend/session.h>

@ -1,5 +1,5 @@
#ifndef WLR_SESSION_H
#define WLR_SESSION_H
#ifndef WLR_BACKEND_SESSION_H
#define WLR_BACKEND_SESSION_H
#include <stdbool.h>
#include <wayland-server.h>

@ -1,5 +1,5 @@
#ifndef WLR_SESSION_INTERFACE_H
#define WLR_SESSION_INTERFACE_H
#ifndef WLR_BACKEND_SESSION_INTERFACE_H
#define WLR_BACKEND_SESSION_INTERFACE_H
#include <wlr/backend/session.h>

@ -1,5 +1,6 @@
#ifndef _WLR_INTERFACES_DATA_SOURCE_H
#define _WLR_INTERFACES_DATA_SOURCE_H
#ifndef WLR_INTERFACES_WLR_DATA_SOURCE_H
#define WLR_INTERFACES_WLR_DATA_SOURCE_H
#include <wlr/types/wlr_data_source.h>
struct wlr_data_source_impl {

@ -1,5 +1,6 @@
#ifndef _WLR_INTERFACES_INPUT_DEVICE_H
#define _WLR_INTERFACES_INPUT_DEVICE_H
#ifndef WLR_INTERFACES_WLR_INPUT_DEVICE_H
#define WLR_INTERFACES_WLR_INPUT_DEVICE_H
#include <wlr/types/wlr_input_device.h>
struct wlr_input_device_impl {

@ -1,5 +1,6 @@
#ifndef _WLR_INTERFACE_KEYBOARD_H
#define _WLR_INTERFACE_KEYBOARD_H
#ifndef WLR_INTERFACES_WLR_KEYBOARD_H
#define WLR_INTERFACES_WLR_KEYBOARD_H
#include <wlr/types/wlr_keyboard.h>
#include <stdint.h>

@ -1,5 +1,6 @@
#ifndef _WLR_INTERFACE_OUTPUT_H
#define _WLR_INTERFACE_OUTPUT_H
#ifndef WLR_INTERFACES_WLR_OUTPUT_H
#define WLR_INTERFACES_WLR_OUTPUT_H
#include <wlr/types/wlr_output.h>
#include <stdbool.h>

@ -1,5 +1,6 @@
#ifndef _WLR_INTERFACES_POINTER_H
#define _WLR_INTERFACES_POINTER_H
#ifndef WLR_INTERFACES_WLR_POINTER_H
#define WLR_INTERFACES_WLR_POINTER_H
#include <wlr/types/wlr_pointer.h>
struct wlr_pointer_impl {

@ -1,5 +1,6 @@
#ifndef _WLR_INTERFACES_TABLET_PAD_H
#define _WLR_INTERFACES_TABLET_PAD_H
#ifndef WLR_INTERFACES_WLR_TABLET_PAD_H
#define WLR_INTERFACES_WLR_TABLET_PAD_H
#include <wlr/types/wlr_tablet_pad.h>
struct wlr_tablet_pad_impl {

@ -1,5 +1,6 @@
#ifndef _WLR_INTERFACES_TABLET_TOOL_H
#define _WLR_INTERFACES_TABLET_TOOL_H
#ifndef WLR_INTERFACES_WLR_TABLET_TOOL_H
#define WLR_INTERFACES_WLR_TABLET_TOOL_H
#include <wlr/types/wlr_tablet_tool.h>
struct wlr_tablet_tool_impl {

@ -1,5 +1,6 @@
#ifndef _WLR_INTERFACES_TOUCH_H
#define _WLR_INTERFACES_TOUCH_H
#ifndef WLR_INTERFACES_WLR_TOUCH_H
#define WLR_INTERFACES_WLR_TOUCH_H
#include <wlr/types/wlr_touch.h>
struct wlr_touch_impl {

@ -1,5 +1,6 @@
#ifndef _WLR_RENDER_H
#define _WLR_RENDER_H
#ifndef WLR_RENDER_H
#define WLR_RENDER_H
#include <stdint.h>
#include <wayland-server-protocol.h>
#include <wlr/types/wlr_output.h>

@ -1,5 +1,6 @@
#ifndef _WLR_GLES2_RENDERER_H
#define _WLR_GLES2_RENDERER_H
#ifndef WLR_RENDER_GLES2_H
#define WLR_RENDER_GLES2_H
#include <wlr/render.h>
#include <wlr/backend.h>

@ -1,5 +1,6 @@
#ifndef _WLR_RENDER_INTERFACE_H
#define _WLR_RENDER_INTERFACE_H
#ifndef WLR_RENDER_INTERFACE_H
#define WLR_RENDER_INTERFACE_H
#include <wayland-server-protocol.h>
#include <stdbool.h>
#include <wlr/render.h>

@ -1,5 +1,5 @@
#ifndef _WLR_RENDER_MATRIX_H
#define _WLR_RENDER_MATRIX_H
#ifndef WLR_RENDER_MATRIX_H
#define WLR_RENDER_MATRIX_H
#include <stdint.h>

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_GEOMETRY_H
#define _WLR_TYPES_GEOMETRY_H
#ifndef WLR_TYPES_WLR_BOX_H
#define WLR_TYPES_WLR_BOX_H
#include <stdbool.h>
struct wlr_box {

@ -1,5 +1,6 @@
#ifndef _EXAMPLE_COMPOSITOR_H
#define _EXAMPLE_COMPOSITOR_H
#ifndef WLR_TYPES_WLR_COMPOSITOR_H
#define WLR_TYPES_WLR_COMPOSITOR_H
#include <wayland-server.h>
#include <wlr/render.h>
@ -22,4 +23,5 @@ struct wlr_compositor *wlr_compositor_create(struct wl_display *display,
struct wlr_surface;
void wl_compositor_surface_destroyed(struct wlr_compositor *wlr_compositor,
struct wlr_surface *surface);
#endif

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_CURSOR_H
#define _WLR_TYPES_CURSOR_H
#ifndef WLR_TYPES_WLR_CURSOR_H
#define WLR_TYPES_WLR_CURSOR_H
#include <wayland-server.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>

@ -1,5 +1,5 @@
#ifndef _WLR_TYPES_DATA_DEVICE_MANAGER_H
#define _WLR_TYPES_DATA_DEVICE_MANAGER_H
#ifndef WLR_TYPES_WLR_DATA_DEVICE_MANAGER_H
#define WLR_TYPES_WLR_DATA_DEVICE_MANAGER_H
#include <wayland-server.h>

@ -1,5 +1,5 @@
#ifndef _WLR_TYPES_DATA_SOURCE_H
#define _WLR_TYPES_DATA_SOURCE_H
#ifndef WLR_TYPES_WLR_DATA_SOURCE_H
#define WLR_TYPES_WLR_DATA_SOURCE_H
#include <wayland-server.h>
#include <wlr/util/list.h>

@ -1,5 +1,6 @@
#ifndef _WLR_GAMMA_CONTROL_H
#define _WLR_GAMMA_CONTROL_H
#ifndef WLR_TYPES_WLR_GAMMA_CONTROL_H
#define WLR_TYPES_WLR_GAMMA_CONTROL_H
#include <wayland-server.h>
struct wlr_gamma_control_manager {

@ -1,5 +1,5 @@
#ifndef _WLR_TYPES_INPUT_H
#define _WLR_TYPES_INPUT_H
#ifndef WLR_TYPES_WLR_INPUT_DEVICE_H
#define WLR_TYPES_WLR_INPUT_DEVICE_H
enum wlr_button_state {
WLR_BUTTON_RELEASED,

@ -1,5 +1,7 @@
#ifndef _WLR_TYPES_KEYBOARD_H
#define _WLR_TYPES_KEYBOARD_H
#ifndef WLR_TYPES_WLR_KEYBOARD_H
#define WLR_TYPES_WLR_KEYBOARD_H
#include <wayland-server.h>
#include <stdint.h>
#include <wayland-server.h>
#include <xkbcommon/xkbcommon.h>

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_OUTPUT_H
#define _WLR_TYPES_OUTPUT_H
#ifndef WLR_TYPES_WLR_OUTPUT_H
#define WLR_TYPES_WLR_OUTPUT_H
#include <wayland-server.h>
#include <wlr/util/list.h>
#include <stdbool.h>

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_OUTPUT_LAYOUT_H
#define _WLR_TYPES_OUTPUT_LAYOUT_H
#ifndef WLR_TYPES_WLR_OUTPUT_LAYOUT_H
#define WLR_TYPES_WLR_OUTPUT_LAYOUT_H
#include <wlr/types/wlr_output.h>
#include <wayland-util.h>
#include <stdbool.h>

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_POINTER_H
#define _WLR_TYPES_POINTER_H
#ifndef WLR_TYPES_WLR_POINTER_H
#define WLR_TYPES_WLR_POINTER_H
#include <wlr/types/wlr_input_device.h>
#include <wayland-server.h>
#include <stdint.h>

@ -1,5 +1,5 @@
#ifndef _WLR_TYPES_REGION_H
#define _WLR_TYPES_REGION_H
#ifndef WLR_TYPES_WLR_REGION_H
#define WLR_TYPES_WLR_REGION_H
struct wl_resource;

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_SEAT_H
#define _WLR_TYPES_SEAT_H
#ifndef WLR_TYPES_WLR_SEAT_H
#define WLR_TYPES_WLR_SEAT_H
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_input_device.h>
#include <wlr/types/wlr_keyboard.h>
@ -41,6 +42,18 @@ struct wlr_seat_keyboard {
struct wl_list link;
};
struct wlr_seat_keyboard_state {
struct wlr_seat *wlr_seat;
struct wlr_seat_handle *focused_handle;
struct wlr_surface *focused_surface;
int keymap_fd;
size_t keymap_size;
struct wl_listener surface_destroy;
struct wl_listener resource_destroy;
};
struct wlr_seat {
struct wl_global *wl_global;
struct wl_display *display;
@ -51,6 +64,7 @@ struct wlr_seat {
struct wlr_data_device *data_device;
struct wlr_seat_pointer_state pointer_state;
struct wlr_seat_keyboard_state keyboard_state;
struct {
struct wl_signal client_bound;
@ -137,4 +151,19 @@ void wlr_seat_attach_keyboard(struct wlr_seat *seat,
*/
void wlr_seat_detach_keyboard(struct wlr_seat *seat, struct wlr_keyboard *kb);
/**
* Send a keyboard enter event to the given surface and consider it to be the
* focused surface for the keyboard. This will send a leave event to the last
* surface that was entered. Pass an array of currently pressed keys.
*/
void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
struct wlr_surface *surface);
/**
* Clear the focused surface for the keyboard and leave all entered surfaces.
*/
void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat);
// TODO: May be useful to be able to simulate keyboard input events
#endif

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_WLR_SURFACE_H
#define _WLR_TYPES_WLR_SURFACE_H
#ifndef WLR_TYPES_WLR_SURFACE_H
#define WLR_TYPES_WLR_SURFACE_H
#include <wayland-server.h>
#include <pixman.h>
#include <stdint.h>

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_TABLET_PAD_H
#define _WLR_TYPES_TABLET_PAD_H
#ifndef WLR_TYPES_WLR_TABLET_PAD_H
#define WLR_TYPES_WLR_TABLET_PAD_H
#include <wlr/types/wlr_input_device.h>
#include <wayland-server.h>
#include <stdint.h>

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_TABLET_TOOL_H
#define _WLR_TYPES_TABLET_TOOL_H
#ifndef WLR_TYPES_TABLET_TOOL_H
#define WLR_TYPES_TABLET_TOOL_H
#include <wlr/types/wlr_input_device.h>
#include <wayland-server.h>
#include <stdint.h>

@ -1,5 +1,6 @@
#ifndef _WLR_TYPES_TOUCH_H
#define _WLR_TYPES_TOUCH_H
#ifndef WLR_TYPES_WLR_TOUCH_H
#define WLR_TYPES_WLR_TOUCH_H
#include <wayland-server.h>
#include <stdint.h>

@ -1,5 +1,6 @@
#ifndef _WLR_WL_SHELL_H
#define _WLR_WL_SHELL_H
#ifndef WLR_TYPES_WLR_WL_SHELL_H
#define WLR_TYPES_WLR_WL_SHELL_H
#include <wayland-server.h>
struct wlr_wl_shell {

@ -1,5 +1,6 @@
#ifndef _WLR_XDG_SHELL_V6_H
#define _WLR_XDG_SHELL_V6_H
#ifndef WLR_TYPES_WLR_XDG_SHELL_V6_H
#define WLR_TYPES_WLR_XDG_SHELL_V6_H
#include <wlr/types/wlr_box.h>
#include <wayland-server.h>

@ -1,5 +1,5 @@
#ifndef _WLR_UTIL_LIST_H
#define _WLR_UTIL_LIST_H
#ifndef WLR_UTIL_LIST_H
#define WLR_UTIL_LIST_H
#include <stddef.h>

@ -1,5 +1,6 @@
#ifndef _WLR_UTIL_LOG_H
#define _WLR_UTIL_LOG_H
#ifndef WLR_UTIL_LOG_H
#define WLR_UTIL_LOG_H
#include <stdbool.h>
#include <stdarg.h>
#include <string.h>

@ -27,8 +27,10 @@
* This is adapted from wayland-cursor, but with the wl_shm client stuff removed
* so we can use it on the compositor, too.
*/
#ifndef _WLR_XCURSOR_H
#define _WLR_XCURSOR_H
#ifndef WLR_XCURSOR_H
#define WLR_XCURSOR_H
#include <stdint.h>
struct wlr_xcursor_image {

@ -1,5 +1,6 @@
#ifndef _WLR_XWAYLAND_H
#define _WLR_XWAYLAND_H
#ifndef WLR_XWAYLAND_H
#define WLR_XWAYLAND_H
#include <time.h>
#include <stdbool.h>
#include <wlr/types/wlr_compositor.h>

@ -20,6 +20,7 @@ add_project_link_arguments(
)
wlr_inc = include_directories('include')
install_subdir('include/wlr', install_dir: 'include')
cc = meson.get_compiler('c')
@ -103,6 +104,7 @@ lib_wlr = library(
],
dependencies: wlr_deps,
include_directories: wlr_inc,
install: true,
)
wlroots = declare_dependency(
@ -113,3 +115,12 @@ wlroots = declare_dependency(
subdir('rootston')
subdir('examples')
pkgconfig = import('pkgconfig')
pkgconfig.generate(
libraries: lib_wlr,
version: '0.0.1',
filebase: 'wlroots',
name: 'wlroots',
description: 'Wayland compositor library',
)

@ -70,7 +70,7 @@ static void wl_seat_get_keyboard(struct wl_client *client,
}
if (handle->keyboard) {
// TODO: this is probably a protocol violation but it simplifies our
// code and it'd be stupid for clients to create several pointers for
// code and it'd be stupid for clients to create several keyboards for
// the same seat
wl_resource_destroy(handle->keyboard);
}
@ -114,6 +114,9 @@ static void wlr_seat_handle_resource_destroy(struct wl_resource *resource) {
if (handle == handle->wlr_seat->pointer_state.focused_handle) {
handle->wlr_seat->pointer_state.focused_handle = NULL;
}
if (handle == handle->wlr_seat->keyboard_state.focused_handle) {
handle->wlr_seat->keyboard_state.focused_handle = NULL;
}
if (handle->pointer) {
wl_resource_destroy(handle->pointer);
@ -168,6 +171,14 @@ struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
}
wlr_seat->pointer_state.wlr_seat = wlr_seat;
wl_list_init(&wlr_seat->pointer_state.focus_resource_destroy_listener.link);
wl_list_init(&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
wlr_seat->keyboard_state.wlr_seat = wlr_seat;
wl_list_init(
&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
wl_list_init(
&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
struct wl_global *wl_global = wl_global_create(display,
&wl_seat_interface, 6, wlr_seat, wl_seat_bind);
@ -184,9 +195,6 @@ struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
wl_signal_init(&wlr_seat->events.client_bound);
wl_signal_init(&wlr_seat->events.client_unbound);
wl_list_init(&wlr_seat->pointer_state.focus_resource_destroy_listener.link);
wl_list_init(&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
return wlr_seat;
}
@ -294,13 +302,6 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
wl_pointer_send_frame(focused_handle->pointer);
}
// TEMPORARY
if (focused_handle && focused_handle->pointer && focused_surface) {
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_leave(focused_handle->keyboard,
serial, focused_surface->resource);
}
// enter the current surface
if (handle && handle->pointer) {
uint32_t serial = wl_display_next_serial(wlr_seat->display);
@ -309,15 +310,6 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
wl_pointer_send_frame(handle->pointer);
}
// TEMPORARY
if (handle && handle->keyboard) {
wlr_log(L_DEBUG, "Sending keyboard");
struct wl_array keys;
wl_array_init(&keys);
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_enter(handle->keyboard, serial, surface->resource, &keys);
}
// reinitialize the focus destroy events
wl_list_remove(
&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
@ -478,3 +470,133 @@ void wlr_seat_detach_keyboard(struct wlr_seat *seat, struct wlr_keyboard *kb) {
}
}
}
static void keyboard_surface_destroy_notify(struct wl_listener *listener,
void *data) {
struct wlr_seat_keyboard_state *state = wl_container_of(
listener, state, surface_destroy);
state->focused_surface = NULL;
wlr_seat_keyboard_clear_focus(state->wlr_seat);
}
static void keyboard_resource_destroy_notify(struct wl_listener *listener,
void *data) {
struct wlr_seat_keyboard_state *state = wl_container_of(
listener, state, resource_destroy);
state->focused_surface = NULL;
wlr_seat_keyboard_clear_focus(state->wlr_seat);
}
void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
struct wlr_surface *surface) {
if (wlr_seat->keyboard_state.focused_surface == surface) {
// this surface already got an enter notify
return;
}
struct wlr_seat_handle *handle = NULL;
if (surface) {
struct wl_client *client = wl_resource_get_client(surface->resource);
handle = wlr_seat_handle_for_client(wlr_seat, client);
}
struct wlr_seat_handle *focused_handle =
wlr_seat->keyboard_state.focused_handle;
struct wlr_surface *focused_surface =
wlr_seat->keyboard_state.focused_surface;
// leave the previously entered surface
if (focused_handle && focused_handle->keyboard && focused_surface) {
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_leave(focused_handle->keyboard, serial,
focused_surface->resource);
}
// enter the current surface
if (handle && handle->keyboard) {
// TODO: handle keys properly
struct wl_array keys;
wl_array_init(&keys);
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_enter(handle->keyboard, serial,
surface->resource, &keys);
}
// reinitialize the focus destroy events
wl_list_remove(
&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
wl_list_init(&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
wl_list_remove(
&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
wl_list_init(
&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
if (surface) {
wl_signal_add(&surface->signals.destroy,
&wlr_seat->keyboard_state.surface_destroy);
wl_resource_add_destroy_listener(surface->resource,
&wlr_seat->keyboard_state.resource_destroy);
wlr_seat->keyboard_state.resource_destroy.notify =
keyboard_resource_destroy_notify;
wlr_seat->keyboard_state.surface_destroy.notify =
keyboard_surface_destroy_notify;
}
wlr_seat->keyboard_state.focused_handle = handle;
wlr_seat->keyboard_state.focused_surface = surface;
}
void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat) {
struct wl_array keys;
wl_array_init(&keys);
wlr_seat_keyboard_enter(wlr_seat, NULL, keys);
}
static bool wlr_seat_keyboard_has_focus_resource(struct wlr_seat *wlr_seat) {
return wlr_seat->keyboard_state.focused_handle &&
wlr_seat->keyboard_state.focused_handle->keyboard;
}
/*
void wlr_seat_keyboard_send_modifiers(struct wlr_seat *wlr_seat,
uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked,
uint32_t group) {
uint32_t serial = 0;
struct wl_resource *keyboard;
if (wlr_seat_keyboard_has_focus_resource(wlr_seat)) {
serial = wl_display_next_serial(wlr_seat->display);
keyboard = wlr_seat->keyboard_state.focused_handle->keyboard;
wl_keyboard_send_modifiers(keyboard, serial, mods_depressed,
mods_latched, mods_locked, group);
}
if (wlr_seat_pointer_has_focus_resource(wlr_seat) &&
wlr_seat->pointer_state.focused_handle->keyboard &&
wlr_seat->pointer_state.focused_handle !=
wlr_seat->keyboard_state.focused_handle) {
if (serial == 0) {
serial = wl_display_next_serial(wlr_seat->display);
}
keyboard = wlr_seat->pointer_state.focused_handle->keyboard;
wl_keyboard_send_modifiers(keyboard, serial, mods_depressed,
mods_latched, mods_locked, group);
}
}
void wlr_seat_keyboard_set_keymap(struct wlr_seat *wlr_seat, int keymap_fd,
size_t keymap_size) {
// TODO: we probably should wait to send the keymap if keys are pressed
struct wlr_seat_handle *handle;
wl_list_for_each(handle, &wlr_seat->handles, link) {
if (handle->keyboard) {
wl_keyboard_send_keymap(handle->keyboard,
WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, keymap_fd, keymap_size);
}
}
wlr_seat->keyboard_state.keymap_fd = keymap_fd;
wlr_seat->keyboard_state.keymap_size = keymap_size;
}
*/

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