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@ -143,11 +143,11 @@ static void wlr_gles2_end(struct wlr_renderer *renderer) {
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// no-op
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}
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static struct wlr_texture *wlr_gles2_texture_init(
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static struct wlr_texture *wlr_gles2_texture_create(
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struct wlr_renderer *_renderer) {
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struct wlr_gles2_renderer *renderer =
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(struct wlr_gles2_renderer *)_renderer;
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return gles2_texture_init(renderer->egl);
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return gles2_texture_create(renderer->egl);
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}
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static void draw_quad() {
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@ -231,7 +231,7 @@ static bool wlr_gles2_buffer_is_drm(struct wlr_renderer *_renderer,
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static struct wlr_renderer_impl wlr_renderer_impl = {
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.begin = wlr_gles2_begin,
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.end = wlr_gles2_end,
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.texture_init = wlr_gles2_texture_init,
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.texture_create = wlr_gles2_texture_create,
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.render_with_matrix = wlr_gles2_render_texture,
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.render_quad = wlr_gles2_render_quad,
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.render_ellipse = wlr_gles2_render_ellipse,
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@ -239,7 +239,7 @@ static struct wlr_renderer_impl wlr_renderer_impl = {
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.buffer_is_drm = wlr_gles2_buffer_is_drm,
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};
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struct wlr_renderer *wlr_gles2_renderer_init(struct wlr_backend *backend) {
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_backend *backend) {
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init_globals();
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struct wlr_gles2_renderer *renderer;
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if (!(renderer = calloc(1, sizeof(struct wlr_gles2_renderer)))) {
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