scene: check wlr_output_is_direct_scanout_allowed()

Simon Ser 2 years ago
parent 079ff9e6fb
commit ec5135cb09

@ -1490,6 +1490,10 @@ static bool scene_buffer_can_consider_direct_scanout(struct wlr_scene_buffer *bu
return false;
}
if (!wlr_output_is_direct_scanout_allowed(scene_output->output)) {
return false;
}
struct wlr_fbox default_box = {0};
if (buffer->transform & WL_OUTPUT_TRANSFORM_90) {
default_box.width = buffer->buffer->height;

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