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@ -4,6 +4,7 @@
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#include <stdint.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <wayland-server-protocol.h>
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#include <wayland-server-protocol.h>
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#include <wayland-util.h>
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#include <wayland-util.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/egl.h>
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@ -644,6 +645,17 @@ static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
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return true;
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return true;
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}
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}
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static int gles2_get_drm_fd(struct wlr_renderer *wlr_renderer) {
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struct wlr_gles2_renderer *renderer =
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gles2_get_renderer(wlr_renderer);
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if (renderer->drm_fd < 0) {
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renderer->drm_fd = wlr_egl_dup_drm_fd(renderer->egl);
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}
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return renderer->drm_fd;
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}
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struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *wlr_renderer) {
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struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *wlr_renderer) {
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struct wlr_gles2_renderer *renderer =
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struct wlr_gles2_renderer *renderer =
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gles2_get_renderer(wlr_renderer);
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gles2_get_renderer(wlr_renderer);
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@ -675,6 +687,10 @@ static void gles2_destroy(struct wlr_renderer *wlr_renderer) {
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wlr_egl_unset_current(renderer->egl);
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wlr_egl_unset_current(renderer->egl);
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if (renderer->drm_fd >= 0) {
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close(renderer->drm_fd);
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}
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free(renderer);
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free(renderer);
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}
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}
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@ -700,6 +716,7 @@ static const struct wlr_renderer_impl renderer_impl = {
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.texture_from_dmabuf = gles2_texture_from_dmabuf,
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.texture_from_dmabuf = gles2_texture_from_dmabuf,
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.init_wl_display = gles2_init_wl_display,
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.init_wl_display = gles2_init_wl_display,
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.blit_dmabuf = gles2_blit_dmabuf,
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.blit_dmabuf = gles2_blit_dmabuf,
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.get_drm_fd = gles2_get_drm_fd,
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};
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};
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void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
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void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
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@ -856,6 +873,7 @@ struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl) {
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renderer->egl = egl;
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renderer->egl = egl;
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renderer->exts_str = exts_str;
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renderer->exts_str = exts_str;
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renderer->drm_fd = -1;
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wlr_log(WLR_INFO, "Using %s", glGetString(GL_VERSION));
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wlr_log(WLR_INFO, "Using %s", glGetString(GL_VERSION));
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wlr_log(WLR_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
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wlr_log(WLR_INFO, "GL vendor: %s", glGetString(GL_VENDOR));
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