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@ -21,7 +21,7 @@ static void wl_output_send_to_resource(struct wl_resource *resource) {
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assert(output);
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assert(output);
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const uint32_t version = wl_resource_get_version(resource);
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const uint32_t version = wl_resource_get_version(resource);
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if (version >= WL_OUTPUT_GEOMETRY_SINCE_VERSION) {
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if (version >= WL_OUTPUT_GEOMETRY_SINCE_VERSION) {
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wl_output_send_geometry(resource, 0, 0, // TODO: get position from layout?
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wl_output_send_geometry(resource, output->lx, output->ly,
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output->phys_width, output->phys_height, output->subpixel,
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output->phys_width, output->phys_height, output->subpixel,
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output->make, output->model, output->transform);
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output->make, output->model, output->transform);
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}
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}
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@ -122,6 +122,20 @@ void wlr_output_transform(struct wlr_output *output,
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wlr_output_update_matrix(output);
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wlr_output_update_matrix(output);
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}
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}
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void wlr_output_set_position(struct wlr_output *output, int32_t lx, int32_t ly) {
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if (lx == output->lx && ly == output->ly) {
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return;
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}
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output->lx = lx;
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output->ly = ly;
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struct wl_resource *resource;
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wl_resource_for_each(resource, &output->wl_resources) {
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wl_output_send_to_resource(resource);
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}
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}
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static bool set_cursor(struct wlr_output *output, const uint8_t *buf,
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static bool set_cursor(struct wlr_output *output, const uint8_t *buf,
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int32_t stride, uint32_t width, uint32_t height, int32_t hotspot_x,
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int32_t stride, uint32_t width, uint32_t height, int32_t hotspot_x,
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int32_t hotspot_y) {
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int32_t hotspot_y) {
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