Merge pull request #1168 from manio/multi-gpu

Fix support for multiple GPU
master
Drew DeVault 6 years ago committed by GitHub
commit e8fa25e027
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GPG Key ID: 4AEE18F83AFDEB23

@ -51,7 +51,12 @@ static void backend_destroy(struct wlr_backend *backend) {
static struct wlr_renderer *backend_get_renderer(
struct wlr_backend *backend) {
struct wlr_drm_backend *drm = (struct wlr_drm_backend *)backend;
if (drm->parent) {
return drm->parent->renderer.wlr_rend;
} else {
return drm->renderer.wlr_rend;
}
}
static struct wlr_backend_impl backend_impl = {

@ -628,7 +628,6 @@ static bool drm_connector_set_cursor(struct wlr_output *output,
bool update_texture) {
struct wlr_drm_connector *conn = (struct wlr_drm_connector *)output;
struct wlr_drm_backend *drm = (struct wlr_drm_backend *)output->backend;
struct wlr_drm_renderer *renderer = &drm->renderer;
struct wlr_drm_crtc *crtc = conn->crtc;
if (!crtc) {
@ -654,13 +653,16 @@ static bool drm_connector_set_cursor(struct wlr_output *output,
ret = drmGetCap(drm->fd, DRM_CAP_CURSOR_HEIGHT, &h);
h = ret ? 64 : h;
struct wlr_drm_renderer *renderer =
drm->parent ? &drm->parent->renderer : &drm->renderer;
if (!init_drm_surface(&plane->surf, renderer, w, h,
GBM_FORMAT_ARGB8888, 0)) {
wlr_log(WLR_ERROR, "Cannot allocate cursor resources");
return false;
}
plane->cursor_bo = gbm_bo_create(renderer->gbm, w, h,
plane->cursor_bo = gbm_bo_create(drm->renderer.gbm, w, h,
GBM_FORMAT_ARGB8888, GBM_BO_USE_CURSOR | GBM_BO_USE_WRITE);
if (!plane->cursor_bo) {
wlr_log_errno(WLR_ERROR, "Failed to create cursor bo");

@ -188,46 +188,29 @@ bool export_drm_bo(struct gbm_bo *bo, struct wlr_dmabuf_attributes *attribs) {
return true;
}
struct tex {
struct wlr_egl *egl;
EGLImageKHR img;
struct wlr_texture *tex;
};
static void free_eglimage(struct gbm_bo *bo, void *data) {
struct tex *tex = data;
wlr_egl_destroy_image(tex->egl, tex->img);
wlr_texture_destroy(tex->tex);
free(tex);
static void free_tex(struct gbm_bo *bo, void *data) {
struct wlr_texture *tex = data;
wlr_texture_destroy(tex);
}
static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer,
struct gbm_bo *bo) {
struct tex *tex = gbm_bo_get_user_data(bo);
if (tex != NULL) {
return tex->tex;
}
tex = calloc(1, sizeof(struct tex));
if (tex == NULL) {
return NULL;
struct wlr_texture *tex = gbm_bo_get_user_data(bo);
if (tex) {
return tex;
}
struct wlr_dmabuf_attributes attribs;
if (!export_drm_bo(bo, &attribs)) {
free(tex);
return NULL;
}
tex->tex = wlr_texture_from_dmabuf(renderer->wlr_rend, &attribs);
if (tex->tex == NULL) {
free(tex);
return NULL;
tex = wlr_texture_from_dmabuf(renderer->wlr_rend, &attribs);
if (tex) {
gbm_bo_set_user_data(bo, tex, free_tex);
}
gbm_bo_set_user_data(bo, tex, free_eglimage);
return tex->tex;
return tex;
}
struct gbm_bo *copy_drm_surface_mgpu(struct wlr_drm_surface *dest,
@ -238,7 +221,7 @@ struct gbm_bo *copy_drm_surface_mgpu(struct wlr_drm_surface *dest,
assert(tex);
float mat[9];
wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_FLIPPED_180);
wlr_matrix_projection(mat, 1, 1, WL_OUTPUT_TRANSFORM_NORMAL);
struct wlr_renderer *renderer = dest->renderer->wlr_rend;
wlr_renderer_begin(renderer, dest->width, dest->height);

@ -143,7 +143,7 @@ bool wlr_multi_backend_add(struct wlr_backend *_multi,
struct wlr_renderer *multi_renderer =
multi_backend_get_renderer(&multi->backend);
struct wlr_renderer *backend_renderer = wlr_backend_get_renderer(backend);
if (multi_renderer != NULL && backend_renderer != NULL) {
if (multi_renderer != NULL && backend_renderer != NULL && multi_renderer != backend_renderer) {
wlr_log(WLR_ERROR, "Could not add backend: multiple renderers at the "
"same time aren't supported");
return false;

@ -88,7 +88,7 @@ const struct wlr_gles2_pixel_format *get_gles2_format_from_wl(
enum wl_shm_format fmt);
const enum wl_shm_format *get_gles2_formats(size_t *len);
struct wlr_gles2_texture *get_gles2_texture_in_context(
struct wlr_gles2_texture *gles2_get_texture(
struct wlr_texture *wlr_texture);
void push_gles2_marker(const char *file, const char *func);

@ -116,7 +116,7 @@ static bool gles2_render_texture_with_matrix(struct wlr_renderer *wlr_renderer,
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
struct wlr_gles2_texture *texture =
get_gles2_texture_in_context(wlr_texture);
gles2_get_texture(wlr_texture);
struct wlr_gles2_tex_shader *shader = NULL;
GLenum target = 0;
@ -213,7 +213,7 @@ static const enum wl_shm_format *gles2_renderer_formats(
static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer,
struct wl_resource *resource) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
gles2_get_renderer(wlr_renderer);
if (!eglQueryWaylandBufferWL) {
return false;
@ -227,7 +227,7 @@ static bool gles2_resource_is_wl_drm_buffer(struct wlr_renderer *wlr_renderer,
static void gles2_wl_drm_buffer_get_size(struct wlr_renderer *wlr_renderer,
struct wl_resource *buffer, int *width, int *height) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
gles2_get_renderer(wlr_renderer);
if (!eglQueryWaylandBufferWL) {
return;
@ -323,7 +323,7 @@ static struct wlr_texture *gles2_texture_from_dmabuf(
static void gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
struct wl_display *wl_display) {
struct wlr_gles2_renderer *renderer =
gles2_get_renderer_in_context(wlr_renderer);
gles2_get_renderer(wlr_renderer);
if (!wlr_egl_bind_display(renderer->egl, wl_display)) {
wlr_log(WLR_INFO, "failed to bind wl_display to EGL");
}

@ -16,7 +16,7 @@
static const struct wlr_texture_impl texture_impl;
static struct wlr_gles2_texture *gles2_get_texture(
struct wlr_gles2_texture *gles2_get_texture(
struct wlr_texture *wlr_texture) {
assert(wlr_texture->impl == &texture_impl);
return (struct wlr_gles2_texture *)wlr_texture;
@ -25,7 +25,9 @@ static struct wlr_gles2_texture *gles2_get_texture(
struct wlr_gles2_texture *get_gles2_texture_in_context(
struct wlr_texture *wlr_texture) {
struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);
assert(wlr_egl_is_current(texture->egl));
if (!wlr_egl_is_current(texture->egl)) {
wlr_egl_make_current(texture->egl, EGL_NO_SURFACE, NULL);
}
return texture;
}
@ -143,7 +145,9 @@ static const struct wlr_texture_impl texture_impl = {
struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
enum wl_shm_format wl_fmt, uint32_t stride, uint32_t width,
uint32_t height, const void *data) {
assert(wlr_egl_is_current(egl));
if (!wlr_egl_is_current(egl)) {
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
}
const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
if (fmt == NULL) {
@ -180,7 +184,9 @@ struct wlr_texture *wlr_gles2_texture_from_pixels(struct wlr_egl *egl,
struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wl_resource *data) {
assert(wlr_egl_is_current(egl));
if (!wlr_egl_is_current(egl)) {
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
}
if (!glEGLImageTargetTexture2DOES) {
return NULL;
@ -239,7 +245,9 @@ struct wlr_texture *wlr_gles2_texture_from_wl_drm(struct wlr_egl *egl,
struct wlr_texture *wlr_gles2_texture_from_dmabuf(struct wlr_egl *egl,
struct wlr_dmabuf_attributes *attribs) {
assert(wlr_egl_is_current(egl));
if (!wlr_egl_is_current(egl)) {
wlr_egl_make_current(egl, EGL_NO_SURFACE, NULL);
}
if (!glEGLImageTargetTexture2DOES) {
return NULL;

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