render: remove wl_drm support from wlr_renderer

Everything needs to go through the unified wlr_buffer interface
now.

If necessary, there are two ways support for
EGL_WL_bind_wayland_display could be restored by compositors:

- Either by using GBM to convert back EGL Wayland buffers to
  DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer.
- Or by wrapping the EGL Wayland buffer into a special wlr_buffer
  that doesn't implement any wlr_buffer_impl hook, and special-case
  that buffer type in the renderer.
master
Simon Ser 4 years ago committed by Simon Zeni
parent 4e07d4cbf9
commit e5b5592a95

@ -30,12 +30,8 @@ struct wlr_renderer_impl {
const float matrix[static 9], float alpha);
void (*render_quad_with_matrix)(struct wlr_renderer *renderer,
const float color[static 4], const float matrix[static 9]);
const uint32_t *(*get_shm_texture_formats)(struct wlr_renderer *renderer,
size_t *len);
bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer,
struct wl_resource *resource);
void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer,
struct wl_resource *buffer, int *width, int *height);
const uint32_t *(*get_shm_texture_formats)(
struct wlr_renderer *renderer, size_t *len);
const struct wlr_drm_format_set *(*get_dmabuf_texture_formats)(
struct wlr_renderer *renderer);
const struct wlr_drm_format_set *(*get_render_formats)(
@ -45,8 +41,6 @@ struct wlr_renderer_impl {
uint32_t *flags, uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,
void *data);
struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer,
struct wl_resource *data);
void (*destroy)(struct wlr_renderer *renderer);
bool (*init_wl_display)(struct wlr_renderer *renderer,
struct wl_display *wl_display);

@ -80,16 +80,6 @@ void wlr_render_quad_with_matrix(struct wlr_renderer *r,
*/
const uint32_t *wlr_renderer_get_shm_texture_formats(
struct wlr_renderer *r, size_t *len);
/**
* Returns true if this wl_buffer is a wl_drm buffer.
*/
bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *renderer,
struct wl_resource *buffer);
/**
* Gets the width and height of a wl_drm buffer.
*/
void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *renderer,
struct wl_resource *buffer, int *width, int *height);
/**
* Get the DMA-BUF formats supporting sampling usage. Buffers allocated with
* a format from this list may be imported via wlr_texture_from_dmabuf.

@ -159,22 +159,6 @@ const uint32_t *wlr_renderer_get_shm_texture_formats(struct wlr_renderer *r,
return r->impl->get_shm_texture_formats(r, len);
}
bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r,
struct wl_resource *resource) {
if (!r->impl->resource_is_wl_drm_buffer) {
return false;
}
return r->impl->resource_is_wl_drm_buffer(r, resource);
}
void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r,
struct wl_resource *buffer, int *width, int *height) {
if (!r->impl->wl_drm_buffer_get_size) {
return;
}
return r->impl->wl_drm_buffer_get_size(r, buffer, width, height);
}
const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_texture_formats(
struct wlr_renderer *r) {
if (!r->impl->get_dmabuf_texture_formats) {

@ -45,14 +45,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
return texture;
}
struct wlr_texture *wlr_texture_from_wl_drm(struct wlr_renderer *renderer,
struct wl_resource *data) {
if (!renderer->impl->texture_from_wl_drm) {
return NULL;
}
return renderer->impl->texture_from_wl_drm(renderer, data);
}
struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
struct wlr_dmabuf_attributes *attribs) {
struct wlr_dmabuf_buffer *buffer = dmabuf_buffer_create(attribs);

@ -112,10 +112,6 @@ bool wlr_resource_get_buffer_size(struct wl_resource *resource,
if (shm_buf != NULL) {
*width = wl_shm_buffer_get_width(shm_buf);
*height = wl_shm_buffer_get_height(shm_buf);
} else if (wlr_renderer_resource_is_wl_drm_buffer(renderer,
resource)) {
wlr_renderer_wl_drm_buffer_get_size(renderer, resource,
width, height);
} else if (wlr_dmabuf_v1_resource_is_buffer(resource)) {
struct wlr_dmabuf_v1_buffer *dmabuf =
wlr_dmabuf_v1_buffer_from_buffer_resource(resource);
@ -240,8 +236,6 @@ struct wlr_client_buffer *wlr_client_buffer_import(
// The renderer is responsible for releasing the buffer when
// appropriate
resource_released = true;
} else if (wlr_renderer_resource_is_wl_drm_buffer(renderer, resource)) {
texture = wlr_texture_from_wl_drm(renderer, resource);
} else if (wlr_dmabuf_v1_resource_is_buffer(resource)) {
struct wlr_dmabuf_v1_buffer *dmabuf =
wlr_dmabuf_v1_buffer_from_buffer_resource(resource);

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