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					#include <assert.h>
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					#include <assert.h>
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					#include <stdbool.h>
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					#include <stdbool.h>
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					#include <stdlib.h>
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					#include <stdlib.h>
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					#include <gbm.h>
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					#include <wlr/render/egl.h>
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					#include <wlr/render/gles2.h>
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					#include <wlr/render/gles2.h>
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					#include <wlr/render/interface.h>
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					#include <wlr/render/interface.h>
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					#include <wlr/render/wlr_renderer.h>
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					#include <wlr/render/wlr_renderer.h>
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					#include <wlr/util/log.h>
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					#include <wlr/util/log.h>
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					#include "util/signal.h"
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					#include "util/signal.h"
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					#include "render/wlr_renderer.h"
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					#include "render/wlr_renderer.h"
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					#include "backend/backend.h"
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					void wlr_renderer_init(struct wlr_renderer *renderer,
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					void wlr_renderer_init(struct wlr_renderer *renderer,
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							const struct wlr_renderer_impl *impl) {
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							const struct wlr_renderer_impl *impl) {
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					@ -247,14 +250,29 @@ bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
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						return true;
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						return true;
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					}
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					}
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					struct wlr_renderer *wlr_renderer_autocreate(EGLenum platform,
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					struct wlr_renderer *wlr_renderer_autocreate(struct wlr_backend *backend) {
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							void *remote_display) {
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						int fd = backend_get_drm_fd(backend);
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						struct wlr_egl *egl = wlr_egl_create(platform, remote_display, NULL);
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						if (fd < 0) {
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							wlr_log(WLR_ERROR, "Failed to get DRM FD from backend");
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							return NULL;
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						}
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						struct gbm_device *gbm_device = gbm_create_device(fd);
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						if (!gbm_device) {
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							wlr_log(WLR_ERROR, "Failed to create GBM device");
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							return NULL;
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						}
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						struct wlr_egl *egl = wlr_egl_create(EGL_PLATFORM_GBM_KHR, gbm_device,
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								NULL);
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						if (egl == NULL) {
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						if (egl == NULL) {
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							wlr_log(WLR_ERROR, "Could not initialize EGL");
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							wlr_log(WLR_ERROR, "Could not initialize EGL");
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							gbm_device_destroy(gbm_device);
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							return NULL;
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							return NULL;
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						}
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						}
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						egl->gbm_device = gbm_device;
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						struct wlr_renderer *renderer = wlr_gles2_renderer_create(egl);
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						struct wlr_renderer *renderer = wlr_gles2_renderer_create(egl);
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						if (!renderer) {
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						if (!renderer) {
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							wlr_log(WLR_ERROR, "Failed to create GLES2 renderer");
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							wlr_log(WLR_ERROR, "Failed to create GLES2 renderer");
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