render/pixman: Improve transform performance

The old code to render transformed textures with pixman would run
composite over the whole output regardless of the texture size.  When
rendering something small this caused a huge performance hit.

Rewrite the transform branch of render_pass_add_texture to:
- Only composite over the rectangle we're drawing to
- Generally try to make things a lot clearer and some comments

Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3832
master
David Turner 7 months ago committed by Simon Ser
parent be667b0628
commit e08d52bbc6

@ -70,6 +70,7 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
});
}
// Rotate the final destination size into source coordinates
struct wlr_box orig_box;
wlr_box_transform(&orig_box, &dst_box, options->transform,
buffer->buffer->width, buffer->buffer->height);
@ -87,58 +88,66 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
tr_cos = 0;
tr_sin = 1;
tr_x = buffer->buffer->height;
tr_y = src_box.width;
break;
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
tr_cos = -1;
tr_sin = 0;
tr_x = buffer->buffer->width;
tr_y = buffer->buffer->height;
tr_x = src_box.width;
tr_y = src_box.height;
break;
case WL_OUTPUT_TRANSFORM_270:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
tr_cos = 0;
tr_sin = -1;
tr_y = buffer->buffer->width;
tr_x = src_box.height;
break;
}
switch (options->transform) {
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
tr_x = buffer->buffer->width - tr_x;
break;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
tr_x = buffer->buffer->height - tr_x;
break;
case WL_OUTPUT_TRANSFORM_NORMAL:
case WL_OUTPUT_TRANSFORM_90:
case WL_OUTPUT_TRANSFORM_180:
case WL_OUTPUT_TRANSFORM_270:
break;
}
// Pixman transforms are generally the opposite of what you expect because they
// apply to the coordinate system rather than the image. The comments here
// refer to what happens to the image, so all the code between
// pixman_transform_init_identity() and pixman_image_set_transform() is probably
// best read backwards. Also this means translations are in the opposite
// direction, imagine them as moving the origin around rather than moving the
// image.
//
// Beware that this doesn't work quite the same as wp_viewporter: We apply crop
// before transform and scale, whereas it defines crop in post-transform-scale
// coordinates. But this only applies to internal wlroots code - the viewporter
// extension code makes sure that to clients everything works as it should.
struct pixman_transform transform;
pixman_transform_init_identity(&transform);
pixman_transform_rotate(&transform, NULL,
pixman_int_to_fixed(tr_cos), pixman_int_to_fixed(tr_sin));
if (options->transform >= WL_OUTPUT_TRANSFORM_FLIPPED) {
// Apply scaling to get to the dst_box size. Because the scaling is applied last
// it depends on the whether the rotation swapped width and height, which is why
// we use orig_box instead of dst_box.
pixman_transform_scale(&transform, NULL,
pixman_int_to_fixed(-1), pixman_int_to_fixed(1));
}
pixman_double_to_fixed(src_box.width / (double)orig_box.width),
pixman_double_to_fixed(src_box.height / (double)orig_box.height));
// pixman rotates about the origin, translate the result so that its new top-left
// corner is back at the origin.
// pixman rotates about the origin which again leaves everything outside of the
// viewport. Translate the result so that its new top-left corner is back at the
// origin.
pixman_transform_translate(&transform, NULL,
pixman_int_to_fixed(tr_x), pixman_int_to_fixed(tr_y));
-pixman_int_to_fixed(tr_x), -pixman_int_to_fixed(tr_y));
// Apply the rotation
pixman_transform_rotate(&transform, NULL,
pixman_int_to_fixed(tr_cos), pixman_int_to_fixed(tr_sin));
// Apply flip before rotation
if (options->transform >= WL_OUTPUT_TRANSFORM_FLIPPED) {
// The flip leaves everything left of the Y axis which is outside the
// viewport. So translate everything back into the viewport.
pixman_transform_translate(&transform, NULL,
-pixman_int_to_fixed(orig_box.x), -pixman_int_to_fixed(orig_box.y));
-pixman_int_to_fixed(src_box.width), pixman_int_to_fixed(0));
// Flip by applying a scale of -1 to the X axis
pixman_transform_scale(&transform, NULL,
pixman_double_to_fixed(src_box.width / (double)orig_box.width),
pixman_double_to_fixed(src_box.height / (double)orig_box.height));
pixman_int_to_fixed(-1), pixman_int_to_fixed(1));
}
// Apply the translation for source crop so the origin is now at the top-left of
// the region we're actually using. Do this last so all the other transforms
@ -146,6 +155,8 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
pixman_transform_translate(&transform, NULL,
pixman_int_to_fixed(src_box.x), pixman_int_to_fixed(src_box.y));
pixman_image_set_transform(texture->image, &transform);
switch (options->filter_mode) {
case WLR_SCALE_FILTER_BILINEAR:
pixman_image_set_filter(texture->image, PIXMAN_FILTER_BILINEAR, NULL, 0);
@ -155,12 +166,17 @@ static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
break;
}
pixman_image_set_transform(texture->image, &transform);
// We've already applied the transforms for source crop and scaling so just
// composite over the whole output and let the transform deal with everything.
// Now composite the result onto the pass buffer. We specify a source origin of 0,0
// because the x,y part of source crop is already done using the transform. The
// width,height part of source crop is done here by the width and height we pass:
// because of the scaling, cropping at the end by dst_box.{width,height} is
// equivalent to if we cropped at the start by src_box.{width,height}.
pixman_image_composite32(op, texture->image, mask, buffer->image,
0, 0, 0, 0, 0, 0, buffer->buffer->width, buffer->buffer->height);
0, 0, // source x,y
0, 0, // mask x,y
dst_box.x, dst_box.y, // dest x,y
dst_box.width, dst_box.height // composite width,height
);
pixman_image_set_transform(texture->image, NULL);
} else {

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