wlr_texture: Expose owning renderer

Alexander Orzechowski 2 years ago
parent f103dc74d8
commit db0e962368

@ -59,7 +59,7 @@ struct wlr_texture_impl {
void (*destroy)(struct wlr_texture *texture);
};
void wlr_texture_init(struct wlr_texture *texture,
void wlr_texture_init(struct wlr_texture *texture, struct wlr_renderer *rendener,
const struct wlr_texture_impl *impl, uint32_t width, uint32_t height);
#endif

@ -21,6 +21,8 @@ struct wlr_texture_impl;
struct wlr_texture {
const struct wlr_texture_impl *impl;
uint32_t width, height;
struct wlr_renderer *renderer;
};
/**

@ -174,7 +174,8 @@ static struct wlr_gles2_texture *gles2_texture_create(
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
wlr_texture_init(&texture->wlr_texture, &renderer->wlr_renderer,
&texture_impl, width, height);
texture->renderer = renderer;
wl_list_insert(&renderer->textures, &texture->link);
return texture;

@ -354,8 +354,8 @@ static struct wlr_pixman_texture *pixman_texture_create(
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
texture->renderer = renderer;
wlr_texture_init(&texture->wlr_texture, &renderer->wlr_renderer,
&texture_impl, width, height);
texture->format_info = drm_get_pixel_format_info(drm_format);
if (!texture->format_info) {

@ -252,7 +252,8 @@ static struct wlr_vk_texture *vulkan_texture_create(
wlr_log_errno(WLR_ERROR, "Allocation failed");
return NULL;
}
wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
wlr_texture_init(&texture->wlr_texture, &renderer->wlr_renderer,
&texture_impl, width, height);
texture->renderer = renderer;
wl_list_insert(&renderer->textures, &texture->link);
return texture;

@ -153,6 +153,7 @@ bool wlr_render_subtexture_with_matrix(struct wlr_renderer *r,
struct wlr_texture *texture, const struct wlr_fbox *box,
const float matrix[static 9], float alpha) {
assert(r->rendering);
assert(texture->renderer == r);
return r->impl->render_subtexture_with_matrix(r, texture,
box, matrix, alpha);
}

@ -6,9 +6,12 @@
#include <wlr/render/wlr_texture.h>
#include "types/wlr_buffer.h"
void wlr_texture_init(struct wlr_texture *texture,
void wlr_texture_init(struct wlr_texture *texture, struct wlr_renderer *renderer,
const struct wlr_texture_impl *impl, uint32_t width, uint32_t height) {
assert(renderer);
memset(texture, 0, sizeof(*texture));
texture->renderer = renderer;
texture->impl = impl;
texture->width = width;
texture->height = height;

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