wl backend: add wlr_output_is_wl

master
Dominique Martinet 7 years ago
parent f83b16bc17
commit dabfe159de

@ -205,6 +205,10 @@ static struct wlr_output_impl output_impl = {
.move_cursor = wlr_wl_output_move_cursor,
};
bool wlr_output_is_wl(struct wlr_output *wlr_output) {
return wlr_output->impl == &output_impl;
}
static void xdg_surface_handle_configure(void *data, struct zxdg_surface_v6 *xdg_surface,
uint32_t serial) {
struct wlr_wl_backend_output *output = data;

@ -8,7 +8,6 @@
#include <wlr/render/egl.h>
#include <wlr/backend/wayland.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_input_device.h>
#include <wayland-util.h>

@ -4,6 +4,7 @@
#include <wayland-client.h>
#include <wayland-server.h>
#include <wlr/backend.h>
#include <wlr/types/wlr_output.h>
#include <stdbool.h>
/**
@ -11,6 +12,7 @@
* you must use wlr_wl_output_create to add them.
*/
struct wlr_backend *wlr_wl_backend_create(struct wl_display *display);
/**
* Adds a new output to this backend. You may remove outputs by destroying them.
* Note that if called before initializing the backend, this will return NULL
@ -18,9 +20,15 @@ struct wlr_backend *wlr_wl_backend_create(struct wl_display *display);
* the output_add signal).
*/
struct wlr_output *wlr_wl_output_create(struct wlr_backend *backend);
/**
* True if the given backend is a wlr_wl_backend.
*/
bool wlr_backend_is_wl(struct wlr_backend *backend);
/**
* True if the given output is a wlr_wl_backend_output.
*/
bool wlr_output_is_wl(struct wlr_output *output);
#endif

Loading…
Cancel
Save