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@ -12,6 +12,8 @@
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#include <wlr/types/wlr_tablet_v2.h>
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#include <wlr/types/wlr_tablet_v2.h>
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#include <wlr/util/log.h>
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#include <wlr/util/log.h>
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static const struct wlr_tablet_tool_v2_grab_interface default_tool_interface;
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static const struct wlr_surface_role tablet_tool_cursor_surface_role = {
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static const struct wlr_surface_role tablet_tool_cursor_surface_role = {
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.name = "wp_tablet_tool-cursor",
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.name = "wp_tablet_tool-cursor",
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};
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};
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@ -206,6 +208,9 @@ struct wlr_tablet_v2_tablet_tool *wlr_tablet_tool_create(
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tool->wlr_tool = wlr_tool;
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tool->wlr_tool = wlr_tool;
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wl_list_init(&tool->clients);
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wl_list_init(&tool->clients);
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tool->default_grab.tool = tool;
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tool->default_grab.interface = &default_tool_interface;
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tool->grab = &tool->default_grab;
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tool->tool_destroy.notify = handle_wlr_tablet_tool_destroy;
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tool->tool_destroy.notify = handle_wlr_tablet_tool_destroy;
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@ -512,3 +517,179 @@ void wlr_send_tablet_v2_tablet_tool_up(struct wlr_tablet_v2_tablet_tool *tool) {
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}
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}
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_proximity_in(
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struct wlr_tablet_v2_tablet_tool *tool,
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struct wlr_tablet_v2_tablet *tablet,
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struct wlr_surface *surface) {
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if (tool->grab->interface->proximity_in) {
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tool->grab->interface->proximity_in(tool->grab, tablet, surface);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_down(struct wlr_tablet_v2_tablet_tool *tool) {
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if (tool->grab->interface->down) {
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tool->grab->interface->down(tool->grab);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_up(struct wlr_tablet_v2_tablet_tool *tool) {
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if (tool->grab->interface->up) {
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tool->grab->interface->up(tool->grab);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_motion(
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struct wlr_tablet_v2_tablet_tool *tool, double x, double y) {
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if (tool->grab->interface->motion) {
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tool->grab->interface->motion(tool->grab, x, y);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_pressure(
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struct wlr_tablet_v2_tablet_tool *tool, double pressure) {
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if (tool->grab->interface->pressure) {
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tool->grab->interface->pressure(tool->grab, pressure);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_distance(
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struct wlr_tablet_v2_tablet_tool *tool, double distance) {
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if (tool->grab->interface->distance) {
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tool->grab->interface->distance(tool->grab, distance);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_tilt(
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struct wlr_tablet_v2_tablet_tool *tool, double x, double y) {
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if (tool->grab->interface->tilt) {
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tool->grab->interface->tilt(tool->grab, x, y);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_rotation(
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struct wlr_tablet_v2_tablet_tool *tool, double degrees) {
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if (tool->grab->interface->rotation) {
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tool->grab->interface->rotation(tool->grab, degrees);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_slider(
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struct wlr_tablet_v2_tablet_tool *tool, double position) {
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if (tool->grab->interface->slider) {
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tool->grab->interface->slider(tool->grab, position);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_wheel(
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struct wlr_tablet_v2_tablet_tool *tool, double degrees, int32_t clicks) {
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if (tool->grab->interface->wheel) {
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tool->grab->interface->wheel(tool->grab, degrees, clicks);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_proximity_out(
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struct wlr_tablet_v2_tablet_tool *tool) {
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if (tool->grab->interface->proximity_out) {
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tool->grab->interface->proximity_out(tool->grab);
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}
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}
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void wlr_tablet_v2_tablet_tool_notify_button(
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struct wlr_tablet_v2_tablet_tool *tool, uint32_t button,
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enum zwp_tablet_pad_v2_button_state state) {
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if (tool->grab->interface->button) {
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tool->grab->interface->button(tool->grab, button, state);
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}
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}
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void wlr_tablet_tool_v2_start_grab(struct wlr_tablet_v2_tablet_tool *tool, struct wlr_tablet_tool_v2_grab *grab) {
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wlr_tablet_tool_v2_end_grab(tool);
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tool->grab = grab;
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}
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void wlr_tablet_tool_v2_end_grab(struct wlr_tablet_v2_tablet_tool *tool) {
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if (tool->grab->interface->cancel) {
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tool->grab->interface->cancel(tool->grab);
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}
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tool->grab = &tool->default_grab;
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}
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static void default_tool_proximity_in(
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struct wlr_tablet_tool_v2_grab *grab,
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struct wlr_tablet_v2_tablet *tablet,
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struct wlr_surface *surface) {
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wlr_send_tablet_v2_tablet_tool_proximity_in(grab->tool, tablet, surface);
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}
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static void default_tool_down(struct wlr_tablet_tool_v2_grab *grab) {
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wlr_send_tablet_v2_tablet_tool_down(grab->tool);
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}
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static void default_tool_up(struct wlr_tablet_tool_v2_grab *grab) {
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wlr_send_tablet_v2_tablet_tool_up(grab->tool);
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}
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static void default_tool_motion(
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struct wlr_tablet_tool_v2_grab *grab, double x, double y) {
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wlr_send_tablet_v2_tablet_tool_motion(grab->tool, x, y);
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}
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static void default_tool_pressure(
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struct wlr_tablet_tool_v2_grab *grab, double pressure) {
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wlr_send_tablet_v2_tablet_tool_pressure(grab->tool, pressure);
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}
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static void default_tool_distance(
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struct wlr_tablet_tool_v2_grab *grab, double distance) {
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wlr_send_tablet_v2_tablet_tool_distance(grab->tool, distance);
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}
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static void default_tool_tilt(
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struct wlr_tablet_tool_v2_grab *grab, double x, double y) {
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wlr_send_tablet_v2_tablet_tool_tilt(grab->tool, x, y);
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}
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static void default_tool_rotation(
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struct wlr_tablet_tool_v2_grab *grab, double degrees) {
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wlr_send_tablet_v2_tablet_tool_rotation(grab->tool, degrees);
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}
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static void default_tool_slider(
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struct wlr_tablet_tool_v2_grab *grab, double position) {
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wlr_send_tablet_v2_tablet_tool_slider(grab->tool, position);
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}
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static void default_tool_wheel(
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struct wlr_tablet_tool_v2_grab *grab, double degrees, int32_t clicks) {
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wlr_send_tablet_v2_tablet_tool_wheel(grab->tool, degrees, clicks);
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}
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static void default_tool_proximity_out(struct wlr_tablet_tool_v2_grab *grab) {
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wlr_send_tablet_v2_tablet_tool_proximity_out(grab->tool);
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}
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static void default_tool_button(
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struct wlr_tablet_tool_v2_grab *grab, uint32_t button,
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enum zwp_tablet_pad_v2_button_state state) {
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wlr_send_tablet_v2_tablet_tool_button(grab->tool, button, state);
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}
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static void default_tool_cancel(struct wlr_tablet_tool_v2_grab *grab) {
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/* Do nothing. Default grab can't be canceled */
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}
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static const struct wlr_tablet_tool_v2_grab_interface default_tool_interface = {
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.proximity_in = default_tool_proximity_in,
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.down = default_tool_down,
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.up = default_tool_up,
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.motion = default_tool_motion,
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.pressure = default_tool_pressure,
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.distance = default_tool_distance,
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.tilt = default_tool_tilt,
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.rotation = default_tool_rotation,
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.slider = default_tool_slider,
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.wheel = default_tool_wheel,
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.proximity_out = default_tool_proximity_out,
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.button = default_tool_button,
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.cancel = default_tool_cancel,
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};
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